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Cadieux Bolden, Danielle; Hurt, June W.; Richardson, Mary Kathleen – i.e.: inquiry in education, 2017
This collaborative action research project was conducted in a second-grade classroom to determine the impact that digital web-based tools would have in helping a school media coordinator scaffold her students' understanding of productive versus nonproductive questions. The digital tools Kahoot, Quizizz, and Socrative were used by the students to…
Descriptors: Action Research, Questioning Techniques, Learning Resources Centers, Media Specialists
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Lee, Chung-ping; Shen, Chung-wei; Lee, Doris – Learning, Media and Technology, 2008
In Taiwan, lectures are commonly used for younger students to learn their own language, which is traditional Chinese. Passively listening to lectures has led to this group of students making such mistakes as forgetting strokes and word meanings, combining phrases to create incomprehensible blurs of information, and switching radicals with phonetic…
Descriptors: Foreign Countries, Chinese, Grade 2, Multimedia Instruction
Kadrmas, Stacey R. – Media and Methods, 1994
Describes activities at the Frost Lake (Minnesota) Magnet School of Technology that relate to global concepts including interdependence, economics, and cultural change. Projects in sixth-grade and second-grade classes are explained, and benefits of an integrated approach are discussed, including student motivation and the use of higher order…
Descriptors: Class Activities, Computer Assisted Instruction, Courseware, Economic Factors
Henderson, Lyn; Eshet, Yoram; Klemes, Joel – 1998
This paper presents findings demonstrating benefits of cooperation between Edunetics, a commercial multimedia production company, and the Plano Independent School District (Texas) that resulted in a unique curriculum integration project. The "Message in a Fossil" (MIF) simulation software was used with three pairs of second grade…
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software Development, Cooperative Learning