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Wilson, Jennifer C. – Journal of Technology and Teacher Education, 2010
This study represents an attempt to understand the roles and discourse of preservice teachers engaged in literature discussion with elementary students through e-mail exchanges. After local fourth graders chose books from a list appropriate for their reading ability, they were paired with a preservice teacher for an online experience involving…
Descriptors: Preservice Teachers, Grade 4, Teacher Student Relationship, Urban Schools
Adie, Lenore – Journal of Learning Design, 2010
This paper investigates the complex interactions that occur as teachers meet online to justify and negotiate their assessment judgements of student work across relatively large and geographically dispersed populations. Drawing from sociocultural theories of learning and technology, the technology is positioned as playing a role in either…
Descriptors: Foreign Countries, Learning Theories, Student Evaluation, Curriculum Implementation
Games, Ivan Alex – Learning, Media and Technology, 2010
This article presents the results of a three-year study of "Gamestar Mechanic" (www.gamestarmechanic.com), a flash-based multiplayer online role-playing game developed for the MacArthur Foundation's digital media learning initiative by the University of Wisconsin-Madison, and Gamelab in New York. The game's objective is to help children…
Descriptors: Design, Role Playing, Discourse Analysis, Thinking Skills
Erkens, Gijsbert; Janssen, Jeroen – International Journal of Computer-Supported Collaborative Learning, 2008
Although protocol analysis can be an important tool for researchers to investigate the process of collaboration and communication, the use of this method of analysis can be time consuming. Hence, an automatic coding procedure for coding dialogue acts was developed. This procedure helps to determine the communicative function of messages in online…
Descriptors: Protocol Analysis, Validity, Cooperation, Coding

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