Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
| Since 2022 (last 5 years) | 21 |
| Since 2017 (last 10 years) | 44 |
| Since 2007 (last 20 years) | 62 |
Descriptor
| Children | 65 |
| Educational Technology | 65 |
| Program Effectiveness | 65 |
| Technology Uses in Education | 30 |
| Foreign Countries | 26 |
| Adolescents | 18 |
| Intervention | 18 |
| Autism | 17 |
| Pervasive Developmental… | 16 |
| Teaching Methods | 14 |
| Handheld Devices | 11 |
| More ▼ | |
Source
Author
| Pennington, Robert C. | 2 |
| Abou Fakher, Sara | 1 |
| Acha, Joana | 1 |
| Alexander, Katie C. | 1 |
| Angela Charalambous | 1 |
| Anthony, Laura G. | 1 |
| Armour, Anna Chelsea | 1 |
| Ashburner, Jill | 1 |
| Bae, Su Jin | 1 |
| Bakker, Merel | 1 |
| Bardoni, Alessandra | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 59 |
| Reports - Research | 49 |
| Information Analyses | 9 |
| Reports - Evaluative | 7 |
| Dissertations/Theses -… | 3 |
| Tests/Questionnaires | 3 |
| Reports - Descriptive | 2 |
| Collected Works - Proceedings | 1 |
| Opinion Papers | 1 |
Education Level
| Adult Education | 6 |
| Elementary Secondary Education | 5 |
| Elementary Education | 4 |
| Grade 4 | 3 |
| Early Childhood Education | 2 |
| Intermediate Grades | 2 |
| Grade 3 | 1 |
| Grade 5 | 1 |
| Higher Education | 1 |
| Preschool Education | 1 |
| Primary Education | 1 |
| More ▼ | |
Audience
Location
| Australia | 3 |
| Lebanon | 2 |
| New York | 2 |
| Taiwan | 2 |
| Turkey | 2 |
| United Kingdom | 2 |
| Bangladesh | 1 |
| Canada | 1 |
| Canada (Montreal) | 1 |
| China | 1 |
| Finland | 1 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Sajjad Farashi; Saeid Bashirian; Ensiyeh Jenabi; Katayoon Razjouyan – International Journal of Developmental Disabilities, 2024
Background: People with autism spectrum disorder (ASD) have difficulties recognizing emotions. Studies showed that virtual reality (VR) and computerized training programs might be used as potential tools for enhancing emotion recognition in such people. However, some inconsistencies were observed between the studies. Objective: In the current…
Descriptors: Computer Simulation, Training, Emotional Response, Autism Spectrum Disorders
Angela Charalambous; Carien Wilsenach – Australian Journal of Learning Difficulties, 2024
The Cellfield reading intervention is based on the multi-deficit theory of reading difficulties and addresses several foundation skills of reading simultaneously. Existing research has confirmed that the Cellfield intervention leads to improvement in reading skill directly following the intervention, but little data exist to determine the…
Descriptors: Foreign Countries, Reading Instruction, Intervention, Reading Difficulties
Oksana Kyrylova; Neliia Blynova; Viktoriia Pavlenko – Interactive Learning Environments, 2024
The article shows the results of a situational analysis of a case study with the elements of an experiment to find out the expediency of mobile application use in media education. The case study is aimed at researching the process of mobile learning within a single social object -- a group of 32 students, members of the workshop "Young…
Descriptors: Telecommunications, Handheld Devices, Media Education, Children
Sherif Adel Gaber – Journal of Education and e-Learning Research, 2024
Augmented reality (AR) has been shown to have a positive impact on children with autism spectrum disorder (ASD) because it can effectively simulate the real environment through interactive experiences created by the integration of digital elements with the outside world. This research aimed to verify the effectiveness of a training program based…
Descriptors: Autism Spectrum Disorders, Simulated Environment, Behavior Modification, Educational Technology
Sunyoung Kim; Veronica Y. Kang; Namhee Kim; Emily Gregori – Education and Training in Autism and Developmental Disabilities, 2024
Although research has shown the benefits of caregiver-implemented interventions, there is still limited intervention research on caregivers from historically underrepresented groups. To increase accessibility and feasibility of interventions among culturally and linguistically diverse populations, studying the social validity or cultural relevance…
Descriptors: Evidence Based Practice, Online Courses, Children, Autism Spectrum Disorders
Subhashree Mohapatra; Rahul Mohandas – Health Education, 2025
Purpose: Since youngsters are being extensively engaged with digital devices these days, integrating digital technologies into food and nutrition education programs, stands out as a viable method. The current systematic review aimed to assess the available literature on the effectiveness of digital edutainment games on nutrition behavior of…
Descriptors: Game Based Learning, Nutrition Instruction, Health Behavior, Eating Habits
Bárbara Mariana Gutiérrez-Pérez; María Teresa Silva-Fernández; Sara Serrate González – Educational Media International, 2024
The aim of this paper is to describe and analyze the process of co-creation and evaluation of an educational video game application called "Natur-Kingdom," developed within the framework of the NaturTEC-Kids Living Lab with the active participation of children and adolescents. This article aims to demonstrate how the integration of end…
Descriptors: Video Games, Educational Technology, Learner Engagement, Children
Di Liu; Yiwen Mao; Weiwei Cai; Qingli Lei; Rui Kang; Yingying Zeng – Journal of Special Education Technology, 2024
Tablet-mediated interventions have shown promise in improving the mathematical skills of individuals with autism spectrum disorder (ASD) and/or intellectual disability (ID). This meta-analysis aims to provide a quantitative synthesis of single-case experimental studies of using tablet-mediated interventions to teach mathematics to individuals with…
Descriptors: Handheld Devices, Intervention, Mathematics Instruction, Autism Spectrum Disorders
Gercek, Nejla; Tatar, Yasar; Uzun, Selda – International Journal of Developmental Disabilities, 2022
Aim: Sport activities can increase the number of motor tasks performed by children with disabilities, helping to motivate these children to sustain life-long exercise. The aim of this study was to investigate the effects of virtual and traditional golf training on balance, muscle strength, lower extremity flexibility and aerobic endurance in…
Descriptors: Athletics, Exercise, Children, Cerebral Palsy
West, Alana W.; Phillips, Abigail T.; Guynn, Susan T.; Nemire, Nathan; Bible, Joe; Burns, T. Ashley – Journal of Extension, 2023
State mandates imposed by governors during COVID-19 affected extracurricular activities for children and youth. To continue providing 4-H programming during quarantine, Clemson Extension 4-H Youth Development Agents created the SC 4-H@Home program. Daily activities were developed that could be completed at-home using common household items and…
Descriptors: COVID-19, Pandemics, Youth Programs, Extension Education
Senapati, Biswaranjan – ProQuest LLC, 2023
A neurological disorder, along with several behavioral issues, may be to blame for a child's subpar performance in the academic journey (such as anxiety, depression, learning disorders, and irritability). These symptoms can be used to diagnose children with ASD, and supervised machine learning models can help differentiate between ASD traits and…
Descriptors: Artificial Intelligence, Educational Technology, Autism Spectrum Disorders, Models
Eman Al-Zboon – International Journal of Inclusive Education, 2024
This study investigates online learning provision for students with intellectual disabilities (SWID) that was offered by special educational settings during a coronavirus outbreak in Jordan, from the perspective of their mothers (n = 67). A qualitative phenomenological design was adopted through the use of semi-structured interviews. An inductive…
Descriptors: Online Courses, Students with Disabilities, Intellectual Disability, COVID-19
Merve Kasim; Yasemin Deringöl – Education and Information Technologies, 2025
The aim of this study is to investigate the impact of technology-supported mathematical modeling method on the mathematical skills of a fourth-grade student with Mathematical Learning Disabilities. The study group consists of a fourth-grade student. It was discovered that the student lacked numerical and logical skills compared to other students.…
Descriptors: Educational Technology, Technology Uses in Education, Grade 4, Mathematics Instruction
Corti, Claudia; Oldrati, Viola; Storm, Fabio; Bardoni, Alessandra; Strazzer, Sandra; Romaniello, Romina – Journal of Intellectual Disabilities, 2023
Increased attention is arising on the delivery of remote cognitive interventions, which allow performing exercises in everyday settings, favouring rehabilitation continuity. The present study offers an overview of remote cognitive training programs for children with congenital brain malformation or genetic syndrome affecting the central nervous…
Descriptors: Brain, Neurological Impairments, Genetic Disorders, Distance Education
Shih, Chung-ling – International Journal of Technology in Education, 2022
Culture education can use a myriad of media, and this research explores how a robot can be used for culture education. To conduct the research, a questionnaire-based survey was conducted on adult and non-adult users. The findings showed that the two groups of respondents when calculated together had a higher level of satisfaction with educational…
Descriptors: Robotics, Cultural Awareness, Foreign Countries, Asian Culture

Peer reviewed
Direct link
