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Amy R. Trawick – Program for the International Assessment of Adult Competencies, 2017
The purpose of this introductory guide is to describe how adult literacy practitioners -- such as teachers, lead instructors, and professional developers -- might enhance their efforts with adult developing readers by incorporating relevant tools from PIAAC's literacy framework to support the goals of WIOA, the CCRS, and adult learners themselves.
Descriptors: Adults, Literacy, Adult Education, Context Effect
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Frazier, Erin; Lege, Ryan; Bonner, Euan – Teaching English with Technology, 2021
Virtual Reality (VR) is a valuable tool for learning, however, there is a lack of education-focused content for language learning needs. This article introduces the "VR Application Analysis Framework" (Lege, Bonner, Frazier, & Pascucci, 2020) to assist educators in scaffolding existing commercial off-the-shelf (COTS) applications for…
Descriptors: Computer Simulation, Educational Technology, Technology Uses in Education, Second Language Learning
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Ansarin, Ali Akbar; Khabbazi, Salva Kazemipour – Eurasian Journal of Applied Linguistics, 2021
This study aims at comparing the effect of single- and dual-annotation modes, working memory (WM), and three tasks of different involvement loads (sentence writing, close deletion, and paragraph writing) on passive and active vocabulary development of proficient English as a foreign language (EFL) learners. While listening to an expository text,…
Descriptors: Cognitive Processes, Difficulty Level, Short Term Memory, Vocabulary Development
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Govender, Irene – Journal of Information Technology Education: Innovations in Practice, 2021
Aim/Purpose: This study seeks to understand the various ways information systems (IS) students experience introductory programming to inform IS educators on effective pedagogical approaches to teaching programming. Background: Many students who choose to major in information systems (IS), enter university with little or no experience of learning…
Descriptors: Programming, Information Science Education, Diaries, Student Attitudes
Matthew Brian Wells – ProQuest LLC, 2021
At Haverford High School, a suburban high school in Haverford, Pennsylvania, a mathematical achievement gap exists for economically disadvantaged, special education, and Black students. Researchers have found that students in lower tracked classes often receive less rigorous tasks, tasks with lower cognitive demand, and fewer tasks that focus on…
Descriptors: Cognitive Processes, Difficulty Level, High Schools, Faculty Development
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Heinze, Aiso; Arend, Julia; Gruessing, Meike; Lipowsky, Frank – Instructional Science: An International Journal of the Learning Sciences, 2018
The adaptive use of strategies, that is selecting a strategy which allows an efficient solution for a given problem, can be considered as an important individual ability relevant in various domains. Based on models of subjects' skills of adaptive use of strategies, two idealized instructional approaches are suggested to foster students in their…
Descriptors: Comparative Analysis, Teaching Methods, Mathematics Instruction, Grade 3
Csikar, Liz – ProQuest LLC, 2018
The purpose of this study was to examine the use of heuristics by students and gain insight into the thought process behind their problem-solving skills. The study used an adaptive narrative as the information delivery medium. An adaptive narrative was chosen because it could be designed to simulate decision making processes encountered in real…
Descriptors: Decision Making Skills, Sciences, Heuristics, Problem Solving
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Blayney, Paul; Kalyuga, Slava; Sweller, John – Educational Psychology, 2016
Element interactivity is a central concept of cognitive load theory that defines the complexity of a learning task. The reduction of task complexity through a temporary segmentation or isolation of interacting elements was investigated with 104 students randomly assigned to an interacting elements group, where participants were required to deal…
Descriptors: Difficulty Level, Cognitive Processes, Expertise, Accounting
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Mangaroska, Katerina; Sharma, Kshitij; Gaševic, Dragan; Giannakos, Michalis – Journal of Learning Analytics, 2020
Programming is a complex learning activity that involves coordination of cognitive processes and affective states. These aspects are often considered individually in computing education research, demonstrating limited understanding of how and when students learn best. This issue confines researchers to contextualize evidence-driven outcomes when…
Descriptors: Learning Analytics, Data Collection, Instructional Design, Learning Modalities
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Neiro, Jakke; Johansson, Niko – LUMAT: International Journal on Math, Science and Technology Education, 2020
The history and evolution of science assessment remains poorly known, especially in the context of the exam question contents. Here we analyze the Finnish matriculation examination in biology from the 1920s to 1960s to understand how the exam has evolved in both its knowledge content and educational form. Each question was classified according to…
Descriptors: Foreign Countries, Biology, Test Content, Test Format
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Whittington, Kirby; Tekkumru-Kisa, Miray – Journal of Science Teacher Education, 2020
Instructional reforms in science education require changes in the type of intellectual work students are engaging in. This study explored the cognitive demand of tasks pre-service teachers selected during their full time teaching semester. Using the Task Analysis Guide in Science, we analyzed 177 tasks from the lesson plans that seven pre-service…
Descriptors: Preservice Teachers, Science Education, Curriculum Design, Task Analysis
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Collins, Loel; Collins, Dave – Physical Education and Sport Pedagogy, 2020
Background: We present a unique study of adventure sports coaches teaching lead climbing. Expanding existing work on judgement and decision making, we examine the coaching process and the decision making employed to manage the pedagogical and security needs of climbers when they are being introduced to lead climbing. Research design and data…
Descriptors: Adventure Education, Athletic Coaches, Recreational Activities, Physical Activities
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Lou, Anna J.; Jaeggi, Susanne M. – Journal of Research in Science Teaching, 2020
There have been many practical obstacles for teachers to implement evidence-based educational technology, especially in STEM classrooms. By implementing learning principles related to Cognitive Load Theory, we developed an innovative Technology-Assisted Guided Learning (TAGL) approach and its web-based instructional tool, combining expertise from…
Descriptors: Prior Learning, Achievement Gap, Computer Assisted Instruction, Chemistry
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Brom, Cyril; Dobrovolný, Viktor; Dechterenko, Filip; Stárková, Tereza; Bromová, Edita – Frontline Learning Research, 2019
Game-based learning is supposed to motivate learners. However, to what degree does motivation driven by interest in playing an instructional game affect learning outcomes compared to motivation driven by interest in the very learning process? This is not known. In this study with a unique design and intervention, young adults (N = 128; a…
Descriptors: Teaching Methods, Educational Games, Motivation, Role Playing
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Yu, Zhonggen – International Journal of Distance Education Technologies, 2019
Studies on gender differences in mobile English learning are in their initial stages. College English IV, designed by a number of professors and engineers in a university in China, serves as a mobile English learning platform. This study aims to determine gender differences in cognitive loads, attitudes, and academic achievements in English…
Descriptors: Foreign Countries, Gender Differences, Cognitive Processes, Difficulty Level
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