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Stockman, Caroline – Electronic Journal of e-Learning, 2016
This paper evidences the importance of maintaining a dynamic interpretive stance in e-learning research. In particular, it shows how a rigorous methodology, tailored to the research question, overlooked the importance of power and knowledge in technology acceptance research for education. It was perhaps the affordance of the mixed methods design,…
Descriptors: Foreign Countries, Electronic Learning, Mixed Methods Research, Technology Uses in Education
Asawa, Paige – Art Therapy: Journal of the American Art Therapy Association, 2009
Art therapists increasingly are turning to educational and presentation technology to expand awareness of their field and to inform others in mental health care. This trend supports inquiry into how art therapists interact with and emotionally respond to the demands of technology. This paper presents a qualitative study that used 3 art-based focus…
Descriptors: Focus Groups, Computer Assisted Instruction, Data Analysis, Methods
Hansen, Lisa; Sanders, Steve – ICHPER-SD Journal of Research, 2010
Although video games are often associated with sedentary behaviors, active gaming is a new genre that requires children to become physically active while playing the games. In this study six fifth grade students' experiences participating in active gaming in eight-week physical education classes were explored. Qualitative methods of interviews,…
Descriptors: Physical Education, Physical Activities, Video Games, Persistence

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