NotesFAQContact Us
Collection
Advanced
Search Tips
Laws, Policies, & Programs
No Child Left Behind Act 20011
What Works Clearinghouse Rating
Showing 1 to 15 of 231 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Buddhi Pathak; Mhd Fadi Alakkad; Vikas Kumar – Higher Education Quarterly, 2025
Blockchain (BC) technology is widely believed to be the next disruptive technology that can address challenges in higher education institutions (HEIs) and support resilient strategies. This study aims to contribute to the literature and inform policymakers about BC's capability and potential in HE by examining enablers, barriers and contextual…
Descriptors: Educational Environment, Technology Uses in Education, Information Technology, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Ishteyaaq Ahmad; Sonal Sharma; Rajesh Singh; Anita Gehlot; Lovi Raj Gupta; Amit Kumar Thakur; Neeraj Priyadarshi; Bhekisipho Twala – Cogent Education, 2024
This study explores the potential benefits of integrating Industry 4.0 technologies into educational settings, focusing on Artificial Intelligence/Machine Learning, Augmented Reality, Big Data, Blockchain, Cloud Computing, Internet of Things, Metaverse, Robotics, and Virtual Reality. The aim is to develop learning environments that are more…
Descriptors: Student Diversity, Inclusion, Technology Uses in Education, Educational Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Zoran Sevarac; Jelena Jovanovic; Vladan Devedzic; Bojan Tomic – Interactive Learning Environments, 2023
The paper proposes EXPLODE, a new model of exploratory learning environment for teaching and learning neural networks. The EXPLODE model is about pedagogically instrumenting a software development environment to transform it into an exploratory learning environment for neural networks. Such an environment is particularly aimed for students who are…
Descriptors: Models, Discovery Learning, Artificial Intelligence, Computer Simulation
Frank Liu – ProQuest LLC, 2024
Virtual reality (VR) provides significant opportunities for students to experience immersive education. In VR, students can travel to the international space station, or go through a science experiment at home. However, the current tactile feedback provided by these systems do not feel real. Controllers do not provide the same tactile feedback…
Descriptors: Learning Experience, Computer Simulation, Equipment, Manipulative Materials
Georgia Prokopiadou – Springer, 2025
This book addresses issues related to implementing Information and Communication Technologies (ICT) for upgrading the educational framework. It pays special attention to the utilization of technological tools and means in the formation of a qualitatively upgraded teaching and learning environment, as well as in dealing with crisis phenomena, as…
Descriptors: Educational Technology, Technology Uses in Education, Electronic Learning, Information Technology
Peer reviewed Peer reviewed
Direct linkDirect link
Mauricio Vásquez-Carbonell; Katherine Cabana-Jiménez; Janns Alvaro Patiño-Saucedo – International Journal of Learning and Change, 2024
SARS-CoV-2, a global pandemic, continues to impact the planet. In response to this epidemic, lockdowns were enforced in several nations, resulting in job losses and changes to the education system. To address these challenges, the implementation of tele-education and remote work was adopted. This study's objective is to address uncertainties about…
Descriptors: COVID-19, Pandemics, Literature Reviews, Work Environment
Peer reviewed Peer reviewed
Direct linkDirect link
Fletcher, Jo; Everatt, John; Mackey, Julie; Fickel, Letitia Hochstrasser – New Zealand Journal of Educational Studies, 2020
The rise of innovative learning environments, with multiple teachers and larger cohorts of students, can de-privatise practice as teachers have the opportunity to observe each other teaching. However, they also provide the opportunity for collaboratively planning and teaching, and engaging in reflective dialogue about specific pedagogical…
Descriptors: Foreign Countries, Principals, Administrator Attitudes, Elementary School Teachers
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Ossiannilsson, Ebba – Asian Journal of Distance Education, 2019
The purpose of this article is to identify, analyze, and discuss the current state of the art in innovative learning spaces and next-generation learning spaces. The article focuses on the ongoing efforts to combine space, technology, and pedagogy to ensure learner success. The concept and characteristics of innovative learning spaces are discussed…
Descriptors: Educational Innovation, Educational Environment, Educational Quality, Electronic Learning
Peer reviewed Peer reviewed
Direct linkDirect link
Hamada, Mohamed; Hassan, Mohammed – EURASIA Journal of Mathematics, Science & Technology Education, 2017
Interactive learning tools are emerging as effective educational materials in the area of computer science and engineering. It is a research domain that is rapidly expanding because of its positive impacts on motivating and improving students' performance during the learning process. This paper introduces an interactive learning environment for…
Descriptors: Educational Environment, Information Technology, Interaction, Computer Oriented Programs
Noxon, Erin – ProQuest LLC, 2017
The impetus for this study was the need to provide effective training for English teachers on the use of Google Drive-related apps at a Japanese school. This training was necessary as the school embarked on creating a Japanese government-required information and communications technology (ICT) educational environment at the school. To address this…
Descriptors: Faculty Development, Educational Technology, Technology Integration, English Teachers
Galanek, Joseph D.; Gierdowski, Dana C.; Brooks, D. Christopher – EDUCAUSE, 2018
For 15 years, the EDUCAUSE Center for Analysis and Research (ECAR) has conducted research on information technology (IT) and higher education's most important end users, undergraduate students. This year's report includes inclusion of the perspectives of students with learning and physical disabilities on how their institutions respond to their…
Descriptors: Undergraduate Students, Information Technology, Computer Uses in Education, Access to Computers
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Saltan, Fatih – Journal of Education and Learning, 2017
Online Algorithm Visualization (OAV) is one of the recent developments in the instructional technology field that aims to help students handle difficulties faced when they begin to learn programming. This study aims to investigate the effect of online algorithm visualization on students' achievement in the introduction to programming course. To…
Descriptors: Information Technology, Control Groups, Experimental Groups, Programming
Butler, Deirdre; Leahy, Margaret; Hallissy, Michael; Brown, Mark – International Association for Development of the Information Society, 2016
This paper describes an innovative model of teacher professional learning that has evolved over a decade. Working in a range of different school contexts, in conjunction with an ongoing engagement with the research literature, has enabled the development over three phases of a robust, yet, flexible framework that meets teachers' expressed needs.…
Descriptors: Online Courses, Professional Development, Educational Environment, Teacher Education
Peer reviewed Peer reviewed
Direct linkDirect link
Benade, Leon – Educational Philosophy and Theory, 2017
Lefebvre's triadic conception of "spatial practice, representations of space and representational spaces" provides the theoretical framework of this article, which recognises a productive relationship between space and social relations. Its writing stems from a current and ongoing qualitative study of innovative teaching and learning…
Descriptors: Educational Philosophy, Interpersonal Relationship, Instructional Innovation, Teaching Methods
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Bower, Matt – Journal of Interactive Media in Education, 2016
Many recent technologies provide the ability to dynamically adjust the interface depending on the emerging cognitive and collaborative needs of the learning episode. This means that educators can adaptively re-design the learning environment during the lesson, rather than purely relying on preemptive learning design thinking. Based on a…
Descriptors: Electronic Learning, Instructional Design, Videoconferencing, Teleconferencing
Previous Page | Next Page »
Pages: 1  |  2  |  3  |  4  |  5  |  6  |  7  |  8  |  9  |  10  |  11  |  ...  |  16