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María Agustina Tuzinkievicz; Nadia Soledad Peralta; Mariano Andrés Castellaro – European Journal of Psychology of Education, 2025
The present study examined the influence of the technological environment and the technological mediation on argumentative interactions among university students. Eighty-two students, paired in dyads, participated in discussions on an academic task in different settings (face-to-face, chat, video call), and with or without technological mediation…
Descriptors: Influence of Technology, Persuasive Discourse, Environmental Influences, College Students
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Viktor Chmyr; Artem Koriekhov; Serhii Psol; Serhii Partyka – Problems of Education in the 21st Century, 2024
Digital tools have become integral to training military engineers, and the introduction of a technology enhanced learning environment may improve the educational process at higher military educational institutions. This study explores the impact of digital transformations in military engineering education through a technology-enhanced learning…
Descriptors: Foreign Countries, Expertise, Military Personnel, Engineering
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Cândida Silva, Editor; Susana Silva, Editor; Dulce Mota, Editor; Paula Peres, Editor – Lecture Notes in Educational Technology, 2024
This book showcases research and project results on technology, smart learning, and sustainability education and analyzes smart learning solutions for lifelong learning. It discusses their impact and potential for transfer and scaling and reviews how real solutions perform in the real world. Sustainable societies are built on twenty-first-century…
Descriptors: Technology Uses in Education, Lifelong Learning, Sustainable Development, Skill Development
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Xiangzhi Wang; Mo Chou; Xinyu Lai; Jingren Tang; Junyu Chen; Wai Kei Kong; Hung-Lin Chi; Michael C. H. Yam – Journal of Civil Engineering Education, 2024
The cave automatic virtual environment (CAVE) can provide a large-scale immersive and interactive virtual reality (VR) learning environment, which is suitable for the navigation of visualized learning objects and communication among teachers and students. Its applications have gained attention in the field of architecture, engineering, and…
Descriptors: Student Attitudes, Computer Simulation, Technology Uses in Education, Architecture
Champale Perry – ProQuest LLC, 2024
The adoption of technology in educational settings remains a multifaceted challenge. This dissertation explores teachers' beliefs, perceptions, and attitudes regarding the impact of technology on students. There were two research questions related to the research problem. Research question one stated: To what extent do the factors of technology…
Descriptors: Technology Uses in Education, Teacher Behavior, Influence of Technology, Technology Integration
Bruce R. Fleck – ProQuest LLC, 2022
The purpose of this quantitative correlational-predictive study was to determine if and to what extent the factors of e-learning technology acceptance predict job satisfaction when potentially mediated by learning culture in a population of U.S. salespeople. The theoretical framework is based on a model containing four factors of e-learning…
Descriptors: Electronic Learning, Educational Technology, Job Satisfaction, Influence of Technology
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Mauricio Vásquez-Carbonell; Katherine Cabana-Jiménez; Janns Alvaro Patiño-Saucedo – International Journal of Learning and Change, 2024
SARS-CoV-2, a global pandemic, continues to impact the planet. In response to this epidemic, lockdowns were enforced in several nations, resulting in job losses and changes to the education system. To address these challenges, the implementation of tele-education and remote work was adopted. This study's objective is to address uncertainties about…
Descriptors: COVID-19, Pandemics, Literature Reviews, Work Environment
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Martha J. Sanders; Olivia Gougler; Kathryn Rich – Journal of Occupational Therapy Education, 2024
Videoconferencing was heavily utilized as an online learning tool at universities during the COVID-19 pandemic. Despite the high utilization, few studies have examined students' perspectives on their health, social interaction, and preferences in using specific videoconferencing features for online pedagogy and campus participation. This study…
Descriptors: Student Attitudes, Electronic Learning, Technology Uses in Education, Videoconferencing
Gee, James Paul – Educational Technology, 2017
This article discusses video games as "attractors" to "affinity spaces." It argues that affinity spaces are key sites today where people teach and learn 21st Century skills. While affinity spaces are proliferating on the Internet as interest-and-passion-driven sites devoted to a common set of endeavors, they are not new, just…
Descriptors: Video Games, Informal Education, Educational Environment, Space Utilization
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Bond, Melissa; Bedenlier, Svenja – Journal of Interactive Media in Education, 2019
The concept of student engagement has become somewhat of an enigma for educators and researchers, with ongoing discussions about its nature and complexity, and criticism about the depth and breadth of theorising and operationalisation within empirical research. This equally applies to research conducted in the field of educational technology and…
Descriptors: Educational Technology, Learner Engagement, Influence of Technology, Elementary Secondary Education
Heap, Bryan – ProQuest LLC, 2018
Technology continues to advance the pace of American education. Each year school districts across the country invest resources into computers, software, technology specialists, and staff development. The stated goal given to stakeholders is usually to increase student achievement, increase motivation, or to better prepare students for the future.…
Descriptors: Influence of Technology, Telecommunications, Handheld Devices, Mathematics Instruction
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Torres Kompen, Ricardo; Monguet, Josep Ma.; Brigos, Miguel – Quarterly Review of Distance Education, 2015
There are several definitions for the term "personal learning environment" (PLE); in this article, PLE refers to a group of web technologies, with various degrees of integration and interaction, that helps users and learners manage the flow of information that relates to the learning process, the creation of knowledge, and the…
Descriptors: Educational Environment, Educational Technology, Online Systems, Electronic Learning
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Noroozi, Omid; McAlister, Simon; Mulder, Martin – International Review of Research in Open and Distributed Learning, 2016
The goal of this study was to explore how students debate with their peers within a designed context using a digital dialogue game, and whether their epistemic beliefs are significant to the outcomes. Epistemic beliefs are known to colour student interactions within argumentative discourse, leading some students to hold back from interactions. By…
Descriptors: Epistemology, Beliefs, Persuasive Discourse, Genetics
Tagsold, Jennifer Tingen – ProQuest LLC, 2012
K-12 education research has become increasingly concerned with technology's impact on students' attention in the classroom, particularly with regard to laptop computers and other mobile devices (Gay & Hembrooke, 2004; Jackson, 2008; Mann, 2008; Kraushaar & Novak, 2010). While this classroom technology has created many positive…
Descriptors: Learning Strategies, Attention Control, Influence of Technology, Educational Technology
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Schwier, Richard A. – Journal of Computing in Higher Education, 2012
Three agendas are at work in higher education that threaten the fundamental purposes and values of universities: competition, growth, and accountability. Instructional design and technology contributes to all three agendas through our emphasis on efficiency in teaching and learning, but could make a stronger contribution to the ideals of the…
Descriptors: Higher Education, Instructional Design, Competition, Accountability
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