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Stanislav Pozdniakov; Jonathan Brazil; Mehrnoush Mohammadi; Mollie Dollinger; Shazia Sadiq; Hassan Khosravi – Journal of Learning Analytics, 2025
Engaging students in creating high-quality novel content, such as educational resources, promotes deep and higher-order learning. However, students often lack the necessary training or knowledge to produce such content. To address this gap, this paper explores the potential of incorporating generative AI (GenAI) to review students' work and…
Descriptors: Student Evaluation, Artificial Intelligence, Student Developed Materials, Feedback (Response)
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Nancy Wolfe; Devon Duhaney – Journal of Interactive Learning Research, 2025
Podcasts are increasingly being used for educational purposes within and outside of the classroom. In the English as a New Language (ENL) classroom, podcasts have been used as a source of authentic auditory input to supplement traditional pedagogical materials. The creation of podcasts by learners has been widely used to encourage language…
Descriptors: Student Developed Materials, Educational Technology, Computer Mediated Communication, Computer Assisted Instruction
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Lisabeth Carson – Scandinavian Journal of Educational Research, 2024
Teachers must relate to practitioners from a range of professions, which represent different, sometimes conflicting, perspectives on teaching and learning. Thus, student teachers must develop the expertise to understand, challenge and make constructive use of the perspectives of other professionals. From a socio-cultural perspective, this study…
Descriptors: Audio Equipment, Student Developed Materials, Interprofessional Relationship, Teacher Education Programs
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Haley E. Guffey; Anthony L. Mrocko; Brianna K. Smith; Marty D. Spranger – Advances in Physiology Education, 2023
Oral demonstration of knowledge is an effective learning and assessment strategy. It has been shown that generating explanations to oneself, or self-explaining, can improve student understanding of information. This can be achieved via student-generated videos. The quantitative effects of student-generated videos on learning and assessment in…
Descriptors: Asynchronous Communication, Video Technology, Physiology, Large Group Instruction
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Brooks, Eva; Sjöberg, Jeannette – Designs for Learning, 2022
The presence of digital technologies in classroom settings is relentlessly getting stronger and has shown to have powerful playful qualities. In recent years, digital game-based learning (DGBL) has been introduced in schools. In this paper we explore game-based design activities to unfold playful and creative actions and interactions among…
Descriptors: Foreign Countries, Elementary School Students, Grade 3, Game Based Learning
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Downey, Ryan M.; Downey, K. Breana; Jacobs, Jessica; Korthas, Holly; Melchor, George S.; Speidell, Andrew; Waguespack, Hannah; Mulroney, Susan E.; Myers, Adam K. – Advances in Physiology Education, 2022
Graduate students intending to pursue an academic career in the sciences have much to gain by learning to teach science but often have limited training opportunities. In response to this need, we designed a one-semester course, Learning Design in Science Education (LDSE), in which students receive formal training in pedagogical theory with role…
Descriptors: Instructional Design, Science Instruction, Science Education, Graduate Study
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Ayten, Basak Kasa; Polater, Canan – International Journal of Education and Literacy Studies, 2021
In today's world where technology develops rapidly and young people keep up with this technology, students should both improve their digital literacy and make their learning permanent. Digital storytelling is also a method where the student is active in the learning environment and improves his technological literacy. The present study aims to…
Descriptors: Values Education, Story Telling, Technological Literacy, Teacher Attitudes
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Gyamfi, George; Hanna, Barbara; Khosravi, Hassan – Assessment & Evaluation in Higher Education, 2022
Engaging students in the creation of learning resources is an effective way of developing a repository of revision items. However, a selection process is needed to separate high- from low-quality resources as some of the materials created by students can be ineffective, inappropriate or incorrect. In this study, we share our experiences and…
Descriptors: Peer Evaluation, Student Developed Materials, Educational Technology, Scoring