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Whitehouse, Pamela – Journal of Interactive Learning Research, 2011
The purpose of this paper is to explore a teacher professional development program embedded in a networked learning environment, and to offer an emerging model and analytic matrix of 21st century teacher professional development. The Globaloria program is based on theories of learning by design and facilitates teachers and students as they create…
Descriptors: Faculty Development, Learning Theories, Computers, Games
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Neely, Jeffrey C.; Bowers, K. Westmoreland; Ragas, Mathew W. – Journal of Interactive Learning Research, 2010
This study surveyed post-secondary instructors in 15 countries regarding their experiences using the virtual world Second Life as a teaching tool. Qualitative analysis of responses to open-ended questions suggests that Second Life offers a great deal of potential in realizing Grabinger and Dunlap's (2000) attributes of a rich environment for…
Descriptors: Constructivism (Learning), Active Learning, Teacher Attitudes, Teaching Experience
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Gratch, Jonathan; Kelly, Janet – Journal of Interactive Learning Research, 2009
Historically, Massive Multiplayer Online Games (MMOGs) have been used for entertainment purposes, but that is rapidly changing. Advances in computer technology and an enhanced perception of functionality have allowed MMOGs to combine with other technologies, such as networking and web-based learning, to provide educators with opportunities to…
Descriptors: Constructivism (Learning), Prior Learning, Computers, Games
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Baylor, Amy L. – Journal of Interactive Learning Research, 2001
Discussion of intelligent agents and their use in computer learning environments focuses on cognitive considerations. Presents four dimension of control that should be considered in designing agent-based learning environments: learner control, from constructivist to instructivist; feedback; relationship of learner to agent; and learner confidence…
Descriptors: Cognitive Processes, Computer Assisted Instruction, Constructivism (Learning), Educational Environment
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Cohen, Vicki L. – Journal of Interactive Learning Research, 1997
A study of 15 gifted high school freshman investigated changes in learning style after a year of schooling in a technology-rich environment dedicated to constructivist learning. Although the results were inconclusive, learning styles were influenced by exposure to technology: computers affected the exploration and presentation of content and…
Descriptors: Academically Gifted, Cognitive Style, Computer Uses in Education, Constructivism (Learning)
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Geelan, David R.; Taylor, Peter C. – Journal of Interactive Learning Research, 2004
Computer mediated communication--including web pages, email and web-based bulletin boards--was used to support the development of a cooperative learning community among students in a web-based distance education unit for practicing science and mathematics educators. The students lived in several Australian states and a number of Pacific Rim…
Descriptors: Teaching Methods, Educational Technology, Cooperative Learning, Constructivism (Learning)