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Hwang, Gwo-Jen; Chen, Chih-Hung – British Journal of Educational Technology, 2017
In this paper, an inquiry-based ubiquitous gaming approach was proposed. The objective of the study was to enhance students' performances in in-field learning activities. To show the advantages of the approach, an experiment was carried out to assess the effects of it on students' learning achievement, motivation, critical thinking, and problem…
Descriptors: Active Learning, Inquiry, Educational Games, Design
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Heppner, P. Paul; And Others – 1981
The personal problem-solving process can be functionally analyzed from a cognitive-behavioral perspective into at least four major performance classes: (1) decision making; (2) problem exploration, differentiation, and definition; (3) identification of response alternatives; and (4) performance of an intended solution response. The personal…
Descriptors: Behavior Patterns, Cognitive Style, Counselor Role, Critical Thinking