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Showing 1 to 15 of 19 results Save | Export
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Selçuk Dogan; Mete Akcaoglu – Teacher Education Quarterly, 2024
Learning computer science (CS) is increasingly becoming a necessary component of K-12 education, but in most cases, teachers do not have either the essential knowledge to teach or a curriculum to follow. In this article, we analyze the outcomes from a yearlong, blended professional development (PD) program to teach teachers game design and coding…
Descriptors: Disproportionate Representation, Blended Learning, Professional Development, Computer Science
Ellen Bobronnikov; Daniel Litwok; Kaitlyn Ciaffone; Anjali Pai – Abt Global, 2025
This study evaluates the Programming the Acceleration of Computing Education (PACE) Framework for Computer Science (CS) Systems Change, developed to promote equitable access to CS education for middle school students. Funded by an Education Innovation and Research (EIR) Early-Phase Grant, the intervention aimed to increase student understanding,…
Descriptors: Middle School Students, Computer Science Education, Equal Education, Access to Education
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Karen Woo; Garry Falloon – Computer Science Education, 2025
Background and context: Coding and computational thinking are often taught through integrated curricula, despite a paucity of classroom-based research on their effectiveness. Objective: To investigate evidence of learning resulting from cross-curricular coding tasks in middle-school classrooms, and the school environment factors that impact upon…
Descriptors: Coding, Computer Science Education, Curriculum Development, Thinking Skills
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Yuwamon Prasretsung; Naruemon Thepnuan; Duangkamol Kaewdaeng – Turkish Online Journal of Educational Technology - TOJET, 2024
The objectives of this research were to: 1) develop online lessons with the Google Classroom application on computer system operation for secondary 2 (Grade 8) students; 2) study pre-test and post-test academic achievement; and 3) study the students' satisfaction with the online lessons with the Google Classroom application on computer system…
Descriptors: Computer Software, Electronic Learning, Computers, Curriculum Development
Andrea Beesley; Jared Boyce; Patrik Lundh; Carol Tate; Mindy Hsiao; Elise Levin-Guracar – SRI Education, a Division of SRI International, 2022
This study set out to answer research questions about the design of CPR2, the implementation of CPR2 in middle school classrooms, and the potential of CPR2 to improve both students' and teachers' abilities to engage in mathematical generalization. This report examines measures the extent to which CPR2 activities improved teachers' and students'…
Descriptors: Middle Schools, Middle School Mathematics, Curriculum Development, Teacher Education
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Akcaoglu, Mete; Dogan, Selcuk; Hodges, Charles B. – TechTrends: Linking Research and Practice to Improve Learning, 2022
In this paper, we describe the design, development, and implementation of a curriculum based on teaching computer science using an industry-standard game-design software: Unity 3D. We discuss the theoretical underpinnings of our instructional design process and steps we have taken to introduce complexity and maintain student motivation. We discuss…
Descriptors: Curriculum Design, Curriculum Development, Curriculum Implementation, Coding
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Adeli Ynostroza-Ochoa; Sylvia Celedón-Pattichis; Marios S. Pattichis; Irán Tovar; Melissa Ibarra – International Journal of Multicultural Education, 2025
Although there have been efforts to broaden the participation of underrepresented students in Science, Technology, Engineering, and Mathematics (STEM), few studies have focused on how Latine bilingual students in rural contexts can access computer programming. The purpose of this case study is to examine how translanguaging facilitates…
Descriptors: Computer Science Education, Code Switching (Language), Second Language Learning, Native Language
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Ajay Kumar Yadav; Dil Prasad Shrestha – International Journal of Computer Science Education in Schools, 2025
This study analyses the Computer Science (CS) curricula for grades 9 and 10 in Nepal, emphasising students' interests and needs within the social context. The study applied the mixed-methods research design. The quantitative data were collected from questionnaire surveys with students and teachers. The qualitative information was collected from…
Descriptors: Computer Science Education, Curriculum Development, Secondary School Students, Student Interests
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El-Hamamsy, Laila; Pellet, Jean-Philippe; Roberts, Matthew; Kovacs, Helena; Bruno, Barbara; Zufferey, Jessica Dehler; Mondada, Francesco – ACM Transactions on Computing Education, 2023
Context: Introducing Computer Science (CS) into formal education can be challenging, notably when considering the numerous stakeholders involved which include the students, teachers, schools, and policy makers. We believe these perspectives should be considered conjointly, which is possible within Research Practice Partnerships (RPPs). RPPs look…
Descriptors: Theory Practice Relationship, Research and Development, Partnerships in Education, Computer Science Education
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Juho Kahila; Henriikka Vartiainen; Matti Tedre; Eetu Arkko; Anssi Lin; Nicolas Pope; Ilkka Jormanainen; Teemu Valtonen – Informatics in Education, 2024
The integration of artificial intelligence (AI) topics into K-12 school curricula is a relatively new but crucial challenge faced by education systems worldwide. Attempts to address this challenge are hindered by a serious lack of curriculum materials and tools to aid teachers in teaching AI. This article introduces the theoretical foundations and…
Descriptors: Personal Autonomy, Data, Children, Creativity
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Thomas, Kevin M.; Ivy, Jessica; Cook, Kristin; Kelley, Robert R. – Journal of Cybersecurity Education, Research and Practice, 2022
The purpose of this study was to examine the impact of a GenCyber camp curriculum on teachers' technology, pedagogy, and content knowledge (TPACK). The camp was designed to engage participants in developing the knowledge and skills to incorporate GenCyber Cybersecurity First Principles and GenCyber Cybersecurity Concepts (GenCyber, 2019) into…
Descriptors: Technological Literacy, Pedagogical Content Knowledge, Information Security, Computer Security
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El-Hamamsy, Laila; Bruno, Barbara; Audrin, Catherine; Chevalier, Morgane; Avry, Sunny; Zufferey, Jessica Dehler; Mondada, Francesco – International Journal of STEM Education, 2023
Background: Early exposure to Computer Science (CS) and Computational Thinking (CT) for all is critical to broaden participation and promote equity in the field. But how does the introduction of CS and CT into primary school curricula impact learning, perception, and gaps between groups of students? Methodology: We investigate a CS-curricular…
Descriptors: Elementary School Students, Grade 3, Grade 4, Grade 5
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Lijun Ni; Gillian Bausch; Elizabeth Thomas-Cappello; Fred Martin; Bernardo Feliciano – ACM Transactions on Computing Education, 2024
This study examined student learning outcomes from a middle school computer science (CS) curriculum developed through a researcher and practitioner partnership (RPP) project. The curriculum is based on students creating mobile apps that serve community and social good. We collected two sets of data from 294 students in three urban districts: (1)…
Descriptors: Computer Software, Middle School Students, Coding, Self Efficacy
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Brush, Thomas; Ottenbreit-Leftwich, Anne; Kwon, Kyungbin; Karlin, Michael – Journal of Computers in Mathematics and Science Teaching, 2020
The focus of this research project was to examine how problem- based learning (PBL) impacts students' interest and knowledge in computer science (CS) at the elementary level. By focusing on a problem that emphasizes social activism, we hypothesized that PBL CS could increase interest for students. We employed an iterative design-based research…
Descriptors: Culturally Relevant Education, Curriculum Implementation, Problem Based Learning, Computer Science Education
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Koch, Melissa; Gorges, Torie – Journal of Science Education and Technology, 2016
Underrepresented populations such as women, African-Americans, and Latinos/as often come to STEM (science, technology, engineering, and mathematics) careers by less traditional paths than White and Asian males. To better understand how and why women might shift toward STEM, particularly computer science, careers, we investigated the education and…
Descriptors: Females, Computer Science, Career Choice, Science Interests
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