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Gündüz, Abdullah Yasin; Alemdag, Ecenaz; Yasar, Sevil; Erdem, Mukaddes – Turkish Online Journal of Educational Technology - TOJET, 2016
Problem-based learning approach presents several advantages such as improving students' engagement in learning and fostering their higher-order thinking skills. Although there is a plethora of research regarding implementation of problem-based learning in classrooms, its design and application process for web-based environments need further…
Descriptors: Educational Environment, Problem Based Learning, Online Courses, Computer System Design
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Tatli, Zeynep; Ayas, Alipasa – Turkish Online Journal of Distance Education, 2012
The lab applications, which were started to be applied through mid 19th century, not only provide a new point of view but also bring about a new dimension to the lessons. At early times they were used to prove theoretical knowledge but lately they turned into environments where students freely discover knowledge as an individual or in groups. The…
Descriptors: Constructivism (Learning), Experimental Groups, Control Groups, Chemistry
Galas, Cathleen – Learning & Leading with Technology, 1998
Discusses the use of multimedia software and the need to apply constructivist theories so students become more involved with the software, progressing from simply watching presentations to creating simulations. A project-based learning environment that uses MicroWorlds software is described that focuses on marine biology and oceanography. (LRW)
Descriptors: Computer Assisted Instruction, Computer Simulation, Computer Software, Constructivism (Learning)
Gordon, Julie – Australian Journal of Educational Technology, 1996
Outlines an investigation into the nature of metacognition and its relation to the learning process in a constructivist interactive multimedia learning environment. Topics include the relationship between metacognition and learning technologies (and an example), the learner's perspective, the designer's perspective, and the teacher's perspective.…
Descriptors: Computer Software Development, Constructivism (Learning), Courseware, Educational Environment
Burge, Elizabeth J.; Carter, Nicola M. – 1997
At Canada's University of New Brunswick (UNB), adult educators and computer experts jointly identified criteria for designing UNB's new Internet-based distance education delivery system called PSyCo (Presentation System for Courses). The 10 criteria that became the PSyCo blueprint were based on principles from three areas: architecture and design,…
Descriptors: Adult Education, Adult Learning, Cognitive Structures, Computer Software Development
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Harper, Barry; Hedberg, John G.; Wright, Rob – Computers & Education, 2000
Discusses the use of constructivist frameworks to develop effective and successful learning environments, including educational software. Topics include technology supporting reform; virtuality and multimedia; attributes of interactive multimedia and virtual reality; and examples of context and learner active participation. (Contains 35…
Descriptors: Active Learning, Computer Software Development, Constructivism (Learning), Courseware
James, Jeff – 1998
This paper describes a range of computer assisted learning software models--linear, unstructured, and ideal--and discusses issues such as control, interactivity, and ease-of-programming. It also introduces a "compromise model" used for a package currently under development at the Hong Kong Polytechnic University, which is intended to…
Descriptors: Artificial Intelligence, Computer Assisted Instruction, Computer Software Development, Constructivism (Learning)
Black, John B.; And Others – 1994
Teachers College of Columbia University (New York) and the Dalton School, an independent school in New York City, have collaborated on the Dalton Technology Project and its "Archaeotype" program which presents students with a graphic simulation of an archeological site. Students simulate digging up the artifacts, use reference sources to…
Descriptors: Archaeology, Comparative Analysis, Computer Assisted Instruction, Computer Graphics
Hawley, Chandra L.; Duffy, Thomas M. – 1998
This paper presents a model for designing computer-based simulation environments within a constructivist framework for the K-12 school setting. The following primary criteria for the development of simulations are proposed: (1) the problem needs to be authentic; (2) the cognitive demand in learning should be authentic; (3) scaffolding supports a…
Descriptors: Banking, Computer Assisted Instruction, Computer Simulation, Computer Software Development
Saunders, Nancy G. – 1998
This descriptive study examined the meaning of student responses to computer-mediated communication in a distance learning setting. The theoretical framework of the study was based on social and collaborative learning theories within a constructivist perspective. Participants were 13 studio and 24 off-site students enrolled in a distance learning…
Descriptors: Affective Behavior, Cognitive Processes, Computer Assisted Instruction, Computer Mediated Communication
Southwest Educational Development Lab., Austin, TX. – 1999
This document contains the facilitator's guide for three of 12 professional development modules under development by the Applying Technology to Restructuring and Learning project. The modules are designed for professional developers and teachers interested in creating technology-assisted constructivist learning environments in K-12 classrooms.…
Descriptors: Active Learning, Computer Software Evaluation, Computer Uses in Education, Constructivism (Learning)
Young, Shwu-ching – 1998
The purpose of this study was to investigate how AC Project (a national service project funded by the U.S. government) members interacted with and perceived a CD-ROM-based instructional program on interactive writing integrated into their training context as a supplementary tool. The theory of constructivism was examined to frame the theoretical…
Descriptors: Case Studies, Computer Assisted Instruction, Constructivism (Learning), Courseware
Finke, Wolfgang F. – 2000
This book examines lifelong learning in the Information Age and the role of higher education (HE) in providing the educational services needed by lifelong learners. The following are among the topics discussed in the book's eight chapters: (1) changes in HE (repercussions of globalization in the educational sector; competition in higher learning;…
Descriptors: Adult Learning, Behavioral Objectives, Case Studies, Competence