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Belda-Medina, Jose – International Journal of Inclusive Education, 2022
Storytelling is an essential component in language learning and acquisition but it has changed over time from early oral tradition to modern digital literacy. Although digital storytelling (DST) has become an important tool in language development inclusive and diverse stories are still underrepresented. The novelty of this article is that it…
Descriptors: Preservice Teachers, Story Telling, Creativity, Teacher Education Programs
Ulger, Kani – Interdisciplinary Journal of Problem-based Learning, 2018
The problem-based learning (PBL) approach was implemented as a treatment for higher education visual arts students over one semester to examine its effect on the creative thinking and critical thinking disposition of these students. PBL had a significant effect on creative thinking, but critical thinking disposition was affected to a lesser…
Descriptors: Art Education, Visual Arts, Problem Based Learning, Instructional Effectiveness
Tran, Yune – Journal of Educational Computing Research, 2019
The Computer Science Teachers Association has asserted that computational thinking equips students with essential critical thinking which allows them to conceptualize, analyze, and solve more complex problems. These skills are applicable to all content area as students learn to use strategies, ideas, and technological practices more effectively as…
Descriptors: Equal Education, Elementary School Students, Pretests Posttests, Computer Science Education
Bolzani, Daniela; Luppi, Elena – Education & Training, 2021
Purpose: While the number of entrepreneurship education programmes offered around the world is on the rise, research into the assessment of entrepreneurship education programmes is still lacking. The purpose of this paper is to take the stance that entrepreneurship education has to focus on a set of transversal competences aimed at teaching…
Descriptors: Entrepreneurship, Program Evaluation, Teaching Methods, Guidelines
Khlaisang, Jintavee; Songkram, Noawanit – Technology, Knowledge and Learning, 2019
The proliferation of digital media now allows for learning to take place anywhere and anytime. The use of mobile devices and 3D virtual classrooms provides an integrated environment for effective learning. This study aims to examine the necessary factors for developing an effective virtual learning environment (VLE) system and to examine the…
Descriptors: Computer Simulation, Teaching Methods, Instructional Effectiveness, Cooperation
Boyaci, S. Dilek Belet; Atalay, Nurhan – International Journal of Instruction, 2016
The objective of the present study is to develop a measurement tool to assess 21st Century learning and innovation skills of primary school students. Study data was collected from 632 fourth grade students in five different primary schools during 2014-2015 academic year and data obtained from 609 fourth grade students were utilized in the study.…
Descriptors: Foreign Countries, Elementary School Students, Grade 4, Reliability
Cuervo, Laura – Music Education Research, 2018
This study was carried out within the framework of a pedagogical project. It compares the results obtained from the application of two different didactic models for learning and practicing musical composition in a Secondary Education class: the traditional teacher centred method (designated as the control group, CG), and an interdisciplinary model…
Descriptors: Interdisciplinary Approach, Music Education, Teaching Methods, Pretests Posttests
Morgan, Mia Lynn – ProQuest LLC, 2015
Two questions drove this case study. 1) To what extent does playing the online computer game Minecraft at home in a multiplayer environment impact a player's media literacy skills of analysis, evaluation, and access? 2) To what extent does playing the online computer game Minecraft at home in a multiplayer environment impact a player's 21st…
Descriptors: Media Literacy, Computer Literacy, Computer Games, Case Studies
Varian, Samantha – Online Submission, 2016
The purpose of this study was to measure the effects of Choice-Based Art Education on supporting the needs of all learners in an inclusive classroom, while building confidence, creativity, and critical thinking skills. Over a seven-week period, data was collected through photographs, pre- and post- surveys, interviews, pre- and post-creativity…
Descriptors: Art Education, Inclusion, Student Needs, Photography
Atalay, Özlem; Kahveci, Nihat Gürel – Educational Research and Reviews, 2015
This experimental study examines the effects of Integrated Curriculum Model (ICM) on 4th grade elementary gifted and talented students' academic achievement, creativity and critical thinking (Control Group N= 10, Experimental Group N= 11) in the social studies classroom context, in Istanbul, Turkey. Integrated Curriculum Model was utilized to…
Descriptors: Integrated Curriculum, Models, Grade 4, Gifted
Doyle, Dennis; Huie Hofstetter, Carolyn; Kendig, Julie; Strick, Betsy – Journal for Learning through the Arts, 2014
CoTA (Collaborations: Teachers and Artists) is a professional development program that empowers teachers to access the arts in everyday instruction to support student achievement. CoTA schools commit to intense, 3-year collaborations for ten weeks each year where teachers learn to capitalize on arts content and strategies to promote knowledge and…
Descriptors: Art Education, Integrated Curriculum, Faculty Development, Educational Cooperation
Sternberg, Robert J.; Jarvin, Linda; Birney, Damian P.; Naples, Adam; Stemler, Steven E.; Newman, Tina; Otterbach, Renate; Parish, Carolyn; Randi, Judy; Grigorenko, Elena L. – Journal of Educational Psychology, 2014
This study addressed whether prior successes with educational interventions grounded in the theory of successful intelligence could be replicated on a larger scale as the primary basis for instruction in language arts, mathematics, and science. A total of 7,702 4th-grade students in the United States, drawn from 223 elementary school classrooms in…
Descriptors: Success, Intervention, Intelligence, Grade 4
Longo, Christopher M. – ProQuest LLC, 2012
This study investigated the impact of an inquiry-based science program on the critical thinking skills, science process skills, creativity, and science fair achievement of middle school students. Although research indicates the connection between inquiry and achievement, there is limited empirical research relating specific inquiry-based programs…
Descriptors: Middle School Students, Secondary School Science, Grade 7, Grade 8
Koray, Ozlem; Koksal, Mustafa Serdar – Asia-Pacific Forum on Science Learning and Teaching, 2009
The purpose of this study was to examine the effect of creative and critical thinking based laboratory method on prospective primary teachers' creative and logical thinking abilities. This research was conducted with 90 prospective elementary school teachers who were enrolled in two classes of education faculty during the spring semester of the…
Descriptors: Experimental Groups, Control Groups, Laboratories, Logical Thinking
Young, Anthony – 2002
A cybernetic unit in driver education was developed to help grade 10 students develop the skills needed to acquire and process driver education information and prepare for the driving phase of driver education in grade 11. Students used a simulator to engage in a series of scenarios designed to promote development of social, behavioral, and mental…
Descriptors: Attitude Change, Attitude Measures, Check Lists, Creativity

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