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du Plessis, Andre; Webb, Paul – Australasian Journal of Educational Technology, 2011
The aim of this paper is to introduce to the education community to a newly developed "Learner Centred Learning-By-Designing Extended Cyberhunts" (LCLBDEC) strategy for teaching and learning in schools. The main focus of the strategy is to enable learners to become designers of an educational tool which assists them to learn during the…
Descriptors: Foreign Countries, Misconceptions, Class Activities, Learning Strategies
Page, Marilyn – 1989
The incorporation of media and technology into the classroom does not ensure the enhancement of student learning. Research has shown that students learn more through active participation in their own learning process. From 1984 to 1987, a teacher's secondary social studies students were actively involved in the National History Day Program (NHDP),…
Descriptors: Audiovisual Aids, Class Activities, Computer Software, Educational Technology
Pieters, Jules M. – European Educational Research Journal, 2004
The availability of user-friendly tools for designing learning environments resulted in an innovative shift of design focus. This shift has been noticed from a user-centred, although passive and reactive, design approach to a participatory, at responsibility and self-directedness directed, design approach. This latter innovative and promising…
Descriptors: Instructional Design, Teaching Methods, Student Developed Materials, Teacher Role
Peer reviewedWolfe, Christopher R. – Teaching of Psychology, 1995
Describes techniques for creating collaborative student-constructed hypertexts. Maintains that student goals include courseware development, promotion of critical thinking skills, and facilitating student-directed learning. Reports that students' reactions to the assignments were overwhelmingly positive. (CFR)
Descriptors: Active Learning, Classroom Techniques, Cognitive Processes, Cognitive Psychology

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