NotesFAQContact Us
Collection
Advanced
Search Tips
What Works Clearinghouse Rating
Showing 1,786 to 1,800 of 2,406 results Save | Export
Peer reviewed Peer reviewed
Direct linkDirect link
Butler, Yuko Goto; Someya, Yuumi; Fukuhara, Eiji – ELT Journal, 2014
Young learners' use of instructional games in foreign language learning is not yet well understood. Using games that were part of the learning tools for an online assessment, Jido-Eiken, a standardized English proficiency test for young learners in Japan, we examined young learners' game-playing behaviours and the relationship of these behaviours…
Descriptors: Computer Games, Second Language Programs, Second Language Instruction, English (Second Language)
Peer reviewed Peer reviewed
Direct linkDirect link
Dankbaar, Mary E. W.; Alsma, Jelmer; Jansen, Els E. H.; van Merrienboer, Jeroen J. G.; van Saase, Jan L. C. M.; Schuit, Stephanie C. E. – Advances in Health Sciences Education, 2016
Simulation games are becoming increasingly popular in education, but more insight in their critical design features is needed. This study investigated the effects of fidelity of open patient cases in adjunct to an instructional e-module on students' cognitive skills and motivation. We set up a three-group randomized post-test-only design: a…
Descriptors: Experimental Groups, Thinking Skills, Computer Games, Motivation
Peer reviewed Peer reviewed
Direct linkDirect link
Mooring, Suazette R.; Mitchell, Chloe E.; Burrows, Nikita L. – Journal of Chemical Education, 2016
Organic Chemistry is recognized as a course that presents many difficulties and conceptual challenges for students. To combat the high failure rates and poor student attitudes associated with this challenging course, we implemented a "flipped" model for the first-semester, large-enrollment, Organic Chemistry course. In this flipped…
Descriptors: Undergraduate Students, Science Education, Organic Chemistry, Blended Learning
Tanlamai, Uthai; Soongswang, Oranuj – Online Submission, 2011
Mixed visuals of numbers and graphs are available in various financial reports that demonstrate the financial status and risks of a firm. GWN (graphs with numbers) and TWG (table of numbers with graphs) were used as two alternative visuals derived from the actual data of two large public companies, one from food manufacturing industry (food) and…
Descriptors: Reports, Money Management, Graphs, Tables (Data)
Peer reviewed Peer reviewed
PDF on ERIC Download full text
Taylor, Cody – Journal on School Educational Technology, 2013
The following paper represents review of the literature examining the current research related to cognitive load theory and more specifically the negative aspects of the redundant on-screen text. The authors describe working and long-term memory and how both factor into human learning through the facilitation of knowledge transfer. Limited working…
Descriptors: Cognitive Processes, Difficulty Level, Multimedia Materials, Short Term Memory
Peer reviewed Peer reviewed
Direct linkDirect link
Polikoff, Morgan S.; Struthers, Kathryn – Teachers College Record, 2013
Background/Context: A central aim of standards-based reform is to close achievement gaps by raising academic standards for all students. Rigorous standards coupled with aligned assessments will purportedly improve student opportunity to learn through high-quality, aligned instruction. After 10 years of No Child Left Behind (NCLB), the impact of…
Descriptors: English Instruction, Difficulty Level, Cognitive Processes, Educational Legislation
Peer reviewed Peer reviewed
Direct linkDirect link
Huang, Yueh-Min; Huang, Yong-Ming; Liu, Chien-Hung; Tsai, Chin-Chung – Interactive Learning Environments, 2013
Web-based self-learning (WBSL) has received a lot of attention in recent years due to the vast amount of varied materials available in the Web 2.0 environment. However, this large amount of material also has resulted in a serious problem of cognitive overload that degrades the efficacy of learning. In this study, an information graphics method is…
Descriptors: Web 2.0 Technologies, Cognitive Processes, Difficulty Level, College Students
Switala, Michelle S. – ProQuest LLC, 2013
Proof is the mathematical way of convincing oneself and others of the truth of a claim for all cases in the domain under consideration. As such, reasoning-and-proving is a crucial, formative practice for all students in kindergarten through twelfth grade, which is reflected in the Common Core State Standards in Mathematics. However, students and…
Descriptors: Mathematics Instruction, Mathematical Logic, Validity, Graduate Study
Johnson, Matt A. – ProQuest LLC, 2013
This dissertation will focus on the processing and learning of abstract, phrasal argument structure constructions. Chapter 1 provides the theoretical framework for abstract constructions, and illustrates the importance of such representations in speakers' linguistic knowledge. Chapter 2 reviews the evidence for meaning being associated with…
Descriptors: Autism, Prediction, Language Acquisition, Brain Hemisphere Functions
Pollitt, Daniel T. – ProQuest LLC, 2013
The purpose of this study was to investigate the effects of an iPad iBook for adolescents with disabilities. With its release in 2012, the iBooks Author software for the Apple iPad allows classroom teachers to create accessible and engaging textbooks. Leveraging media and interactive widgets, iBooks Author holds promise for delivering content to…
Descriptors: Handheld Devices, Telecommunications, Technology Uses in Education, Adolescents
Deegan, Robin – International Association for Development of the Information Society, 2013
Mobile learning is a cognitively demanding application and more frequently the ubiquitous nature of mobile computing means that mobile devices are used in cognitively demanding environments. This paper examines the nature of this use of mobile devices from a Learning, Usability and Cognitive Load Theory perspective. It suggests scenarios where…
Descriptors: Technology Uses in Education, Educational Technology, Electronic Learning, Telecommunications
Peer reviewed Peer reviewed
Direct linkDirect link
Wong, Anna; Leahy, Wayne; Marcus, Nadine; Sweller, John – Learning and Instruction, 2012
When using modern educational technology, some forms of instruction are inherently transient in that previous information usually disappears to be replaced by current information. Instructional animations and spoken text provide examples. The effects of transience due to the use of animation-based instructions (Experiment 1) and spoken information…
Descriptors: Electronic Learning, Short Term Memory, Educational Technology, Cognitive Processes
Peer reviewed Peer reviewed
Direct linkDirect link
Broman, Karolina; Bernholt, Sascha; Parchmann, Ilka – Research in Science & Technological Education, 2015
Background: Context-based learning approaches are used to enhance students' interest in, and knowledge about, science. According to different empirical studies, students' interest is improved by applying these more non-conventional approaches, while effects on learning outcomes are less coherent. Hence, further insights are needed into the…
Descriptors: Science Education, Chemistry, Context Effect, Problem Solving
Peer reviewed Peer reviewed
Direct linkDirect link
Kennedy, Michael J.; Thomas, Cathy Newman; Meyer, J. Patrick; Alves, Kat D.; Lloyd, John Wills – Learning Disability Quarterly, 2014
Universal Design for Learning (UDL) is a framework that is commonly used for guiding the construction and delivery of instruction intended to support all students. In this study, we used a related model to guide creation of a multimedia-based instructional tool called content acquisition podcasts (CAPs). CAPs delivered vocabulary instruction…
Descriptors: Access to Education, Evidence, Vocabulary Development, Learning Disabilities
Peer reviewed Peer reviewed
Direct linkDirect link
Casteleyn, Jordi; Mottart, André; Valcke, Martin – Technology, Pedagogy and Education, 2013
There is abundant educational research indicating that graphic organisers (knowledge maps, concept maps, or mind maps) have a beneficial impact on learning, but hardly any research has examined this in the context of presentations. This study therefore investigated how graphic organisers -- as delivered via presentation software -- affect learning…
Descriptors: Instructional Materials, Intermode Differences, Multimedia Instruction, Electronic Learning
Pages: 1  |  ...  |  116  |  117  |  118  |  119  |  120  |  121  |  122  |  123  |  124  |  ...  |  161