NotesFAQContact Us
Collection
Advanced
Search Tips
Showing all 3 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Agariadne Dwinggo Samala; Soha Rawas; Sandi Rahmadika; Santiago Criollo-C; Ryan Fikri; Randi Proska Sandra – Discover Education, 2025
Virtual reality (VR) has emerged as a transformative technology in education, enabling immersive simulations that foster student engagement and improve knowledge retention. This study presents a bibliometric analysis of global trends, research patterns, and challenges related to the integration of VR in educational contexts. Data were collected…
Descriptors: Computer Simulation, Computer Uses in Education, Educational Trends, Educational Research
Peer reviewed Peer reviewed
Direct linkDirect link
Arnone, Marilyn P.; Small, Ruth V.; Chauncey, Sarah A.; McKenna, H. Patricia – Educational Technology Research and Development, 2011
This paper identifies the need for developing new ways to study curiosity in the context of today's pervasive technologies and unprecedented information access. Curiosity is defined in this paper in a way which incorporates the concomitant constructs of interest and engagement. A theoretical model for curiosity, interest and engagement in new…
Descriptors: Personality Traits, Research Methodology, Learning Modalities, Learner Engagement
Peer reviewed Peer reviewed
Ritson, Robert, Ed. – Journal of Physical Education, Recreation and Dance, 1989
Cooperation--between elementary physical education (PE) specialists, classroom teachers, students, and others involved in elementary PE--is the theme of this nine-article feature. Topics include professional recognition for PE, integration of PE into the elementary curriculum, PE and classroom teacher research, field day activities, and…
Descriptors: College School Cooperation, Collegiality, Computer Uses in Education, Cooperation