Publication Date
| In 2026 | 0 |
| Since 2025 | 164 |
| Since 2022 (last 5 years) | 695 |
| Since 2017 (last 10 years) | 1361 |
| Since 2007 (last 20 years) | 2105 |
Descriptor
| Cognitive Processes | 2397 |
| Difficulty Level | 2397 |
| Foreign Countries | 693 |
| College Students | 347 |
| Teaching Methods | 331 |
| Problem Solving | 288 |
| Instructional Effectiveness | 287 |
| Undergraduate Students | 287 |
| Educational Technology | 261 |
| Short Term Memory | 234 |
| Instructional Design | 211 |
| More ▼ | |
Source
Author
| Kalyuga, Slava | 34 |
| Paas, Fred | 30 |
| Sweller, John | 30 |
| Costley, Jamie | 15 |
| Hwang, Gwo-Jen | 13 |
| Huang, Yueh-Min | 12 |
| Bogner, Franz X. | 10 |
| Chang, Chi-Cheng | 10 |
| Lange, Christopher | 10 |
| van Gog, Tamara | 10 |
| Chen, Ouhao | 9 |
| More ▼ | |
Publication Type
Education Level
Audience
| Teachers | 27 |
| Researchers | 23 |
| Practitioners | 12 |
| Administrators | 2 |
| Policymakers | 2 |
| Students | 2 |
| Counselors | 1 |
| Parents | 1 |
| Support Staff | 1 |
Location
| China | 78 |
| Taiwan | 73 |
| Germany | 72 |
| Australia | 52 |
| Turkey | 40 |
| South Korea | 32 |
| Canada | 27 |
| Netherlands | 26 |
| United Kingdom | 26 |
| United Kingdom (England) | 16 |
| Israel | 13 |
| More ▼ | |
Laws, Policies, & Programs
| No Child Left Behind Act 2001 | 3 |
| Head Start | 1 |
| Pell Grant Program | 1 |
Assessments and Surveys
What Works Clearinghouse Rating
Liu, Ying; Liu, Ru-De; Star, Jon; Wang, Jia; Zhen, Rui; Tong, Huimin – Journal of Educational Psychology, 2020
The More A-More B intuitive rule has become a research hotspot in the field of mathematical education in recent years. The intuitive rule of More A-More B is often reflected in students' responses to comparison tasks. In such tasks, students are asked to compare 2 objects that differ in a certain salient quantity A (where A[subscript 1] >…
Descriptors: Elementary School Students, Cognitive Processes, Intuition, Interference (Learning)
Biswas, Gautam; Rajendran, Ramkumar; Mohammed, Naveeduddin; Goldberg, Benjamin S.; Sottilare, Robert A.; Brawner, Keith; Hoffman, Michael – IEEE Transactions on Learning Technologies, 2020
Intelligent learning environments can be designed to support the development of learners' cognitive skills, strategies, and metacognitive processes as they work on complex decision-making and problem-solving tasks. However, the complexity of the tasks may impede the progress of novice learners. Providing adaptive feedback to learners who face…
Descriptors: Decision Making, Difficulty Level, Hierarchical Linear Modeling, Cognitive Processes
Lubrick, Mark; Zhou, George; Zhang, Jingsheng – EURASIA Journal of Mathematics, Science and Technology Education, 2019
Lightboard technology has only been around since 2013, but has already shown up on numerous campuses worldwide. There is a dearth of research related to lightboard videos, so there is a need to systematically explore its potential and best practices. This paper explores the pedagogical potential of lightboards for higher education through…
Descriptors: Educational Technology, Video Technology, Academic Achievement, Learner Engagement
Wyman, Joshua; Foster, Ida; Crossman, Angela; Colwell, Kevin; Talwar, Victoria – Applied Cognitive Psychology, 2019
The current study evaluated the benefits of free-recall, cognitive load, and closed-ended questions on children's (ages 6 to 11; N = 147) true and false eyewitness disclosures. Children witnessed an experimenter find a stranger's wallet and were then asked to make a false denial, false accusation, true denial, or true accusation regarding an…
Descriptors: Recall (Psychology), Cognitive Processes, Difficulty Level, Questioning Techniques
Lehmann, Janina Annika Mara; Hamm, Verena; Seufert, Tina – Applied Cognitive Psychology, 2019
Seductive details in general affect learning and cognitive load negatively. However, especially background music as a seductive detail may also influence the learner's arousal, whose optimal level depends on the learner's extraversion. Therefore, the effects of extraversion and background music on learning outcomes, cognitive load, and arousal…
Descriptors: High School Students, Learning Processes, Music, Arousal Patterns
Harmon, Tyson G.; Jacks, Adam; Haley, Katarina L.; Bailliard, Antoine – Journal of Speech, Language, and Hearing Research, 2019
Purpose: The aims of the study were to determine dual-task effects on content accuracy, delivery speed, and perceived effort during narrative discourse in people with moderate, mild, or no aphasia and to explore subjective reactions to retelling a story with a concurrent task. Method: Two studies (1 quantitative and 1 qualitative) were conducted.…
Descriptors: Aphasia, Story Telling, Recall (Psychology), Auditory Discrimination
Ansaldo-Leyva, Julio C.; Peralta-García, Julia X.; Encinas-Pablos, Francisco J.; Cuevas-Salazar, Omar; Rangel-Lucas, Laura; Londoño-Millán, Noelia – International Education Studies, 2019
Mathematical tools allow us to clearly explain the phenomenon studied in administrative science. Various studies have shown that linear function is a concept, widely used in administration, as well as in other kinds of science, but difficult for students to grasp and assimilate as a tool in their studies. That is the reason that the objective of…
Descriptors: Semiotics, Undergraduate Students, Business Administration Education, Visual Aids
Atkinson, Amy L.; Waterman, Amanda H.; Allen, Richard J. – Developmental Psychology, 2019
Recent research found no evidence that children aged 7-10 years are able to direct their attention to more valuable information in working memory. The current experiments examined whether children demonstrate this ability when the reward system used to motivate participants is engaging and age-appropriate. This was explored across different memory…
Descriptors: Children, Short Term Memory, Learning Motivation, Cognitive Processes
Liu, Qingtang; Yu, Shufan; Chen, Wenli; Wang, Qiyun; Xu, Suxiao – Journal of Computer Assisted Learning, 2021
While the use of experiments is important for developing students' scientific knowledge and skills, challenges may arise when teachers and students are conducting experiments in class, such as non-reusable experimental resources, safety issues and difficulties simulating some specific effects. Augmented reality (AR) technology affords an…
Descriptors: Science Experiments, Computer Simulation, Magnets, Junior High School Students
Dalinger, Tara; Asino, Tutaleni I. – TechTrends: Linking Research and Practice to Improve Learning, 2021
For P-12 teachers to effectively learn a technology, they must manage the cognitive load inherent to this learning task. However, technology adoption research has not investigated effects of cognitive load on teachers' experiences with learning technology or their technology adoption decisions. Hence, an instrument measuring cognitive load…
Descriptors: Preschool Teachers, Elementary School Teachers, Secondary School Teachers, Measures (Individuals)
Liang, Hsin-Yi; Hsu, Tien-Yu; Hwang, Gwo-Jen – British Journal of Educational Technology, 2021
Active inquiry plays a key role in science education. To facilitate children's motivation, alternate reality games are applied to engage children actively in inquiry in authentic learning contexts. However, the complexity of real-world contexts and the ambiguity of game puzzles increase the difficulty for children to conduct effective inquiries.…
Descriptors: Inquiry, Science Education, Game Based Learning, Educational Games
Zhang, Mengxue; Wang, Zichao; Baraniuk, Richard; Lan, Andrew – International Educational Data Mining Society, 2021
Feedback on student answers and even during intermediate steps in their solutions to open-ended questions is an important element in math education. Such feedback can help students correct their errors and ultimately lead to improved learning outcomes. Most existing approaches for automated student solution analysis and feedback require manually…
Descriptors: Mathematics Instruction, Teaching Methods, Intelligent Tutoring Systems, Error Patterns
Elizabeth A. McKay – ProQuest LLC, 2021
Smartphone ownership and use by adolescents have increased rapidly over the past decade and a half. Although some educators anticipated benefits of smartphones for learning, increasing smartphone use has raised numerous concerns in school environments, including the possibility that the mere presence of a smartphone reduces students' cognitive…
Descriptors: Secondary School Students, Handheld Devices, Telecommunications, Academic Achievement
Tomita, Kei – TechTrends: Linking Research and Practice to Improve Learning, 2018
While authors like Mayer (2009) suggest that designers should avoid using visuals for the purpose of attracting learners' interests, some scholars suggest that visuals could influence learners' emotions. In this study the author investigated whether the perception of the visual appeal of instructional handouts affects learners' self-reported…
Descriptors: Learning Motivation, Instructional Design, Visual Aids, Instructional Materials
Schroeder, Noah L.; Cenkci, Ada T. – Educational Psychology Review, 2018
Spatial split-attention effects have been noted in the research literature, where, under split-attention conditions, integrating text and diagrams has been shown to be effective. From this literature grew the spatial contiguity principle (or spatial contiguity effect), which states that people learn more when related words and pictures are…
Descriptors: Spatial Ability, Attention Control, Multimedia Instruction, Cognitive Processes

Peer reviewed
Direct link
