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Arafeh, Sousan – Journal of Further and Higher Education, 2016
Best practice in curriculum development and implementation requires that discipline-based standards or requirements embody both curricular and programme scopes and sequences. Ensuring these are present and aligned in course/programme content, activities and assessments to support student success requires formalised and systematised review and…
Descriptors: Curriculum Design, Concept Mapping, Higher Education, Case Studies
Bynum, James Henry – 1969
Twelve high school curriculum guides for English grammar, rated superior by a committee of the National Council of Teachers of English, were examined. An effort was made to define the grammatical position of each guide as agreeing with school grammar, scholarly traditional grammar, structural linguistic grammar, or transformational generative…
Descriptors: Content Analysis, Curriculum Design, Curriculum Guides, English Instruction
Lowes, Susan; Lin, Peiyi; Wang, Yan – Journal of Interactive Online Learning, 2007
As online professional development courses for teachers have grown, the discussion forum has become a locus of considerable research. This study analyzes the discussion forums in four different sessions of a short (4-week) online course for teachers from six schools in three states. This study also compares four methodologies, all of which have a…
Descriptors: Faculty Development, Online Courses, Program Effectiveness, Computer Mediated Communication
Designing an Educational Game, Simulation or Workshop: A "Course and Curriculum" Design Perspective.
Cryer, Patricia – Simulation/Games for Learning, 1987
Discusses the nature and sequencing of decisions involved in designing a game, simulation, or workshop from the theoretical perspective of course and curriculum design. A model for design is presented that incorporates objectives, teaching/learning methods, content, and assessment/evaluation, and other models are also discussed. (Author/LRW)
Descriptors: Content Analysis, Curriculum Design, Decision Making, Educational Games

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