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Galbraith, Felicity; Ginns, Paul – Educational and Developmental Psychologist, 2023
Objective: Explicit instructions to students to use the index finger to trace out specified elements of mathematics worked examples have been shown to improve mathematics learning outcomes; however, there is limited research on whether the magnitude of tracing actions impacts these outcomes. Method: Using an experimental design, 34 adults were…
Descriptors: Direct Instruction, Mathematics Instruction, Adults, Mental Computation
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Yilmaz, Rabia M. – Interactive Learning Environments, 2023
In this study, the effects of using cueing with a narrator in animations on science learning and cognitive load level of elementary students have been revealed. For this purpose, a quantitative research design is used in the study. 223 third grade students, 124 of them are girls and 99 of them are boys, have formed the sample. The results show…
Descriptors: Cues, Animation, Educational Media, Learning Processes
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Liew, Tze Wei; Tan, Su-Mae; Pang, Wei Ming; Khan, Mohammad Tariqul Islam; Kew, Si Na – Education and Information Technologies, 2023
Modern text-to-speech voices can convey social cues ideal for narrating multimedia learning materials. Amazon Alexa has a unique feature among modern text-to-speech vocalizers as she can infuse enthusiasm cues into her synthetic voice. In this first study examining modern text-to-speech voice enthusiasm effects in a multimedia learning…
Descriptors: Artificial Intelligence, Audio Equipment, Assistive Technology, Speech Communication
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Boggio, Cynthia; Bosse, Marie-Line; Favre-Félix, Alexis; Pobel-Burtin, Céline; Burnel, Morgane; Bianco, Maryse – Journal of Educational Research, 2023
Learning to spell is a difficult but essential task for children learning to read. Several spelling tasks involving different cognitive demands are used in classroom. To provide better guidance for teaching practices, a critical question is whether spelling performance of beginner readers is task dependent. The present study focuses on the…
Descriptors: Literacy, Learning Activities, Comparative Analysis, Grade 1
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Lin, Xuefen; Tang, Wei; Ma, Weifeng; Liu, Yang; Ding, Feng – Education and Information Technologies, 2023
The use of video lectures has become a core feature of digital learning, but how the media diversity carried in videos affects learning experience has been rarely studied. Adopting a two-factor experimental design, this study used cognitive style questionnaires, brain wave detection, cognitive load scale, and post-test to explore the impacts of…
Descriptors: Cognitive Style, Learning Experience, Programming, Video Technology
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Altinpulluk, Hakan; Yildirim, Yusuf – Turkish Online Journal of Distance Education, 2023
This study aims to make a bibliometric analysis of the augmented reality articles carried out with the experimental method between 2012 and 2022 in the Scopus database. To realize the aim of the research, 255 articles published between 2012-2022 were reached. The bibliometric data of 255 articles from the Scopus database were analyzed using VOS…
Descriptors: Bibliometrics, Computer Simulation, Educational Research, Research Methodology
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Jost, Patrick; Rangger, Sebastian; Künz, Andreas – International Association for Development of the Information Society, 2023
With the growing prevalence of mobile apps for self-directed learning, educational games increasingly find their place in everyday routines, becoming accessible to a broad audience. Despite the growing ease of content creation by artificial intelligence computing, the challenge of designing effective and engaging Serious Games remains,…
Descriptors: Telecommunications, Handheld Devices, Mathematics Instruction, Educational Games
Laurel Ann Dias – ProQuest LLC, 2023
In elementary mathematics instruction, teachers often compromise access and cognitive demand in pursuit of one or the other. I explored how five different co-teaching models impact students' access to cognitively demanding mathematical learning opportunities (MLOs) in elementary classrooms. Through ethnographic lesson observations, artifact…
Descriptors: Access to Education, Cognitive Processes, Difficulty Level, Mathematics Education
Maria Carmen R. Lagalante – ProQuest LLC, 2023
Cognitive load is the effort needed to process and store information in memory and can be measured via subjective, physiological, and performance methods. Virtual reality learning environments (VRLEs) enhance science aptitude and motivate students to pursue science careers. Cognitive load is divided into three types: intrinsic, extraneous, and…
Descriptors: High School Students, Science Education, Difficulty Level, Cognitive Processes
Frank Glover – ProQuest LLC, 2023
Due to the ever-increasing leveraging of technology in learning and human performance, multimedia e-learning continues to see rapid adoption as an instructional method for both business and formal education environments. Cognitive load theory (CLT) and the cognitive theory of multimedia learning (CTML) provide prescriptive strategies to optimize…
Descriptors: Cognitive Processes, Difficulty Level, Instructional Design, Multimedia Materials
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Choi, Soonri; Song, Jihoon – International Journal of Educational Methodology, 2023
We propose a plan to facilitate the development of backward constituent skills within a complex learning process through the manipulation of emphasis sequencing. To achieve this, we utilized perceptual offloading cues as supportive information in emphasis sequencing, taking into consideration principles of information processing and cognitive…
Descriptors: Transfer of Training, Learning Processes, Cognitive Processes, Stimuli
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Shunmeng Chen – Journal of Computer Assisted Learning, 2025
Background: Computer-mediated writing classes have experienced a significant increase in popularity in recent years, serving as an effective modality for enhancing writing skills within an online framework. Objectives: This study seeks to bridge the gap in the literature by investigating the effectiveness of cognitive, social, and group-awareness…
Descriptors: Cognitive Processes, Difficulty Level, Computer Assisted Instruction, Writing Instruction
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Lion Sieg; Hendrik Eismann; Bertrand Schneider; Jan Karsten; Dogus Darici – Journal of Computer Assisted Learning, 2025
Background: Research in social cognition suggests that learning effectiveness in teacher-learner pairs may be influenced by how well their attention aligns with each other. However, we currently have limited understanding of how common distractions in real-world environments affect teacher-student interactions, specifically the synchronisation of…
Descriptors: Attention Control, Social Cognition, Teacher Student Relationship, Interaction
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Firuzan Hilal Karabay; Can Mese – Asia Pacific Education Review, 2025
In the study, problem-solving educational software (ProSES) was developed to reduce the challenges and mistakes experienced by primary school third-grade students in mathematical problem solving and to provide scaffolding and hint support for teacher help for the students using mobile technologies. The study aimed to determine the impact of the…
Descriptors: Computer Software, Elementary School Students, Grade 3, Mathematics Instruction
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Jingjing Chen; Rao Muhammad Aqib Hassan; Shuai Sun; Yilin Mo; Dan Zhang – IEEE Transactions on Learning Technologies, 2025
The lightboard, an affordable and readily accessible tool, has become a promising approach for enhancing engagement in instructional videos. Despite its potential, previous studies have primarily highlighted the benefits of lightboard videos by evaluating learners' subjective experiences, with limited empirical research examining their impact on…
Descriptors: College Students, Mathematics Skills, Mathematics Achievement, Video Technology
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