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Dexter, Sara – Educational Technology Research and Development, 2023
Future success for online teaching can be described in terms of competencies, the knowledge, skills, and affect and motivation that as component parts undergird successful performance, or in terms of competence, the behaviors that demonstrate ability to perform in an online setting. Either framing could aid higher education to consider how to…
Descriptors: College Faculty, Teacher Competencies, Technological Literacy, Pedagogical Content Knowledge
Brady, Michael P.; Kearney, Kelly B.; Downey, Angelica; Torres, Ayse; McDougall, Dennis – Education and Training in Autism and Developmental Disabilities, 2022
Adults with intellectual and developmental disability (IDD) increasingly are accessing inclusive college programs to gain academic and employment preparation for future community living. Decision-making and self-determination are two inter-related skills taught in these programs. In this study, we investigated an intervention that combined remote…
Descriptors: Intellectual Disability, Developmental Disabilities, College Students, Coaching (Performance)
Simon Wong; Ka Lok Wong; Yui-Yip Lau; Kia Tsang; Ada Chan – Journal of Education and e-Learning Research, 2024
Generic competency development activities (GCDAs) help students develop critical thinking, problem-solving, innovation, creativity, communication and social skills. This study evaluated students' acceptance of a machine learning-assisted recommendation system (MARS) developed to recommend GCDAs for students in a higher education institution. This…
Descriptors: Electronic Learning, Artificial Intelligence, Technology Uses in Education, Higher Education
Azevedo, Américo; Almeida, António Henrique – Education Sciences, 2021
Small and medium-sized enterprises (SMEs) in Europe risk their competitiveness if they fail to embrace digitalization. Indeed, SMEs are aware of the need to digitalize--more than one in two SMEs are concerned that they may lose competitiveness if they do not adopt new digital technologies. However, a key obstacle is related with decision-makers'…
Descriptors: Foreign Countries, Technology Integration, Barriers, Small Businesses
Ghanouni, Parisa; Jarus, Tal; Zwicker, Jill G.; Lucyshyn, Joseph – Journal of Special Education Technology, 2020
Despite the rapid growth in development of technology, such as software or hardware devices, its implementation among stakeholders working with individuals with autism spectrum disorder (ASD) is slow. This suggests that there might be a number of challenges that hinder technology adoption or its continued usage. The current project aimed to…
Descriptors: Autism, Pervasive Developmental Disorders, Barriers, Technology Integration
Samejima, Masaki; Hisakane, Daichi; Komoda, Norihisa – Interactive Technology and Smart Education, 2015
Purpose: The purpose of this paper is to annotate an attribute of a problem, a solution or no annotation on learners' opinions automatically for supporting the learners' discussion without a facilitator. The case method aims at discussing problems and solutions in a target case. However, the learners miss discussing some of problems and solutions.…
Descriptors: Case Method (Teaching Technique), Teaching Methods, Electronic Learning, Opinions
Roberts, Pamela – Teaching in Higher Education, 2015
This research is based on an empirical study exploring how academics make curriculum decisions and their perceptions of the influences that shape their decisions. Interviews were held with 20 academics from diverse disciplines, who were both research active and committed to teaching. The higher education curriculum was conceptualised as a field of…
Descriptors: Foreign Countries, Higher Education, College Curriculum, Educational Change
O'Shea, Patrick; Curry-Corcoran, Daniel – International Journal of Virtual and Personal Learning Environments, 2013
This paper describes the process and results of a project to incorporate Augmented Reality (AR) technologies and pedagogical approaches into a Virginian elementary school. The process involved training 5th grade teachers on the design and production of narrative-based AR games in order to give them the skills that they could then pass on to their…
Descriptors: Teacher Developed Materials, Computer Simulation, Elementary School Teachers, Grade 5
Frederiksen, Christian; Kehoe, E. James; Wood, Robert – Learning and Instruction, 2011
This study tested the effects of two instructional aids in a complex, dynamic environment, specifically, a business simulation. Participants studied (1) a "causal map," which depicted key variables in an interconnected network, (2) a textual outline of the same relationships, or (3) no-aid. With the relevant aid still available, the participants…
Descriptors: Instructional Design, Information Processing, Decision Making, Decision Making Skills
Seethamraju, Ravi – Journal of Information Systems Education, 2011
The sophistication of the integrated world of work and increased recognition of business processes as critical corporate assets require graduates to develop "process orientation" and an "integrated view" of business. Responding to these dynamic changes in business organizations, business schools are also continuing to modify…
Descriptors: Foreign Countries, Feedback (Response), Curriculum Design, Learning Strategies
Connor, David J. – TEACHING Exceptional Children, 2012
Making the transition from high school to college poses challenges for most students. Moving from a secure, regulated world of secondary education into an unfamiliar environment requiring greater independence can be a destabilizing experience. For students with learning disabilities (LD) and/or Attention Deficit Disorder (ADD), managing this…
Descriptors: Learning Disabilities, Attention Deficit Hyperactivity Disorder, Transitional Programs, College Bound Students
Wyrick, David L.; Fearnow-Kenney, Melodie; Wyrick, Cheryl Haworth; Orsini, Muhsin Michael; Strack, Robert W.; Milroy, Jeffrey J. – American Journal of Distance Education, 2010
The purpose of this project was to develop a technology that can be used in schools where there are insufficient resources to implement a quality drug prevention program. The specific technology--distance education via teleconferencing--allows a highly qualified teacher to deliver programs in such settings with increased quality. A promising high…
Descriptors: Distance Education, Prevention, High School Students, Computer Uses in Education
Wootton, Danielle; Stone, Barras Kenneth – Journal of European Industrial Training, 2010
Purpose: The purpose of this paper is to explore how professional skills training in making ethical decisions for redundancy selection, can be utilised though interactive role play, in a virtual learning environment. Design/methodology/approach: A pilot study was undertaken with a group of part time mature students pursuing a professional…
Descriptors: Foreign Countries, Interviews, Legal Education (Professions), Focus Groups
Mellet-d'Huart, Daniel – Themes in Science and Technology Education, 2009
This article covers the application of virtual reality (VR) to training and lifelong learning. A number of considerations concerning the design of VR applications are included. The introduction is dedicated to the more general aspects of applying VR to training. From multiple perspectives, we will provide an overview of existing applications with…
Descriptors: Simulated Environment, Computer Simulation, Technology Uses in Education, Educational Technology
Barnes, Tiffany, Ed.; Chi, Min, Ed.; Feng, Mingyu, Ed. – International Educational Data Mining Society, 2016
The 9th International Conference on Educational Data Mining (EDM 2016) is held under the auspices of the International Educational Data Mining Society at the Sheraton Raleigh Hotel, in downtown Raleigh, North Carolina, in the USA. The conference, held June 29-July 2, 2016, follows the eight previous editions (Madrid 2015, London 2014, Memphis…
Descriptors: Data Analysis, Evidence Based Practice, Inquiry, Science Instruction
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