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Yvonne M. Baptiste; Samuel Abramovich – Anatomical Sciences Education, 2024
Digital model platforms and applications are common in anatomy education and continue to grow in number, which suggests that educators and students find use for these tools despite the lack of widely accepted best practices. Consequently, it is a challenge for educators to mindfully integrate digital models into curriculum. This short-term,…
Descriptors: Community College Students, Student Attitudes, Technology Uses in Education, Anatomy
Freifeld, Susan – Arts and Activities, 1998
Discusses an exploration of depth in landscape painting using Vincent van Gogh's "Starry Night" as an example. Used computer drawing software for children to allow students to create their own interpretations of "Starry Night" while exploring means of portraying depth in two-dimensional art. (DSK)
Descriptors: Art, Art Activities, Art Education, Computer Graphics
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Boyer, Paul S. – Journal of Computers in Mathematics and Science Teaching, 1987
Describes some of the capabilities of the Apple Macintosh computer in constructing stereo pairs for three-dimensional viewing. Discusses various software packages which can produce the desired graphics. Provides examples of how to use these stereo images in geology, chemistry, and psychology. (TW)
Descriptors: Chemistry, College Science, Computer Assisted Instruction, Computer Graphics