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Minovic, Miroslav; Milovanovic, Milos; Minovic, Jelena; Starcevic, Dusan – International Journal of Distance Education Technologies, 2012
The authors present a learning platform based on a computer game. Learning games combine two industries: education and entertainment, which is often called "Edutainment." The game is realized as a strategic game (similar to Risk[TM]), implemented as a module for Moodle CMS, utilizing Java Applet technology. Moodle is an open-source course…
Descriptors: Educational Games, Computer Games, Web Browsers, Computer Interfaces
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Yu, Hong Qing; Pedrinaci, C.; Dietze, S.; Domingue, J. – IEEE Transactions on Learning Technologies, 2012
Multimedia educational resources play an important role in education, particularly for distance learning environments. With the rapid growth of the multimedia web, large numbers of educational video resources are increasingly being created by several different organizations. It is crucial to explore, share, reuse, and link these educational…
Descriptors: Foreign Countries, Electronic Learning, Distance Education, Internet
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Stolzenberg, Daniel; Pforte, Stefan – Electronic Journal of e-Learning, 2007
Rapid eLearning is an ongoing trend which enables flexible and cost-effective creation of learning materials. Especially, lecture recording has turned out to be a lightweight method particularly suited for existing lectures and blended learning strategies. In order to not only sequentially play back but offer full fledged navigation, search and…
Descriptors: Electronic Learning, Technology Uses in Education, Educational Technology, Video Technology