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Cope, Bill; Kalantzis, Mary – E-Learning and Digital Media, 2013
This article describes the thinking behind the development of "Scholar," a "social knowledge" technology developed as part of a series of research and development projects at the University of Illinois. Seven pedagogical openings are identified in this article, possibilities for the creation of innovative learning environments…
Descriptors: Computer Software, Educational Technology, Theory Practice Relationship, Electronic Learning
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Carroll, Fiona; Kop, Rita – E-Learning and Digital Media, 2011
The design of experiences and, in particular, educational experiences is a complex matter and involves not only using effective technologies and applying cognitive triggers, but there is a need to "think outside the box" in order to also design for the affective dimension of human experiences; the impressions, feelings and interactions that a…
Descriptors: Research and Development, Action Research, Educational Technology, Learning Experience
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Kalantzis, Mary; Cope, Bill – E-Learning and Digital Media, 2010
This article outlines a learning intervention which the authors call Learning by Design. The goal of this intervention is classroom and curriculum transformation, and the professional learning of teachers. The experiment involves the practical application of the learning theory to everyday classroom practice. Its ideas are grounded in pedagogical…
Descriptors: Foreign Countries, Educational Resources, Learning Theories, Research and Development