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Ole Johan Sando; Rasmus Kleppe; Ellen Beate Hansen Sandseter – European Early Childhood Education Research Journal, 2025
Understanding children's willingness to take risks is crucial for sound educational strategies and play environments. This study investigates children's risk willingness using a virtual reality (VR) playground balancing scenario and examines its associations with sensation-seeking personality trait, age, gender, and the likelihood of failing the…
Descriptors: Play, Children, Child Behavior, Computer Simulation
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Stoesz, Brenda M.; Niknam, Mehdi; Sutton, Jessica – Canadian Journal of Learning and Technology, 2020
Research has demonstrated that students' learning outcomes and motivation to learn are influenced by the visual design of learning technologies (e.g., learning management systems or LMS). One aspect of LMS design that has not been thoroughly investigated is visual complexity. In two experiments, postsecondary students rated the visual complexity…
Descriptors: Integrated Learning Systems, Educational Technology, Visual Aids, Difficulty Level
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Schlosser, Ralf W.; Shane, Howard; Sorce, James; Koul, Rajinder; Bloomfield, Emma; Debrowski, Lisa; DeLuca, Tim; Miller, Stephanie; Schneider, Danielle; Neff, Allison – Journal of Speech, Language, and Hearing Research, 2012
Purpose: The effects of animation on transparency, name agreement, and identification of graphic symbols for verbs and prepositions were evaluated in preschoolers of 3 age groups. Methods: A mixed-group design was used; in each age group, half of the children were randomly allocated to 1 of 2 orders of symbol formats. The 52 children were asked to…
Descriptors: Identification, Animation, Comparative Analysis, Verbs
Bunch, J. C.; Robinson, J. Shane; Edwards, M. Craig – Journal of Agricultural Education, 2012
The purpose of this descriptive-correlational study was to examine the level of self-efficacy of Oklahoma secondary agricultural education teachers regarding their use of the interactive whiteboard (IWB) in classroom teaching. The study also sought to determine if relationships existed between teachers' IWB self-efficacy scores, outcome…
Descriptors: Experienced Teachers, Expectation, Self Efficacy, Agricultural Education
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Ausburn, Lynna J.; Ausburn, Floyd B. – Journal of Industrial Teacher Education, 2008
Virtual reality (VR) has demonstrated effectiveness as an instructional technology in many technical fields. However, VR research has generally lacked a sound theory base to provide explanatory or predictive strength. Further, research into the effectiveness of "new desktop technologies" that place VR within the reach of schools and teachers is…
Descriptors: Computer Simulation, Visual Aids, Instructional Effectiveness, Educational Technology
Black, Narda; Brill, Ann; Eber, Debra; Suomala, Lisa – Online Submission, 2005
Background: The options for technology in an educational setting is growing exponentially. But the question remains, how can technology be used to improve reading instruction in an elementary classroom? It has been proposed that using an LCD projector to enable all students to see the text and pictures could increase reading comprehension.…
Descriptors: Grade 4, Grade 3, Elementary School Students, Teaching Methods