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Showing 1 to 15 of 23 results Save | Export
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van den Beemt, Antoine; van de Watering, Gerard; Bots, Michael – European Journal of Engineering Education, 2023
Increasingly higher education programs are made learner centred and flexible to face societal changes. Challenge-based learning (CBL) is an educational concept shaping these open and flexible programs. This article aims to articulate a framework for analysing CBL characteristics within and between study components in academic curricula. It…
Descriptors: Problem Based Learning, Higher Education, Student Centered Learning, Curriculum Implementation
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Susie Gronseth; Amani Itani; Kathryn Seastrand; Bettina Beech; Marino Bruce; Thamar Solorio; Ioannis Kakadiaris – Journal of Interactive Learning Research, 2025
This study examines the design, implementation, and evaluation of a Digital Educational Escape Room (DEER) titled "Escape from the Doctor's Office," developed to enhance artificial intelligence/machine learning (AI/ML) literacy. Grounded in constructivist pedagogy and behaviorist principles, the DEER was designed using the ADDIE…
Descriptors: Educational Games, Artificial Intelligence, Technological Literacy, Teamwork
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Yun Wen; Yanjie Song; Guat Poh Aw; Hock Huan Goh; Yingjiang Zheng; Yanyan Wang – Educational Technology & Society, 2024
Existing studies have evidenced that mobile-assisted vocabulary learning, which allows students to create artefacts and engage in productive skills, can help them in vocabulary learning. However, there remains little research and validated approaches for designing seamless vocabulary learning experiences for young learners. In this paper, a…
Descriptors: Vocabulary Development, Classroom Techniques, Home Study, Instructional Effectiveness
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Kim, Dongho – International Review of Research in Open and Distributed Learning, 2018
The demand for qualified teachers with sufficient pedagogical knowledge and skills is high. However, existing teacher education programs do not provide adequate experiences through which to develop pre-service teachers' professional foundations. This study recognized Open Educational Resources (OER) as a means by which to address the issue of…
Descriptors: Models, Preservice Teachers, Preservice Teacher Education, Educational Technology
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Hallinger, Philip; Bridges, Edwin M. – Educational Administration Quarterly, 2017
Problem: Problem-based learning (PBL) was introduced into the parlance of educational leadership and management almost 30 years ago. During the ensuing decades, a global community of professors, doctoral students, and curriculum designers has built upon early models with the goal of increasing the impact of school leadership preparation. This…
Descriptors: Problem Based Learning, Administrator Education, Educational Research, Statistical Analysis
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Epp, Jordan; McKee, Jeanette – Canadian Journal of University Continuing Education, 2015
This report of practice describes a five-year process to establish and implement quality standards for a substantial portfolio of distance delivered courses at the Centre for Continuing and Distance Education, University of Saskatchewan. The report describes an analysis of the issues and the solutions found that led to our current curriculum…
Descriptors: Instructional Design, Distance Education, Postsecondary Education, Curriculum Design
Marfisi-Schottman, Iza; George, Sébastien – International Association for Development of the Information Society, 2014
Mobile Collaborative Learning Games combine all the ingredients necessary to attract students' attention and engage them in learning activities. However, designing a coherent scenario that combines mobility, game mechanics and collaborative learning is quite a challenge. In this article, we take the first step by proposing several game patterns…
Descriptors: Cooperative Learning, Electronic Learning, Educational Games, Learning Activities
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Steils, Nicole; Tombs, Gemma; Mawer, Matt; Savin-Baden, Maggi; Wimpenny, Katherine – Technology, Pedagogy and Education, 2015
This paper presents findings from a large-scale study which explored the socio-political impact of teaching and learning in virtual worlds on UK higher education. Three key themes emerged with regard to constructing curricula for virtual world teaching and learning, namely designing courses, framing practice and locating specific student needs.…
Descriptors: Curriculum Implementation, Higher Education, Virtual Classrooms, Teaching Methods
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Parker, Jenni; Maor, Dorit; Herrington, Jan – Issues in Educational Research, 2013
Over the past few decades there has been a substantial swing among higher education practitioners towards a more constructivist approach to learning. Nevertheless, it is still evident that many instructivist models are widely used in both classroom and online learning environments. A key challenge for educators is linking learner needs, pedagogy…
Descriptors: Electronic Learning, Faculty Development, College Faculty, Integrated Learning Systems
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DeSchryver, Michael D.; Leahy, Sean M.; Koehler, Matthew J.; Wolf, Leigh G. – TechTrends: Linking Research and Practice to Improve Learning, 2013
In this paper we explore the philosophy, pedagogy and implementation of the third year course sequence in the M.A. in Educational Technology program at Michigan State University. We discuss how "little-r" revolutions in teaching and learning, i.e., technology facilitated revolutions specific to individual classrooms and contexts, are…
Descriptors: Educational Technology, Teaching Methods, Curriculum Design, Educational Media
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Snyder, Yaakov; Herer, Yale T.; Moore, Michael – Journal of Educational Technology Systems, 2012
We present a new approach for the organization of schools, which we call the flexible scheduling paradigm (FSP). FSP improves student learning by dynamically redeploying teachers and other pedagogical resources to provide students with customized learning conditions over shorter time periods called "mini-terms" instead of semesters or years. By…
Descriptors: Flexible Scheduling, Core Curriculum, Models, Educational Trends
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Terry, Laura; Mishra, Punya; Henriksen, Danah; Wolf, Leigh Graves; Kereluik, Kristen – TechTrends: Linking Research and Practice to Improve Learning, 2013
This article describes the design and implementation of the year 2 curriculum and student learning experiences in the Michigan State University Master of Arts in Educational Technology program. We discuss the ways that this second set of courses builds on the first year of the program that students encounter, and also describe the theoretical…
Descriptors: Prior Learning, Teaching Methods, Curriculum Design, Masters Degrees
Cullen, Roxanne; Harris, Michael; Hill, Reinhold R. – Jossey-Bass, An Imprint of Wiley, 2012
Most of the scholarship on learner-centeredness is focused on individual classroom pedagogy, but this book takes learner-centeredness beyond the classroom and asks academic leaders to consider the broader implications of making their institutions fully learner-centered. Systemic change is needed, and curriculum is at the heart of what higher…
Descriptors: Curriculum Design, Educational Technology, Student Centered Curriculum, Curriculum Implementation
Roach, Bruce – ProQuest LLC, 2010
The purpose of this study was to conduct an action research project to examine issues pertaining to technology use and implementation in the classroom from the teachers' perspective. The methodology was to examine existing research and compare that to the new data resulting from this study. New findings within this research show that teachers want…
Descriptors: Action Research, Educational Technology, Technology Uses in Education, Curriculum Implementation
Meier, Barbara – ProQuest LLC, 2013
Teachers today are being asked to teach to a broad range of learners (D. Rose, Sethuraman, & Meo, 2000a; Schumm, Vaughn, Haager, McDowell, & et al., 1995) and traditional instruction in not adequate to address students' instructional needs (Coyne, Kameenui, & Carnine, 2007). Universal Design for Learning (UDL) has been suggested…
Descriptors: Educational Strategies, Students, Access to Education, Curriculum Design
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