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Cabero, Julio; Barroso, Julio – Journal of New Approaches in Educational Research, 2016
A large number of emergent technologies have been acquiring a strong impulse in recent years. One of these emergent technologies is Augmented Reality (RA), which will surely have a high level of penetration into all our educational centers, including universities, in the next 3 to 5 years, as a number of different reports have already highlighted.…
Descriptors: Educational Technology, Educational Opportunities, Relevance (Education), Teaching Methods
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Burgos, Daniel; Moreno-Ger, Pablo; Sierra, Jose Luis; Fernandez-Manjon, Baltasar; Specht, Marcus; Koper, Rob – Simulation & Gaming, 2008
IMS Learning Design (IMS-LD) is a specification to create units of learning (UoLs), which express a certain pedagogical model or strategy (e.g., adaptive learning with games). However, the authoring process of a UoL remains difficult because of the lack of high-level authoring tools for IMS-LD, even more so when the focus is on specific topics,…
Descriptors: Educational Technology, Educational Games, Video Technology, Individualized Instruction
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Wu, Zhengyu; Glaser, Rainer E. – Journal of Information Technology Education, 2004
The realization of information and communication technology (ICT) literacy is a global and complex objective. It has been argued that it cannot be accomplished by single-focused, stand-alone curricula. Instead, it has been recommended that ICT education be integrated into the instruction of other disciplines to effectively promote technical…
Descriptors: Chemistry, Educational Technology, Media Literacy, Science Education
Mowe, Richard – 1993
This book enables educators at the elementary level to conduct formative evaluations of their technology programs in minimum time. Most of the technology is computer related, including word processing, graphics, desktop publishing, spreadsheets, databases, instructional software, programming, and telecommunications. The design of the book is aimed…
Descriptors: Computer Assisted Instruction, Computer Graphics, Computer Software, Courseware
Askov, Eunice N. – 1994
The feasibility of using technology as an instructional strategy to help adult students make the transition from volunteer literacy programs to adult basic education classes was assessed. The following benefits of technology as an instructional strategy were examined: privacy, individualization, achievement gains, cost-effectiveness, control of…
Descriptors: Adult Basic Education, Adult Literacy, Adult Reading Programs, Computer Assisted Instruction
Henderson, Lyn; Eshet, Yoram; Klemes, Joel – 1998
This paper presents findings demonstrating benefits of cooperation between Edunetics, a commercial multimedia production company, and the Plano Independent School District (Texas) that resulted in a unique curriculum integration project. The "Message in a Fossil" (MIF) simulation software was used with three pairs of second grade…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Cooperative Learning