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Ioannou, Andri; Vasiliou, Christina; Zaphiris, Panayiotis – Journal of Educational Computing Research, 2016
In this study, we enhanced a problem-based learning (PBL) environment with affordable, everyday technologies that can be found in most university classrooms (e.g., projectors, tablets, students' own smartphones, traditional paper-pencil, and Facebook). The study was conducted over a 3-year period, with 60 postgraduate learners in a human-computer…
Descriptors: Problem Based Learning, Classroom Environment, Universities, Educational Environment
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Ioannou, Andri; Vasiliou, Christina; Zaphiris, Panayiotis; Arh, Tanja; Klobucar, Tomaž; Pipan, Matija – TechTrends: Linking Research and Practice to Improve Learning, 2015
This exploratory case study aims to examine how students benefit from a multimodal learning environment while they engage in collaborative problem-based activity in a Human Computer Interaction (HCI) university course. For 12 weeks, 30 students, in groups of 5-7 each, participated in weekly face-to-face meetings and online interactions.…
Descriptors: Educational Environment, Blended Learning, Problem Based Learning, Case Studies
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Ioannou, Andri; Stylianou-Georgiou, Agni – Educational Media International, 2012
A lot of studies have investigated the isolated use of threaded discussion and wiki technologies to facilitate collaboration in online learning settings. Nevertheless, the integration of both technologies into a potentially superior collaborative learning tool has not been explicitly investigated. This manuscript reports on an effort to undertake…
Descriptors: Foreign Countries, Educational Technology, Problem Based Learning, Electronic Learning
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Ioannou, Andri; Brown, Scott W.; Hannafin, Robert D.; Boyer, Mark A. – Computers in the Schools, 2009
This study investigated whether using multimedia-based instructional material in a problem-based social studies simulation enhances student learning about world issues, increases interest in social studies, and generates positive attitudes toward the instruction. The GlobalEd Project, a Web-based international negotiation simulation embedded in…
Descriptors: Quasiexperimental Design, Problem Based Learning, Instructional Materials, Internet