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Zhou, Ding; Gomez, Rafael; Davis, James; Rittenbruch, Markus – International Journal of Technology and Design Education, 2023
The role of "design" in the exploration of integrated "Science, Technology, Engineering, and Mathematics" (STEM) education has rapidly expanded in recent years. "Design" has made an important contribution by providing instructional scaffolds in synthesising knowledge from multiple disciplines to solve real-world…
Descriptors: STEM Education, Program Development, Design, Integrated Curriculum
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Lin, Kuen-Yi; Lu, Shao-Chuan; Hsiao, Hsien-Hsien; Kao, Chia-Pin; Williams, P. John – Interactive Learning Environments, 2023
Over the past few years, digital fabrication has been utilized in technology laboratories to emphasize hands-on learning processes in technology and engineering education. Recent studies indicate that hands-on activities can help students connect with science, technology, engineering, and mathematics (STEM) disciplines and develop key skills…
Descriptors: STEM Education, Imagination, Vocational Interests, Repetition
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Dominguez-Reyes, R.; Moreno, L.; Munoz-Sanchez, A.; Ruiz Mezcua, B.; Savoini, B. – IEEE Transactions on Education, 2023
Contribution: This article presents the design, creation, testing, and results after the use of a 3-D-printed educational tool that helped a blind student learning electric circuits theory in higher education. Background: Educational tools oriented to visually impaired and blind students in higher education are limited or even nonexistent in the…
Descriptors: Computer Peripherals, Printing, Technology Uses in Education, Blindness
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Knochel, Aaron D.; Meeken, Luke – European Journal of STEM Education, 2021
We review the development of a mobile makerspace platform focused on digital fabrication in particular additive manufacturing (AM) or what is more commonly referred to as 3D printing. We engage in a reflexive analysis of our curriculum development as a part of the iterative process of this design-based research project. We review the component…
Descriptors: Curriculum Development, Manufacturing, Art Education, STEM Education
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Sen, Ceylan; Ay, Zeynep Sonay; Kiray, Seyit Ahmet – Science Activities: Projects and Curriculum Ideas in STEM Classrooms, 2020
This study involves the development and implementation of a STEM activity containing 3 D printer technology, which is commonly used in STEM education. Out of school STEM courses were organized with seven middle school students studying in the 7th grade and the activities in the course were carried out with a 3D printer. One of the activities in…
Descriptors: Learning Activities, Middle School Students, STEM Education, Computer Peripherals
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Aaron D. Knochel – International Journal of Designs for Learning, 2017
Artist educators work in a great diversity of locations from informal community spaces to formal learning spaces in schools and museums. Art educators are exploring modes of transdisciplinary curriculum connecting art to science, technology, engineering, and math (STEAM) to meet the diverse challenges of making and learning. One of the roadblocks…
Descriptors: Art Education, Computer Peripherals, Computer Uses in Education, Creative Activities
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Chien, Yu-Hung; Chu, Po-Ying – International Journal of Science and Mathematics Education, 2018
To enable high school students, especially those interested in art and design-related careers, to improve their ability to integrate knowledge of science, technology, engineering, and mathematics (STEM) in their creative design practices and to be familiar with auto manufacturing, the development of a bridging curriculum, known as STEAM (science,…
Descriptors: Outcomes of Education, High School Students, College Students, Engineering Education
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Kelley, Todd R.; Knowles, J. Geoffery; Holland, Jeffrey D.; Han, Jung – International Journal of STEM Education, 2020
Background: Teachers can have a significant impact on student interest and learning in science, technology, engineering, and math (STEM) subjects and careers. Teacher self-efficacy can also significantly affect student learning. Researchers investigated the effects of teacher professional development and integrated STEM curriculum development on…
Descriptors: STEM Education, Communities of Practice, Curriculum Development, Faculty Development
Stansell, Alicia; Tyler-Wood, Tandra; Stansell, Christina – International Association for Development of the Information Society, 2016
The reverse engineering of simple inventions that were of historic significance is now possible in a classroom by using digital models provided by places like the Smithsonian. The digital models can facilitate the mastery of students' STEM learning by utilizing digital fabrication in maker spaces to provide an opportunity for reverse engineer and…
Descriptors: STEM Education, Manufacturing, Scientific Concepts, Mathematical Concepts
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Kwon, Hyunkyung – Journal of STEM Education: Innovations and Research, 2017
Researchers found that student-centered, technology-integrated learning environments help to produce students who are better able to think critically, solve problems, collaborate with others, and engage deeply in the learning process. Understanding the impact of technology and finding the best ways to integrate technology into the classroom is…
Descriptors: Computer Peripherals, Printing, Computer Software, Design
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Chien, Yu-Hung – EURASIA Journal of Mathematics, Science & Technology Education, 2017
This study developed an integrated-STEM CO[subscript 2] dragster design course using 3D printing technology. After developing a pre-engineering curriculum, we conducted a teaching experiment to assess students' differences in creativity, race forecast accuracy, and learning performance. We compared student performance in both 3D printing and…
Descriptors: Foreign Countries, High School Students, Grade 10, Engineering Education