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Henrike Diekhoff; Steffen Greve – Physical Education and Sport Pedagogy, 2025
Background: The use of digital technology in physical education (PE) is widely debated. PE is influenced by children's everyday lives and by changes in society, including the powerful presence of digital technology. However, there is little research on using digital technology in the context of invasion games in primary school PE. The possibility…
Descriptors: Educational Technology, Technology Uses in Education, Physical Education, Games
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Thomas S. Muenz; Steffen Schaal; Jorge Groß; Jürgen Paul – Science Education International, 2023
Education for Sustainable Development (ESD) has become an essential issue for schools facing major challenges such as bridging the knowledge-action-gap. Interactive simulations could help to focus on action-oriented learning. As part of a design-based research (DBR) process, we investigated the learning potential of game elements within a digital…
Descriptors: Educational Games, Educational Technology, Sustainability, Sustainable Development
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Pielsticker, Felicitas – International Electronic Journal of Mathematics Education, 2022
The paper addresses concept formation processes of students in the field of geometry. More precisely, the paper deals with the questions of what knowledge do students activate about triangles in different contexts with different (digital) tools and furthermore what content-related meaning do they give to the concept of triangles? Methodologically,…
Descriptors: Geometry, Mathematical Concepts, Concept Formation, Case Studies
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van Wyk, Norman; Johnston, Kevin; Möller, Klaus; Haas, Florian – Online Submission, 2020
Aim/Purpose: Academics are often requested to create and teach courses for emerging technologies with perhaps no experience or guidance on how to do so. Background: A Framework to develop IT courses for emerging technologies was created and tested to assist academics; the framework was then tested by developing an IoT course. Methodology: A…
Descriptors: Information Science Education, Information Technology, College Faculty, Guidelines
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Zahn, Carmen; Pea, Roy; Hesse, Friedrich W.; Rosen, Joe – Journal of the Learning Sciences, 2010
Working with digital video technologies, particularly advanced video tools with editing capabilities, offers new prospects for meaningful learning through design. However, it is also possible that the additional complexity of such tools does "not" advance learning. We compared in an experiment the design processes and learning outcomes…
Descriptors: Constructivism (Learning), Editing, Educational Technology, Word Processing
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Friedrich, Helmut Felix; Hron, Aemilian – Educational Media International, 2011
The present study aims at investigating which factors are relevant to induce teachers' student-centered classroom computer use. Survey data were collected from 361 teachers at comprehensive schools. Based on a systemic view of technology use in schools, different individual teacher characteristics and school contextual factors were examined.…
Descriptors: Foreign Countries, Constructivism (Learning), Teacher Characteristics, Computer Uses in Education
Sampson, Demetrios G., Ed.; Spector, J. Michael, Ed.; Ifenthaler, Dirk, Ed.; Isaias, Pedro, Ed. – International Association for Development of the Information Society, 2016
These proceedings contain the papers of the 13th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2016), October 28-30, 2016, which has been organized by the International Association for Development of the Information Society (IADIS), co-organized by the University of Mannheim, Germany, and endorsed by the…
Descriptors: Conferences (Gatherings), Foreign Countries, Constructivism (Learning), Technological Advancement
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Sampson, Demetrios G., Ed.; Ifenthaler, Dirk, Ed.; Isaías, Pedro, Ed. – International Association for Development of the Information Society, 2021
These proceedings contain the papers of the 18th International Conference on Cognition and Exploratory Learning in the Digital Age (CELDA 2021), held virtually, due to an exceptional situation caused by the COVID-19 pandemic, from October 13-15, 2021, and organized by the International Association for Development of the Information Society…
Descriptors: Computer Simulation, Open Educational Resources, Telecommunications, Handheld Devices
Ahrens, Andreas; Wen, Melody Ling-Yu; Huang, Ya-Hui; Zascerinska, Jelena; Bassus, Olaf – Online Submission, 2010
The social dimension of Web 2.0 penetrates our society more thoroughly with the availability of broadband services. Aim of the following paper is to analyze the students' view on the relationship between social dimension of Web 2.0 technologies and e-learning within education. The meaning of the key concept of social dimension of Web 2.0 is…
Descriptors: Electronic Learning, Constructivism (Learning), Foreign Countries, Social Environment
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Schmid, Euline Cutrim; Whyte, Shona – Language Learning & Technology, 2012
Recent CALL research suggests that the arrival of new technologies in the language classroom has led to an increased dominance of the socio-constructivist paradigm (Felix, 2006). Borg (2006) suggests, however, that the hegemony of this paradigm may not extend beyond well-researched university and private ESL contexts. The present study tests this…
Descriptors: Foreign Countries, Educational Technology, Video Technology, Constructivism (Learning)
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Tavangarian, Djamshid; Leypold, Markus E.; Nölting, Kristin; Röser, Marc; Voigt, Denny – Electronic Journal of e-Learning, 2004
Despite the fact that e-Learning exists for a relatively long time, it is still in its infancy. Current e-Learning systems on the market are limited to technical gadgets and organizational aspects of teaching, instead of supporting the learning. As a result the learner has become deindividualized and demoted to a noncritical homogenous user. One…
Descriptors: Electronic Learning, Individualized Instruction, Computer System Design, Courseware
Finke, Wolfgang F. – 2000
This book examines lifelong learning in the Information Age and the role of higher education (HE) in providing the educational services needed by lifelong learners. The following are among the topics discussed in the book's eight chapters: (1) changes in HE (repercussions of globalization in the educational sector; competition in higher learning;…
Descriptors: Adult Learning, Behavioral Objectives, Case Studies, Competence
International Association for Development of the Information Society, 2012
The IADIS CELDA 2012 Conference intention was to address the main issues concerned with evolving learning processes and supporting pedagogies and applications in the digital age. There had been advances in both cognitive psychology and computing that have affected the educational arena. The convergence of these two disciplines is increasing at a…
Descriptors: Academic Achievement, Academic Persistence, Academic Support Services, Access to Computers