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Horn, Annemarie L.; Rock, Marcia L.; Douglas, Karen H.; Bean, Kimberly M.; Layden, Selena J.; Roitsch, Jane – Education and Training in Autism and Developmental Disabilities, 2022
Paraeducators often support students with the most intensive academic, life, and behavioral needs, which includes students with intellectual and other developmental disabilities (IDD; e.g., autism spectrum disorder; ASD), yet they typically enter the classroom with inadequate preparation to perform their roles effectively. Using a…
Descriptors: Paraprofessional School Personnel, Autism Spectrum Disorders, Students with Disabilities, Job Skills
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Brom, Cyril; Stárková, Tereza; Bromová, Edita; Dechterenko, Filip – Journal of Educational Computing Research, 2019
Despite the increased interest in gamification approaches, there is a lack of comparative studies that shed light on the applicability of these approaches in educational contexts. In this explorative study, with an experimental design, university learners (N = 98) studied a complex process (i.e., how to brew beer) in a 2-hour-long computerized…
Descriptors: Educational Technology, Technology Uses in Education, Educational Games, Computer Simulation
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Randolph, Kathleen M.; Chubb, Caroline Sutton; Hott, Brittany L.; Cruz-Torres, Elisa – Rural Special Education Quarterly, 2021
The purpose of this study was to explore the efficacy of iCoaching to increase the use of behavior-specific praise (BSP) by three educators (one teacher, two paraprofessionals) working in a rural center-based classroom for students with emotional and behavioral disabilities using a short, focused professional development and iCoaching. Results of…
Descriptors: Rural Schools, Positive Reinforcement, Program Effectiveness, Emotional Disturbances
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Scheeler, Mary Catherine; Morano, Stephanie; Lee, David L. – Teacher Education and Special Education, 2018
In today's autistic-support classrooms, paraeducators are tasked with working with our neediest students yet report that they are unprepared for their roles despite attempts at training. The special education teachers who are tasked with coaching and supervising several paraeducators at a time in their classrooms report that they too are…
Descriptors: Autism, Feedback (Response), Educational Technology, Assistive Technology
Shauna Lynne – ProQuest LLC, 2016
The Good Behavior Game (GBG) is an interdependent group contingency designed to address behavioral concerns. The vast majority of published findings on the GBG have supported its effectiveness in decreasing disruptive behavior in classroom settings. The purpose of this study was to investigate the effectiveness and the social validity of a…
Descriptors: Behavior Modification, Contingency Management, Student Behavior, Program Effectiveness
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Lynne, Shauna; Radley, Keith C.; Dart, Evan H.; Tingstrom, Daniel H.; Barry, Christopher T.; Lum, John D. K. – Psychology in the Schools, 2017
The purpose of this study was to investigate the effectiveness of a variation of the Good Behavior Game (GBG) in which teachers used ClassDojo to manage each team's progress. ClassDojo is a computer-based program that enables teachers to award students with points for demonstrating target behaviors. Dependent variables included class-wide…
Descriptors: Educational Games, Student Behavior, Program Effectiveness, Computer Games
Hall, Carrie B. – ProQuest LLC, 2019
Learners with autism spectrum disorder (ASD) and other disabilities should have access to the general education curriculum with their typically developing peers. Common barriers to inclusion can be addressed, in part, through effective in-service training on evidence-based practices (EBP). The purpose of this research was to assess the effects of…
Descriptors: Autism, Pervasive Developmental Disorders, Disabilities, Regular and Special Education Relationship
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Vaughan, Norman; Clampitt, Kayla; Park, Naomi – Teaching & Learning Inquiry, 2016
Two students at a Canadian university perceived there was a lack of opportunities for peer mentoring support in their teacher education program. They approached a faculty member to co-create and research a blended peer mentoring support program embedded in a first-year education course. This study documents the journey of these two students as…
Descriptors: Foreign Countries, Mentors, Peer Teaching, Blended Learning
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Rock, Marcia L.; Schoenfeld, Naomi; Zigmond, Naomi; Gable, Robert A.; Gregg, Madeleine; Ploessl, Donna M.; Salter, Ashley – Beyond Behavior, 2013
In this article, situated within the context of a larger ongoing study on the efficacy of Web-based virtual coaching, these authors describe a virtual coaching model for maximizing pre- and in-service teachers' effective use of evidence-based classroom management practices. They also provide a brief summary of previous results obtained…
Descriptors: Coaching (Performance), Computer Mediated Communication, Classroom Techniques, Behavior Problems
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Rock, Marcia L.; Schumacker, Randall E.; Gregg, Madeleine; Howard, Pamela W.; Gable, Robert A.; Zigmond, Naomi – Teacher Education and Special Education, 2014
In this study, using mixed methods, we investigated the longer term effects of eCoaching through advanced online bug-in-ear (BIE) technology. Quantitative data on five dependent variables were extracted from 14 participants' electronically archived video files at three points in time--Spring 1 (i.e., baseline, which was the first semester of…
Descriptors: Special Education, Preservice Teachers, Educational Technology, Feedback (Response)