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Henrike Diekhoff; Steffen Greve – Physical Education and Sport Pedagogy, 2025
Background: The use of digital technology in physical education (PE) is widely debated. PE is influenced by children's everyday lives and by changes in society, including the powerful presence of digital technology. However, there is little research on using digital technology in the context of invasion games in primary school PE. The possibility…
Descriptors: Educational Technology, Technology Uses in Education, Physical Education, Games
Lea Schulz; Anja Kürzinger; Traugott Böttinger – Learning Environments Research, 2025
Drawing on recent insights from collaborative learning theories, this study explores collaborative learning among primary school students in digitally inclusive classrooms. Collaborative learning, which can be facilitated by digital media, is seen as important not only for supporting learning processes in general, but also for making diversity…
Descriptors: Cooperative Learning, Elementary School Students, Technology Uses in Education, Educational Technology
Sam Choo; Martin Odima Jr.; Linda Gassaway – Journal of Special Education Technology, 2025
Students with disabilities often face significant challenges in developing mathematical problem-solving skills, which are critical for academic success. Traditional problem-solving interventions have primarily focused on skill acquisition, leading to issues with knowledge application in real-world contexts. Enhanced Anchored Instruction (EAI)…
Descriptors: Grade 4, Mathematics Education, Mathematics Instruction, Students with Disabilities
Dhvani Toprani; Marcela Borge – Journal of Computer Assisted Learning, 2025
Background: In this paper, we extend findings from previous iterations of a design-based project called ThinkerSpaces design studios that promotes human-centred design among children. ThinkerSpaces design studios is a play-based afterschool club that follows principles of embedded design by prioritising learner agency, exploration and ongoing…
Descriptors: Children, After School Programs, Play, Technology Uses in Education
Renshaw, Peter; Jackson, Kirsty; Mortlock, Harriet; Tooth, Ron – Journal of Environmental Education, 2023
This paper considers how digital technologies contribute to awakening primary-school children's enchantment with local places. We draw upon Bennett and Thoreau to theorize enchantment and adopt "enchantment as method" from Stainova to guide the research process. We analyze the contrasting digital artifacts produced by three children…
Descriptors: Educational Technology, Elementary School Students, Video Technology, Student Attitudes
Hausknecht, Simone; Freeman, Shannon; Martin, Jenny; Nash, Carrie; Skinner, Kelly – Educational Gerontology, 2021
Within many First Nations communities, storytelling, led by Elders recognized as knowledge holders, is a deeply valued aspect of teaching and learning history, language, place, culture, and Indigenous Knowledge. The purpose of this study was to design and evaluate the first iteration of an intergenerational digital storytelling workshop that…
Descriptors: Indigenous Knowledge, Canada Natives, Story Telling, Older Adults
Chen, Chih-Ming; Li, Ming-Chaun; Lin, Mei-Feng – Computer Assisted Language Learning, 2022
This study is aimed to design a novel vocabulary learning mechanism (VLM) in the previously developed video-annotated learning and reviewing system (VALRS) that allows learners to identify unfamiliar or unknown words when listening to the video and generate personalized input enhancement from English subtitles for vocabulary learning. It is…
Descriptors: Video Technology, Captions, English (Second Language), Listening Comprehension
Kusçu, Meltem; Arslan, Hasan – Quarterly Review of Distance Education, 2021
This study aims to improve the leadership skills of sixth-grade students. Generally, student leadership models are made for higher education. There are very few studies on younger age groups. This study was synthesized, and 13 student leadership dimensions were determined. Since these dimensions are not a continuation of each other, they are…
Descriptors: Student Leadership, Leadership Qualities, Grade 6, Secondary School Students
Rebecca Woodard; Amanda R. Diaz; Nathan C. Phillips; Maria Varelas; Rachelle Tsachor; Rebecca Kotler; Ronan Rock; Miguel Melchor – Literacy, 2024
A team of literacy, science, and theatre educators have been working to engage children in an urban public school system in the United States through embodied performances, where students embody and dramatise science ideas. This study focuses on one fourth-grade classroom when instruction was done remotely due to Covid-19. Children in the class…
Descriptors: Elementary School Students, Educational Technology, Science Instruction, Teacher Collaboration
Wei, Xuefeng; Cheng, I-Ling; Chen, Nian-Shing; Yang, Xianmin; Liu, Yongbo; Dong, Yan; Zhai, Xuesong; Kinshuk – Educational Technology Research and Development, 2020
With advances in learning technologies, new pedagogical models are being developed to improve students' learning performance. One notable model is the flipped classroom, which has attracted the attention of many researchers, particularly in K-12 education. However, research on effective approaches for managing the flipped classroom model to…
Descriptors: Middle School Students, Educational Technology, Technology Uses in Education, Homework
Tucker, Stephen I.; Moyer-Packenham, Patricia S. – International Journal of Mathematical Education in Science and Technology, 2021
This study examines the construct of distance -- the degree of difficulty of interacting with something -- as part of activity involving children using touchscreen digital games to learn mathematics. Ten fifth-grade children engaged in video-recorded semi-structured task-based interviews in which they used two touchscreen digital mathematics games…
Descriptors: Computer Games, Mathematics Instruction, Video Technology, Task Analysis
Girmen, Pinar; Özkanal, Ümit; Dayan, Gökhan – Universal Journal of Educational Research, 2019
The aim of this study is to define the role of digital storytelling in improving writing skills. The study was designed as an action research. The study sample consisted of 22 fourth grade students in a public elementary school in Eskisehir, Turkey. Data were collected in 2017-2018 fall term through full participant observation, researcher's…
Descriptors: Foreign Countries, Educational Technology, Language Arts, Computer Uses in Education
Schmidt, Catarina; Skoog, Marianne – Pedagogies: An International Journal, 2020
This paper focuses on teachers' and students' use of textual resources offline and online in two Grade 6 classrooms. Using analysis of video recordings, the paper presents the ways in which the textual resources are used, and what critical approaches emerge within the teachers' and students' repertoires of teaching and learning. We then…
Descriptors: Foreign Countries, Grade 6, Teaching Methods, Educational Technology
Maher, Damian; Buchanan, John – Technology, Pedagogy and Education, 2021
Schools are increasingly pivoting to the use of digital technologies to support both teaching and learning. In this study, the educational use of 360-degree video in the primary school classroom is investigated, focusing on a platform that was developed by an Australian university, which incorporates a chat function as well as an analytics tool.…
Descriptors: Educational Technology, Technology Uses in Education, Computer Simulation, Elementary School Teachers
Loukomies, Anni; Juuti, Kalle – Education Sciences, 2021
The remote learning period that took place due to the outbreak of the COVID-19 pandemic in the spring of 2020 was a novel experience for many students, teachers and guardians in Finland and globally. To be prepared for similar occasions in the future and to support all students appropriately, it is important to be aware of students' experiences.…
Descriptors: Foreign Countries, COVID-19, Pandemics, School Closing

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