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Fischer, Brett; Golden, Julia – Canadian Journal of Education, 2018
Scholarly literature is replete with suggestions for fostering creativity in both teachers and students; however, few articles exist where practitioners appraise these methods and generate theories of their own. After a semester of team teaching using a creative project-based learning (PBL) approach, we reviewed, through a mutual interview…
Descriptors: Creativity, Creative Development, Team Teaching, Active Learning
Kress, Darcie K.; Rule, Audrey C. – Journal of STEM Arts, Crafts, and Constructions, 2017
Industry and authors of 21st Century Skill Frameworks are calling for student proficiency in creativity, problem-solving, innovation, collaboration, and communication skills. This project involved 13 fifth grade gifted students in inventing products for a specified audience with a set of given materials, time limit, and topic constraints. The…
Descriptors: Elementary School Students, Grade 5, Creativity, Student Developed Materials
Nimer, Ameen Mohammad – Journal of Educational Issues, 2016
This study aims at identifying the reality of stimulating educational environment for creativity at the Najran University (NU), and the importance of the availability of certain influencing factors, which in turn contribute to the provision of innovative and creative projects. Reviewing the literature and related studies, the importance of the…
Descriptors: Foreign Countries, College Environment, Creativity, Innovation
Fabricatore, Carlo; López, Ximena – Creativity Research Journal, 2013
The increasing demand for creative individuals in the labor market requires well-prepared professionals, capable of enhancing competitiveness through new ideas and innovative actions. Educational programs should, therefore, rely on approaches and learning environments that foster creativity. In this study, video game development projects were used…
Descriptors: Creativity, Educational Games, Video Games, Material Development
Gordon, William J. J. – Technical Education Reporter, 1974
By using analogies, artists and engineers have made many imaginative creations; moreover, when ninth-grade vocational students received training in synectics (an analogy-based technique) there was a highly significant increase in their originality and elaboration (Torrance creative-thinking tests), and their approach to shop projects and careers…
Descriptors: Creative Development, Creativity, Problem Solving, Student Attitudes

Matson, Jack V. – Journal of Creative Behavior, 1991
This paper describes techniques for helping business administration students to explore their creative unknowns by rewarding them for creative thinking and risk-taking in the development of a real business, even if the business failed. The role of trial and error in learning and creativity is explored, along with the importance of sustaining…
Descriptors: Business Administration Education, Creative Development, Creativity, Entrepreneurship

Alter, Judith B. – Journal of Creative Behavior, 1991
To enable college students to grapple with their own process of creating, students complete a project that involves collecting a variety of small objects, dividing the objects into two categories, telling a story using all the objects, describing their feelings about the categorization and story-telling activities, and writing about their creative…
Descriptors: Classification, Cognitive Processes, College Students, Creative Activities
Hebert, Thomas P. – Gifted Child Today (GCT), 1992
A project of the Talented and Gifted Program in Torrington, Connecticut, is described. The project involved classroom teachers, the gifted teacher, art teacher, and physical education teacher leading fourth-grade students in developing a life-size skeleton, a tape-recorded narration explaining the skeletal system, and a song. (JDD)
Descriptors: Anatomy, Cooperative Planning, Creative Development, Creativity
Schlemmer, Phil; Schlemmer, Dori; Pernu, Caryn, Ed. – 1999
This book presents performance-based projects to provide elementary school students both the structure and the freedom to become actively engaged in their own learning. The approach is based on the concept of authentic learning, which advocates a relevant, real world experience to personally engage students in learning. The book is divided into…
Descriptors: Academic Ability, Activity Units, Class Activities, Creative Activities
Schlemmer, Phil; Schlemmer, Dori; Pernu, Caryn, Ed. – 1999
This book presents performance-based projects as a systematic way to provide middle school and high school students both the structure and the freedom to become actively engaged in their own learning. The approach is based on the concept of authentic learning, which advocates a relevant, real world experience to personally engage students in…
Descriptors: Academic Ability, Activity Units, Class Activities, Creative Activities