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Charlotte Arkenback – Journal of Vocational Education and Training, 2025
Online instructional videos have been presented as an efficient instructional method in workplace learning and vocational education and training (VET). Increasingly, public video-sharing sites like YouTube are used by firms, educators and learners to teach and learn about work practices, new work roles and skills. However, more knowledge is needed…
Descriptors: Video Technology, Web Sites, Career and Technical Education, Interactive Video
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Damien S. K. Samways; Lara Yousef; Scott A. Sheffield – Advances in Physiology Education, 2025
Although interactive software has long been employed to complement traditional lecture and laboratory classes, instructors have typically been limited to premade programs produced by others with significant programming experience. Furthermore, many existing programs have limited platform cross-compatibility, with few compatible with the most…
Descriptors: Physiology, Pharmacology, Programming, Technology Uses in Education
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Ruiqi Deng; Yi Yang; Suqin Shen – Education and Information Technologies, 2025
Empirical evidence has consistently shown that interactive questions are an effective strategy for strengthening student learning through instructional videos. However, research has not directly addressed the crucial question of whether the beneficial effects of interactive questions in instructional videos are attributable to the presence of…
Descriptors: Educational Technology, Technology Uses in Education, Video Technology, Questioning Techniques
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Kaushal Kumar Bhagat; Tianchong Wang; Nitesh Kumar Jha; Georgios Lampropoulos – Australasian Journal of Educational Technology, 2025
The integration of immersive technologies, such as 360-degree virtual reality (VR) in education presents a promising avenue for enhancing teaching and learning. However, educators often face challenges due to limited technical expertise and resource constraints. This study examined the usability and readiness of educators in adopting the 360 VR…
Descriptors: Computer Simulation, Computer Uses in Education, Technology Integration, Educational Technology
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Craig Lambert; Scott Aubrey – Studies in Second Language Learning and Teaching, 2025
This study provides insight into the role of learner-generated content (LGC) in affective response and engagement during interactive tasks on a video conferencing platform. It also examines task content, affect and conation with respect to recall of the language used on tasks. The performances of four learners on recommendation tasks are analyzed…
Descriptors: Foreign Countries, College Students, Student Developed Materials, Learner Engagement
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Ethan P. McNaughton; Liam Bilbie; Matea Zuljevic; Lauren K. Allen; Daiana-Roxana Pur; Roy Eagleson; Sandrine Ribaupierre – Anatomical Sciences Education, 2025
In this article, we introduce a new virtual application that offers an interactive model of the brain for neuroanatomy education. Through a dual-platform architecture, the application can be downloaded on both desktop and mobile devices, with the mobile app leveraging unique capacities of modern handheld systems to deploy the brain model in…
Descriptors: Undergraduate Students, Anatomy, Brain, Science Instruction
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Dawa Tshering; Karma Utha – International Journal of Education and Development using Information and Communication Technology, 2025
The Interactive Whiteboard as a teaching tool, has been in use across schools and institutions in many countries. Bhutanese schools started using them for educational purposes in 2019. However, there is lack of evidence on their actual use and effectiveness in teaching physics to enhance students' learning. This study aimed to investigate the…
Descriptors: Foreign Countries, Educational Technology, Visual Aids, Teaching Methods
Rachel Schechter; Isabella Ilievski; Kenny Lam; Paul Chase – Online Submission, 2025
This study evaluated the effectiveness of Edpuzzle, an interactive media learning tool, in enhancing student achievement in Math and English Language Arts (ELA) among grades 3-11 students in a participating California school district during the 2023-2024 academic year. Employing a retrospective design, the evaluation analyzed Edpuzzle usage data…
Descriptors: Language Arts, Academic Achievement, Elementary School Students, Secondary School Students