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Hwang, Gwo-Jen; Chen, Chih-Hung – British Journal of Educational Technology, 2017
In this paper, an inquiry-based ubiquitous gaming approach was proposed. The objective of the study was to enhance students' performances in in-field learning activities. To show the advantages of the approach, an experiment was carried out to assess the effects of it on students' learning achievement, motivation, critical thinking, and problem…
Descriptors: Active Learning, Inquiry, Educational Games, Design
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Watts, G. H.; McGaw, B. – Australian Journal of Education, 1975
This article provided brief accounts of significant current innovation and research in Australia. (Author/RK)
Descriptors: Behavior Patterns, Bilingual Education, Children, Educational Experiments
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Calder, Bobby J. – Journal of Experimental Social Psychology, 1974
Considered the interaction between job and motivation factors and the relation of attribution theory and role theory. (Author/RK)
Descriptors: Behavior Patterns, College Students, Cues, Educational Experiments
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Larson, Charles; Sanders, Robert – Quarterly Journal of Speech, 1975
Reexamines existing research in persuasion by testing the predispositional and alignmental hypotheses. Evidence of past investigative failures is discussed and implications for future research are presented. (MH)
Descriptors: Behavior Patterns, Behavior Theories, Behavioral Science Research, Communication (Thought Transfer)
PETERSON, ROBERT F. – 1967
BAER, PETERSON, AND SHERMAN HAVE ATTEMPTED TO BUILD A GENERALIZED RESPONSE SYSTEM (GRS) IN THE FORM OF IMITATIVE BEHAVIORS (IB) IN THREE SEVERELY RETARDED CHILDREN (S'S). IN THE FIRST PHASE OF THE STUDY, 130 IMITATIVE RESPONSES WERE TAUGHT BY IMMEDIATE, INDIVIDUAL REINFORCEMENT. THE S'S ALSO PERFORMED RESPONSES WHICH WERE NEVER REINFORCED. BY…
Descriptors: Behavior Patterns, Behavior Theories, Behavioral Science Research, Child Psychology
Shulman, Lee S.; And Others – 1968
A model of the inquiry process based on John Dewey's concept of inquiry was used to develop a means of observing and scoring individual inquiry behavior. The Teacher's Inbasket, a simulation of problems crossing a teacher's desk in a simulated school setting, was developed for the study. Fifty-one female elementary education majors were selected…
Descriptors: Academic Achievement, Behavior, Behavior Patterns, Cognitive Processes
Shulman, Lee S.; And Others – 1968
A model of the inquiry process bas"d on John Dewey's concept of inquiry was used to develop a means of observing and scoring individual inquiry behavior. The Teacher's Inbasket, a simulation of problems crossing a teacher's desk in a simulated school setting, was developed for the study. Fifty-one female elementary education majors were selected…
Descriptors: Academic Achievement, Behavior, Behavior Patterns, Cognitive Processes
Johnston, Donald P. – 1968
A stratified random sample of 84 student teachers in secondary school academic subject areas was distributed into four treatment groups according to a trichotomization of their scores on the Minnesota Teacher Attitude Inventory (MTAI). Each student teacher taught two 20-minute lessons with the same content to different classes of five pupils. On…
Descriptors: Analysis of Variance, Attitude Measures, Attitudes, Behavior Patterns
Sears, Pauline S.; Feldman, David H. – 1968
When assessing the influence of computer assisted instruction, attention should be given not only to rate and error of performance in the acquisition of content, but also to non-performance aspects of children's behavior. To this purpose,, computer assisted instruction (CAI) was given to 45 first grade students for 35 minutes during each day of…
Descriptors: Behavior Change, Behavior Patterns, Behavior Rating Scales, Computer Assisted Instruction
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Koberg, Don; Bagnall, Jim – 1976
This workbook presents lessons, workshop sessions, and laboratory exercises designed to help youth and adults clarify personal values and develop decision-making skills. The workbook (or "portable school") provides guidance in procedure and method of values clarification. The learning experiences involve users of the text in establishing criteria,…
Descriptors: Adult Education, Behavior Patterns, Behavioral Objectives, Curriculum Guides