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Dorland, AnneMarie – Marketing Education Review, 2023
The development and enhancement of creative thinking capacities is essential to marketing students' success. But despite marketing students' need to enhance and evidence their creative capacity skill set for the careers of the future, there exist few available models for marketing educators to introduce creative thinking skill development. This…
Descriptors: Creativity, Creative Development, Creative Thinking, Skill Development
Baptiste Van Eeckhout; Nicolas Michinov; Karine Le Rudulier – Journal of Creative Behavior, 2025
For several decades, brainstorming in groups and its variants have been widely examined in research as a technique to produce ideas. The way to stimulate elaboration by linking ideas to those previously given by others during a brainstorming session is a challenge for researchers and practitioners aiming to go beyond idea generation. Despite…
Descriptors: Brainstorming, Creative Thinking, Creativity, Group Activities
Xiaojing Gu; Simone M. Ritter; Ap Dijksterhuis – International Journal of Technology and Design Education, 2024
In today's rapidly changing and technology-driven world, the ability to think creatively is essential for individuals and organizations. To date, technology-based training has become a new trend for learning and training in the 21st century; however, little empirical research has been conducted to enhance creativity through online training. In the…
Descriptors: Electronic Learning, Creativity, Independent Study, Training
Thada Jatnkoon; Kitsadaporn Jantakun; Thiti Jantakun; Rungfa Pasmala – Higher Education Studies, 2025
This research addresses the pressing need for innovative educational frameworks that foster creativity and innovation in online learning environments. The study develops and validates a comprehensive model integrating STEAM education, micro-learning principles, and augmented reality (AR) technology within massive open online courses (MOOCs).…
Descriptors: STEM Education, Art Education, MOOCs, Creativity
Jorge A. Arevalo; Jose M. Alcaraz; Keary Shandler – Journal of Management Education, 2025
Based on action learning, we propose a new use of digital story telling (DST) in sustainability in management education (SiME). Using thematic analysis (TA), we analyze a set of 63 student generated DST films on the Anthropocene to propose an experiential learning framework based on five key learning domains: the Planetary Boundaries, scale issues…
Descriptors: Experiential Learning, Creativity, Electronic Learning, Story Telling
Carolina Cuesta-Hincapie; Zui Cheng; Marisa Exter – Instructional Science: An International Journal of the Learning Sciences, 2024
Creativity is a valuable skill for instructional designers. However, few studies have researched creativity in instructional design (ID) graduate courses. Future professionals' creative thinking is necessary to address societal, technological, and economic challenges. Developing creative thinking in novice instructional designers could allow them…
Descriptors: Instructional Design, Creativity, Graduate Study, Electronic Learning
Patricia Isis; Rebecca Bokoch; Grace Fowler; Noah Hass-Cohen – Art Therapy: Journal of the American Art Therapy Association, 2024
The purpose of this study was to evaluate if a single session mindfulness-based art therapy doodle intervention may support and improve: (a) mindfulness, (b) mindful creativity, and (c) positive and negative emotional states. A general community sample of 71 adult participants engaged in the mindful doodling virtual two-hour workshops. Based on…
Descriptors: Metacognition, Art Therapy, Intervention, Creativity
Julia Mañero; Carlos Escaño – Interactive Learning Environments, 2024
Intercreativity is a phenomenon with significant social, cultural and educational implications in the postdigital era. Its meaning refers to the fact of solving problems and making a collective production. However--in a historical and philosophical context that has led to the rise and importance of knowledge production--intercreativity is a…
Descriptors: Creativity, Cooperative Learning, Problem Solving, Teaching Methods
Kimberly Maslin; Karen Murcia; Susan Blackley; Geoff Lowe – Australian Educational Researcher, 2025
Fostering young children's creativity is a desired outcome of STEM learning experiences. Such experiences often incorporate hands-on activities that encourage agency, curiosity, and experimentation. While educators generally have a good understanding of how to nurture creativity within a physical learning environment, less is known about…
Descriptors: STEM Education, Creativity, Electronic Learning, Learning Experience
Eva Neely; Andrea LaMarre; Liz McKibben; Katie Sharp; Shirley Simons – Pedagogy, Culture and Society, 2025
Creative assessments hold the potential to counter outcome-oriented and utilitarian approaches to teaching, characteristic of neoliberal academia. This paper explores the potentialities of digital stories as one form of creative assessment that may help rupture normative ways of teaching-learning and engaging with affective pedagogies. The authors…
Descriptors: Story Telling, Technology Uses in Education, Educational Technology, Electronic Learning
José-María Romero-Rodríguez; María Soledad Ramirez-Montoya; Leonardo David Glasserman-Morales; Magdalena Ramos Navas-Parejo – Education & Training, 2023
Purpose: The aim of this paper was to analyse the creative competence of students before and after a micro-learning experience carried out in a collaborative online international learning (COIL) environment between Spanish and Mexican university students in the field of education and entrepreneurship. Design/methodology/approach: A single-group…
Descriptors: Cooperation, Electronic Learning, Distance Education, International Education
Anastasia P. Samaras; Kathleen Pithouse-Morgan – Studying Teacher Education, 2024
We are teacher educators and methodological innovators who have been practicing and facilitating co-creativity (collaborative creativity) for ourselves and for others through poetic self-study. This article examines our professional learning as editors of a journal special issue on poetic self-study scholarship. Our study was built on the…
Descriptors: Teacher Educators, Poetry, Creativity, Creative Thinking
Jolanta Szempruch; Katarzyna Potyrala; Joanna Smyla; Lukasz Tomczyk – Leadership and Policy in Schools, 2024
The COVID-19 pandemic led to the transfer of the educational system in Poland to the online realm. This had a massive effect on the way in which lessons were taught, as well as on the communication system within the schools themselves. This study sought to understand the shift from offline teaching to online through the perspective of the…
Descriptors: Foreign Countries, COVID-19, Pandemics, Electronic Learning
Shweta Gupta; Shriram Pandey; Sidhartha Sahoo; Chandra Shekhar Pandey – International Journal of Information and Learning Technology, 2024
Purpose: The study examined the relationship between e-learning usage, creativity, e-learning utility and academic performance among undergraduate (UG) and postgraduate (PG) students at Banaras Hindu University (BHU), India. Design/methodology/approach: The data from 480 students were collected using a cross-sectional survey design. Pearson…
Descriptors: Electronic Learning, Academic Achievement, Outcomes of Education, Creativity
Gina L. Solano; Wen Wen – Excelsior: Leadership in Teaching and Learning, 2025
This action research documents how a teacher education program incorporates game-based learning to engage pre-service teachers (PSTs) in developing their instructional creativity. In this project, game-based learning goes beyond playing games; Instead, it allows PSTs to design their own game-a digital escape room created using a website with…
Descriptors: Game Based Learning, Preservice Teacher Education, Preservice Teachers, Web Sites

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