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Amogh Joshi; Samin Shahriar Tokey; Noah Glaser; Dominic Kao – TechTrends: Linking Research and Practice to Improve Learning, 2025
Educational game designers face persistent challenges in integrating learning activities seamlessly into gameplay. Existing content integration strategies, such as intrinsic and extrinsic integration, often struggle to balance motivation, engagement, and learning outcomes effectively. This paper addresses these long-standing challenges by…
Descriptors: Educational Technology, Educational Games, Video Games, Learning Activities
Gwo-Haur Hwang; Beyin Chen; Shih-Pei Chen – Interactive Learning Environments, 2024
This study proposed a game-based flipped teaching approach and applied it to a HTML (HyperText Markup Language) course. We developed two versions of the pre-class content testing, one of which was game-based, using a "looking-through" game, and the other which was traditional, using a multiple-choice test. We conducted a teaching…
Descriptors: Flipped Classroom, Instructional Effectiveness, Teaching Methods, Prior Learning

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