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Showing all 13 results Save | Export
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Samaniego, José Miguel – Digital Education Review, 2023
This paper presents a cartography of the digital literacy academic field. Such cartography is comprised of two sections: a categorization of the field through literature review and analysis, and an exploration of its main issues through thematic and network analysis. On the one hand, five conceptual categories of digital literacies are found:…
Descriptors: Cartography, Digital Literacy, Classification, Network Analysis
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Warakon Phommanee; Boonrat Plangsorn; Sutithep Siripipattanakul – Contemporary Educational Technology, 2023
Learning experience design (LXD) is a new wave in educational technology and learning design. This study was conducted to clarify conceptual change to practice by applying a systematic literature review to a combination text mining and bibliometric analysis technique to visualization network. Based on the study selection articles from SCOPUS. Our…
Descriptors: Learning Analytics, Learning Experience, Instructional Design, Bibliometrics
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Güney, Zafer – European Journal of Contemporary Education, 2019
The purpose of this study is to discuss the effects of visuals, visual literacy, visualization and multimedia design strategies using instructional design (ID) models for developing projects in education and science education, as well as engineering education. This study discusses and presents ways to evaluate visuals, visualization, and virtual…
Descriptors: Visual Literacy, Visualization, Instructional Design, Educational Environment
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Papakostas, Christos; Troussas, Christos; Krouska, Akrivi; Sgouropoulou, Cleo – Informatics in Education, 2021
This review paper presents a systematic literature review on the use of Augmented Reality (AR) in engineering education, and specifically in student's spatial ability training, for the last decade. Researchers have explored the benefits of AR, and its application has been of increasing interest in all levels of education. Engineering students tend…
Descriptors: Computer Simulation, Spatial Ability, Visualization, Educational Technology
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Yalcinalp, Serpil; Avci, Ümmühan – Turkish Online Journal of Educational Technology - TOJET, 2019
In order to effectively use emerging digital educational technologies educators should reflect on how these technologies influence student learning, including student creativity. Existing research shows that creativity can be supported by emerging technologies, but recent research in this area has not yet been reviewed. The purpose of our…
Descriptors: Creativity, Educational Technology, Curriculum Development, Technological Advancement
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Chiu, Wang-Kin – Education Sciences, 2021
The technological advancement and rapid development of artificial intelligence have led to a growing number of studies investigating pedagogical innovations incorporated with emerging technologies in this digital era. An increasing amount of empirical evidence has suggested the potential benefits of incorporating digital technologies and…
Descriptors: Technological Advancement, Artificial Intelligence, Educational Innovation, Educational Technology
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Herrada, Rosario I.; Baños, Raúl; Alcayde, Alfredo – Education Sciences, 2020
In recent years, several innovations have emerged in the field of education, including Blended-Learning, Massive Open Online Courses, Flipped Classroom and Gamification. In particular, several investigations have highlighted the effectiveness of student response systems, or clickers, in different subjects and disciplines. Although some literature…
Descriptors: Student Reaction, Audience Response Systems, Instructional Effectiveness, Learning Analytics
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Schwendimann, Beat A.; Rodriguez-Triana, Maria Jesus; Vozniuk, Andrii; Prieto, Luis P.; Boroujeni, Mina Shirvani; Holzer, Adrian; Gillet, Denis; Dillenbourg, Pierre – IEEE Transactions on Learning Technologies, 2017
This paper presents a systematic literature review of the state-of-the-art of research on learning dashboards in the fields of Learning Analytics and Educational Data Mining. Research on learning dashboards aims to identify what data is meaningful to different stakeholders and how data can be presented to support sense-making processes. Learning…
Descriptors: Literature Reviews, Educational Research, Data Analysis, Data Processing
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Hackett, Matthew; Proctor, Michael – Journal of Science Education and Technology, 2016
Anatomy is a foundational component of biological sciences and medical education and is important for a variety of clinical tasks. To augment current curriculum and improve students' spatial knowledge of anatomy, many educators, anatomists, and researchers use three-dimensional (3D) visualization technologies. This article reviews 3D display…
Descriptors: Science Education, Anatomy, Spatial Ability, Visualization
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Tang, Kai-Yu; Tsai, Chin-Chung – Journal of Science Education and Technology, 2016
The main purpose of this paper is to investigate the intellectual structure of the research on educational technology in science education (ETiSE) within the most recent years (2008-2013). Based on the criteria for educational technology research and the citation threshold for educational co-citation analysis, a total of 137 relevant ETiSE papers…
Descriptors: Educational Technology, Technology Integration, Teaching Methods, Science Education
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Han, Jae Hoon – Educational Technology & Society, 2014
Clicker technology is one of the most widely adopted communication systems in college classroom environments. Previous literature reviews on clicker technology have identified and thoroughly documented the advantages, disadvantages, and implications of the use of this technology; the current review is intended to synthesize those earlier findings…
Descriptors: Audience Response Systems, College Instruction, Visualization, Educational Environment
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Santos, Marc Ericson C.; Chen, Angie; Taketomi, Takafumi; Yamamoto, Goshiro; Miyazaki, Jun; Kato, Hirokazu – IEEE Transactions on Learning Technologies, 2014
Augmented reality (AR) technology is mature for creating learning experiences for K-12 (pre-school, grade school, and high school) educational settings. We reviewed the applications intended to complement traditional curriculum materials for K-12. We found 87 research articles on augmented reality learning experiences (ARLEs) in the IEEE Xplore…
Descriptors: Simulated Environment, Educational Technology, Technology Uses in Education, Meta Analysis
Cassidy, Michael – 2001
This project description is designed to show how graphing calculators and calculator-based laboratories (CBL) can be used to explore topics in the physics of sound. The activities address topics such as sound waves, musical notes, and chords. Teaching notes, calculator instructions, and blackline masters are included. (MM)
Descriptors: Acoustics, Educational Technology, Graphing Calculators, Graphs