Publication Date
| In 2026 | 0 |
| Since 2025 | 0 |
| Since 2022 (last 5 years) | 1 |
| Since 2017 (last 10 years) | 2 |
| Since 2007 (last 20 years) | 4 |
Descriptor
Source
| Computers & Education | 1 |
| Interactive Learning… | 1 |
| Issues and Trends in Learning… | 1 |
| Journal of Information… | 1 |
Author
| Akan M. Mubarakov | 1 |
| Botagoz N. Artymbayeva | 1 |
| Galiya K. Beisenbayeva | 1 |
| Hauptman, Hanoch | 1 |
| Hsu, Ying-Shao | 1 |
| Kuo, Che-Yu | 1 |
| Larissa U. Zhadrayeva | 1 |
| Megan Tyson | 1 |
| Wu, Hsin-Kai | 1 |
| Wu, Pai-Hsing | 1 |
| Zoya T. Seylova | 1 |
| More ▼ | |
Publication Type
| Journal Articles | 4 |
| Reports - Research | 3 |
| Reports - Evaluative | 1 |
| Tests/Questionnaires | 1 |
Education Level
| Grade 10 | 4 |
| Secondary Education | 4 |
| High Schools | 3 |
| Elementary Secondary Education | 1 |
| Grade 11 | 1 |
| Grade 9 | 1 |
| Junior High Schools | 1 |
| Middle Schools | 1 |
Audience
Location
| Kazakhstan | 1 |
| Taiwan | 1 |
Laws, Policies, & Programs
Assessments and Surveys
What Works Clearinghouse Rating
Galiya K. Beisenbayeva; Akan M. Mubarakov; Zoya T. Seylova; Larissa U. Zhadrayeva; Botagoz N. Artymbayeva – Journal of Information Technology Education: Research, 2024
Aim/Purpose: This paper aims to evaluate the influence of an augmented reality mobile application on improving secondary students' visualization and comprehension of geometric concepts. Background: The study involved developing an AR app named Geometria to enhance geometry education. Methodology: In a specialized boarding school in Kokshetau,…
Descriptors: Foreign Countries, Boarding Schools, Grade 10, High School Students
Megan Tyson – Issues and Trends in Learning Technologies, 2021
The present study investigated the impact teaching academic vocabulary through an augmented reality (AR) approach had on acquisition and retention as compared to using a more traditional flash card based approach. 29 high school students ranging from 9th to 11th grade followed the pattern of a 10 word vocabulary pre-test, being taught those words…
Descriptors: Vocabulary Development, High School Students, Physical Environment, Simulated Environment
Wu, Pai-Hsing; Wu, Hsin-Kai; Kuo, Che-Yu; Hsu, Ying-Shao – Interactive Learning Environments, 2015
Computer-based learning tools include design features to enhance learning but learners may not always perceive the existence of these features and use them in desirable ways. There might be a gap between what the tool features are designed to offer (intended affordance) and what they are actually used (actual affordance). This study thus aims at…
Descriptors: Science Instruction, Computer Uses in Education, Educational Technology, High School Students
Hauptman, Hanoch – Computers & Education, 2010
Developing a software environment to enhance 3D geometric proficiency demands the consideration of theoretical views of the learning process. Simultaneously, this effort requires taking into account the range of tools that technology offers, as well as their limitations. In this paper, we report on the design of Virtual Spaces 1.0 software, a…
Descriptors: Computer Software, Educational Technology, Spatial Ability, Geometric Concepts

Peer reviewed
Direct link
