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Showing 1 to 15 of 28 results Save | Export
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Veletsianos, George; Collier, Amy; Schneider, Emily – British Journal of Educational Technology, 2015
Researchers describe with increasing confidence "what" they observe participants doing in massive open online courses (MOOCs). However, our understanding of learner activities in open courses is limited by researchers' extensive dependence on log file analyses and clickstream data to make inferences about learner behaviors. Further, the…
Descriptors: Learning Experience, Social Networks, Notetaking, Context Effect
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Zoch, Melody; Adams-Budde, Melissa; Langston-Demott, Brooke – Texas Journal of Literacy Education, 2016
The authors present the experiences of Wyatt, a nine-year-old whose mother described him as a struggling writer, in a summer digital writing camp. The authors consider how Wyatt was positioned as a writer at camp and how this may have differed from his experiences at school. They found that for Wyatt, being able to compose with digital tools along…
Descriptors: Writing Skills, Student Writing Models, Electronic Publishing, Student Experience
Dutta, Pratima – ProQuest LLC, 2013
The Personalized Integrated Educational System (PIES) design theory is a design recommendation regarding the function and features of Learning Managements Systems (LMS) that can support the information-age learner-centered paradigm of education. The purpose of this study was to improve the proposed functions and features of the PIES design theory…
Descriptors: Integrated Learning Systems, Models, Transcripts (Written Records), Observation
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Shively, Chris T.; Yerrick, Randy – Research in Learning Technology, 2014
Inquiry has been the framework for guiding reform-based science instruction. All too often, the role of technology is treated tacitly without contributions to this framework. This case study examines a collection of pre-service teachers enrolling in two educational technology courses and the role these experiences play in promoting inquiry…
Descriptors: Preservice Teachers, Preservice Teacher Education, Inquiry, Science Instruction
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Scoresby, Jon; Shelton, Brett E. – Instructional Science: An International Journal of the Learning Sciences, 2011
The mis-categorizing of cognitive states involved in learning within virtual environments has complicated instructional technology research. Further, most educational computer game research does not account for how learning activity is influenced by factors of game content and differences in viewing perspectives. This study is a qualitative…
Descriptors: Educational Technology, Data Analysis, Simulated Environment, Educational Games
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Sherman, Milan – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2014
The use of instructional technology in secondary mathematics education has proliferated in the last decade, and students' mathematical thinking and reasoning has received more attention during this time as well. However, few studies have investigated the role of instructional technology in supporting students' mathematical thinking. In…
Descriptors: Mathematical Logic, Thinking Skills, Technology Uses in Education, Influence of Technology
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Shelton, Brett E.; Scoresby, Jon – Educational Technology Research and Development, 2011
We discuss the design, creation and implementation of an instructional game for use in a high school poetry class following a commitment to an educational game design principle of "alignment". We studied groups of instructional designers and an interactive fiction computer game they built. The game was implemented in a 9th grade English classroom…
Descriptors: Instructional Design, Educational Games, Computers, Grade 9
Biermann, Stephen K. – ProQuest LLC, 2010
This qualitative study was designed to identify key elements of effective instruction as perceived by community college students. Since the majority of research pertaining to effective instruction has been primarily conducted using a quantitative format, it is important to consider other methodologies for future research. The use of qualitative…
Descriptors: Direct Instruction, Qualitative Research, Community Colleges, Focus Groups
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Otrel-Cass, Kathrin; Khoo, Elaine; Cowie, Bronwen – Contemporary Issues in Technology and Teacher Education (CITE Journal), 2012
In New Zealand and internationally claims are being made about the potential for information and communication technologies (ICTs) to transform teaching and learning. However, the theoretical underpinnings explaining the complex interplay between the content, pedagogy and technology a teacher needs to consider must be expanded. This article…
Descriptors: Educational Technology, Elementary Schools, Foreign Countries, Video Technology
Hervey, Lisa Geralyn – ProQuest LLC, 2011
The technological pedagogical content knowledge (TPACK) framework is a nuanced lens to study teachers' 21st century professional knowledge and practice (Mishra & Koehler, 2006). Veteran teachers in 1:1 settings have not been the focus in TPACK research. In this mixed-methods study, veteran teachers were surveyed to determine their self-reported…
Descriptors: Pedagogical Content Knowledge, Teaching Methods, Experienced Teachers, Mixed Methods Research
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Chao, Chin-chi – Language Learning & Technology, 2015
Behind CALL teacher education (CTE) there is an unproblematized consensus of transfer, which suggests a positivist and tool-centered view of learning gains that differs from the sociocultural focus of recent teacher education research. Drawing on Beach's (2003) conceptualization of transfer as "consequential transition," this qualitative…
Descriptors: Language Teachers, Teacher Education Programs, Praxis, Theory Practice Relationship
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Lu, Lilly – Studies in Art Education: A Journal of Issues and Research in Art Education, 2013
3D virtual worlds (3D VWs) are considered one of the emerging learning spaces of the 21st century; however, few empirical studies have investigated educational applications and student learning aspects in art education. This study focused on students' responses to and challenges with 3D VWs in both aspects. The findings show that most participants…
Descriptors: Art Education, Virtual Classrooms, Learning Experience, Online Courses
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Sutton, Susan R. – Journal of Digital Learning in Teacher Education, 2011
The researcher designed this qualitative study to identify and explore the preservice technology training experiences of novice teachers and examine their perceptions of how well their teacher preparation program equipped them with the knowledge and skills necessary to fulfill the National Educational Technology Standards for Teachers (NETS.T).…
Descriptors: Interviews, Educational Technology, Teacher Attitudes, Novices
Panunto, Karen L. – ProQuest LLC, 2009
Nursing education programs are faced with the challenge of providing students with the necessary skills to function in a fast paced, high technological environment. To address this challenge, the current trend in nursing education is to integrate the use of high-fidelity simulation technology into the curricula although there has been limited…
Descriptors: Nursing Education, Student Attitudes, Nursing Students, Case Method (Teaching Technique)
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Omale, Nicholas; Hung, Wei-Chen; Luetkehans, Lara; Cooke-Plagwitz, Jessamine – British Journal of Educational Technology, 2009
The purpose of this article is to present the results of a study conducted to investigate how the attributes of 3-D technology such as avatars, 3-D space, and comic style bubble dialogue boxes affect participants' social, cognitive, and teaching presences in a blended problem-based learning environment. The community of inquiry model was adopted…
Descriptors: Classroom Environment, Interviews, Transcripts (Written Records), Problem Based Learning
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