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Mark A. Runco; Burak Turkman; Selcuk Acar; Ahmed M. Abdulla Alabbasi – Journal of Creative Behavior, 2025
Research suggests that generative AI (GAI) responds to divergent thinking (DT) prompts with multiple ideas, some of which seem to be original. The present investigation administered 55 DT tasks to three GAI services (Bard, GPT 3.5, and GPT 4.0). Instead of examining individual responses, an Idea Density algorithm was used to assess the output.…
Descriptors: Artificial Intelligence, Creative Thinking, Models, Differences
Sternberg, Robert J.; Karami, Sareh – Journal of Creative Behavior, 2022
This article presents an 8P theoretical framework for understanding creativity and theories of creativity. The 8Ps are purpose, press, person, problem, process, product, propulsion, and public. The article opens by distinguishing between a theory and a model, on the one hand, and a theoretical framework, on the other. It then considers briefly…
Descriptors: Creativity, Theories, Models
Patten, Tena; Stephens, Simon – Journal of Creative Behavior, 2023
Expanding our understanding of the lived experience of individuals who use their creativity to realize entrepreneurial opportunity is the primary aim of this paper. Interpretative Phenomenological Analysis is used, based on two interviews of one-hour duration, with eight participants. The key contribution of this research is the recognition of the…
Descriptors: Entrepreneurship, Creativity, Creative Activities, Models
Robert J. Sternberg – Journal of Creative Behavior, 2025
This article presents the PTSI (Person x Task x Situation Interaction) theory of creativity. The theory deals with the creative person, the deployment of creativity in tasks, the ecological context in which this deployment takes place, and the types of creative products that result. The theory draws upon a wide range of previous work. The article…
Descriptors: Creativity, Theories, Models, Personality
Glaveanu, Vlad; Kaufman, James C. – Gifted Education International, 2022
What is the aim of giftedness? Is the goal to narrow in on the gifts of a select few or to nurture everyone's gifts such that they may be exchanged with each other? Drawing from creativity theory, we emphasize the possible interactive element of giftedness. Current paradigms risk ignoring hidden creativities and for potential to remain in the…
Descriptors: Gifted, Creativity, Cooperation, Models
Benjamin Goecke; Paul V. DiStefano; Wolfgang Aschauer; Kurt Haim; Roger Beaty; Boris Forthmann – Journal of Creative Behavior, 2024
Automated scoring is a current hot topic in creativity research. However, most research has focused on the English language and popular verbal creative thinking tasks, such as the alternate uses task. Therefore, in this study, we present a large language model approach for automated scoring of a scientific creative thinking task that assesses…
Descriptors: Creativity, Creative Thinking, Scoring, Automation
Prayitno Prayitno; Harun Harun; Amir Syamsudin; Riawan Y. Purwoko; Dafid S. Setiana – Journal of Pedagogical Research, 2024
An animation-based drawing learning model involves simple animation from the beginning to the end of the drawing, with the teacher acting as a facilitator and guide. The research is based on the fact that there are still many children who have difficulty expressing themselves through their drawings due to low imagination. The goal of this study is…
Descriptors: Animation, Young Children, Freehand Drawing, Models
Ross, Wendy; Vallée-Tourangeau, Frédéric – Journal of Creative Behavior, 2021
Qualitative research on creativity often highlights the role of accidents in creative process, but there is little research that takes these as its main topic. Perhaps because a model that relies on accidents undermines the meaningfulness of creativity; perhaps because the phenomenon itself is too complex to underwrite an entire research program.…
Descriptors: Creativity, Accidents, Models, Research
Thada Jatnkoon; Kitsadaporn Jantakun; Thiti Jantakun; Rungfa Pasmala – Higher Education Studies, 2025
This research addresses the pressing need for innovative educational frameworks that foster creativity and innovation in online learning environments. The study develops and validates a comprehensive model integrating STEAM education, micro-learning principles, and augmented reality (AR) technology within massive open online courses (MOOCs).…
Descriptors: STEM Education, Art Education, MOOCs, Creativity
Cano-Moreno, Juan David; Arenas Reina, José Manuel; Sánchez Martínez, Francisca Victoria; Cabanellas Becerra, José María – International Journal of Technology and Design Education, 2022
One of the popular creativity methods to solve technical problems is the Theory of Inventive Problem Solving, (TRIZ), however, requires a considerable investment of time. A teaching methodology for a simplified version of TRIZ (TRIZ10) has been developed for reducing learning time and improving the creative process in solving technical problems.…
Descriptors: Problem Solving, Creativity, Engineering Education, Design
Verma, Shiv Kumar; Punekar, Ravi Mokashi – International Journal of Technology and Design Education, 2023
Nature-inspired designs/organic designs exhibit a very close resemblance with nature especially in terms of form and structure. Form giving for organic design is a special class of design problem that involves the use of inspiration and analogies from nature for creative problem-solving. There is insufficient research in understanding this…
Descriptors: Creativity, Design, Problem Solving, Natural Resources
Judith Brown; Helen Kara – European Early Childhood Education Research Journal, 2025
In this article, we argue for increased participant choice in early years research and beyond. Drawing on relevant literature and our own empirical work, we demonstrate that giving participants more choice leads to richer data and more robust findings. We also show that more choice for participants is closely aligned with co-creation and…
Descriptors: Educational Research, Research Methodology, Early Childhood Education, Participatory Research
Tippawan Meepung – Higher Education Studies, 2025
This study aimed to develop and evaluate the effectiveness of the LADEC model in promoting future skills among undergraduate learners. The research objectives included: (1) analyzing the components of the LADEC model; (2) designing and implementing the model; (3) comparing the effectiveness of the LADEC model with the DTP model; and (4) assessing…
Descriptors: Constructivism (Learning), Computer Simulation, Higher Education, Skill Development
Sarah Klanderman; V. Rani Satyam – International Journal of Mathematical Education in Science and Technology, 2024
For students taking higher level mathematics courses, the transition from computational to proof-based courses such as analysis and algebra not only introduces a new format of writing and communication, but also a new level of abstraction. This study examines the affordances of one particular tool to aid students in this transition: a proof…
Descriptors: College Mathematics, Mathematics Education, Mathematics Skills, Undergraduate Students
Glaveanu, Vlad Petre; Kaufman, James C. – Journal of Creative Behavior, 2020
In this paper, we organize past and present theories and models of creativity by using a new conceptual framework--the creativity matrix--with the aim of highlighting the dimensions of creativity we know a lot about and those we tend to either ignore or find difficult to study. This matrix is formed by bringing together a developmental model of…
Descriptors: Creativity, Models, Research

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