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Gbetodeme, Selom; Amankwa, Joana; Dzegblor, Noble Komla – Journal of Education and Practice, 2016
To facilitate the design process in every art form, there are certain guidelines that all professional designers should use. These are known as elements and principles of design. This study is a survey carried out to assess the knowledge of dressmakers about basic design in the Ho Municipality of Ghana. Sixty dressmakers were randomly sampled for…
Descriptors: Foreign Countries, Case Studies, Clothing, Design
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Ronkko, Marja-Leena; Mommo, Sanna; Aerila, Juli-Anna – Design and Technology Education, 2016
The Finnish curriculum for crafts emphasises the creative problem-solving skills of the student, the completion of different design tasks and the implementation of designs, while seeking to nurture the student's self-esteem. Furthermore, students should draw up the designs for their artefacts, plan their work, and also develop designs when needed.…
Descriptors: Foreign Countries, Teacher Attitudes, Design Crafts, Teaching Methods
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Mannathoko, Magdeline C.; Major, Thenjiwe E. – International Journal of Higher Education, 2013
Art, craft and design (ACD) is a practical subject that provides learners the opportunity to explore various media and techniques. This includes creating two and three dimensional work in order to help learners develop their practical skills which may benefit them in future. Learners may create products to sell and earn a living as the National…
Descriptors: Foreign Countries, Design Crafts, Art Education, Design
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Hansen, Pal J. Kirkeby – Design and Technology Education, 2009
"Knowledge Promotion" is the recent curriculum for the Norwegian 10-year compulsory school. "Technology and Design" (ToD) is a new main subject area in Natural Science. ToD should be taught across the curriculum between Natural Science, Art and Crafts, and Mathematics. The main goal is that pupils should be able to plan,…
Descriptors: Natural Sciences, Scientific Principles, Case Studies, Technology Education
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Hackbert, Peter H.; Glotzback, Tim; Mahoney, Gary – American Journal of Business Education, 2009
This paper illustrates three academic units collaborative process to solve a design problem in the development of new wood products for the Historic Boone Tavern Hotel, Berea, Kentucky. The Boone Tavern Hotel chronology and renovation needs after 99 years are summarized. The Berea College Student Crafts Program is then described and the need for a…
Descriptors: Case Studies, Creative Activities, Entrepreneurship, Woodworking