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Xinyu Li; Juanjuan Chen; Hongjie Fu – International Journal of Technology and Design Education, 2024
Creativity is an important skill in the 21st century, and design thinking has been proposed as a methodology for fostering creativity. Design creativity involves two non-rational aspects: motivation and empathy. However, little is known about how empathy and motivation work in synergy with creativity. This study explored the underlying mechanisms…
Descriptors: Creativity, Creative Thinking, Design, Empathy
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Suping Sun; Quanlei Yu; Jinqi Ding; Yuxin Shi; Wanjun Zhou; Han Liu; Qingbai Zhao; Junhua Dang – Journal of Creative Behavior, 2024
From the perspective of survival adaption, adverse childhood experiences may promote creativity, and this effect would be enhanced by external threat. This study adopted three approaches to explore the impact of childhood harshness and unpredictability on creativity. By using a historiometric approach to investigate the adverse childhood…
Descriptors: Creativity, Trauma, Child Development, Child Psychology
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Brooke Breti – in education, 2024
Creativity is a set of skills, a form of thinking, and a way of meeting and excelling in the demands of the 21st century. This article explores creative gaps and inadequacies that hinder the development of teacher and student creativity in classrooms. Drawing from various disciplines, this article explores the challenges schools face in nurturing…
Descriptors: Environmental Influences, Creativity, 21st Century Skills, Creative Thinking
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Dalma Lilla Dominek; Marton Demeter; Szabolcs Ceglédi – Journal of Museum Education, 2024
The last few decades have seen a growing trend toward the analysis of creativity and flow experiences in pedagogy, but we have only a limited knowledge of how cultural institutions can contribute to flow experiences in learning processes. Our study argues that the effectiveness of learning might be enhanced by the experiential accumulation of…
Descriptors: Foreign Countries, Undergraduate Students, Museums, Cultural Centers
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Thada Jantakoon; Kitsadaporn Jantakun; Thiti Jantakun – Higher Education Studies, 2025
This study aimed to synthesize and evaluate a STEAM Learning Ecosystem on Gamification System to Promote Innovators. The research was conducted in three phases: (1) synthesis, (2) development of the learning ecosystem, and (3) expert evaluation. The resulting ecosystem comprises three main elements: (1) STEAM Learning Ecosystem (Instructor,…
Descriptors: STEM Education, Art Education, Gamification, Innovation
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Chayaporn Kaoropthai – Higher Education, Skills and Work-based Learning, 2025
Purpose: Design thinking, as a creative and innovative methodology, has been proposed as a process for non-designers to address complex problems. The purpose of this study was to investigate the effectiveness of using design thinking to foster English-major students' team creativity and collaboration. Design/methodology/approach: This study…
Descriptors: Majors (Students), Teamwork, Creativity, Cooperation
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Min Tang; Sebastian Hofreiter; Christian H. Werner; Aleksandra Zielinska; Maciej Karwowski – Journal of Creative Behavior, 2025
Recent research suggests that working with generative artificial intelligence (AI), such as ChatGPT, can produce more creative outcomes than humans alone. However, does AI retain its creative edge when humans have access to alternative information sources, such as another human or the internet. We explored this question in a between-group…
Descriptors: Creative Thinking, Man Machine Systems, Interaction, Internet
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Akca, Fadim; Kavak, Gulden – International Journal on Social and Education Sciences, 2021
Although visual creativity in art affects all variables of the learning and teaching process, no measurement tool has been found in the Turkish literature regarding the level of students? visual creativity in art. In this study, a measurement tool was developed to measure visual creativity levels of primary school students in art and evidence…
Descriptors: Likert Scales, Visual Arts, Creativity, Creativity Tests
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Horng, Ruey-Yun; Wang, Ching-Wen; Yen, Yung-Chieh; Lu, Chia-Ying; Li, Chien-Tao – Creativity Research Journal, 2021
Conceptual combination is proposed as the mental activity by which imagination produces new ideas in creative processes. Two parallel forms of the imagination test were constructed based on conceptual combination theory. Each test comprises eighteen unrelated noun-noun pairs. For each pair, an original idea is required. The test-retest reliability…
Descriptors: Imagination, Alternative Assessment, Creativity Tests, Cognitive Processes
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Baruah, Jonali; Paulus, Paul B.; Kohn, Nicholas W. – Journal of Creative Behavior, 2021
A major challenge in the process of innovation is to generate quality products that are original as well as feasible, because these features are associated with contradictory cognitive thought processes. This study investigated whether opportunities to engage in an idea generation, selection, and subsequent refinement with a simultaneous focus on…
Descriptors: Creativity, Creative Thinking, Concept Formation, Innovation
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Gao, Tingting – Education and Information Technologies, 2023
The purpose of this research is to study the effectiveness of using the specialized interactive environment Revit Architecture for creativity development. The study methodology relies on an empirical approach, including a sample of students from three Chinese colleges (n = 319) divided into two groups based on learning approach. Accordingly, the…
Descriptors: Foreign Countries, College Students, Problem Solving, Creative Thinking
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Liu, Jiabin; Yu, Linwei; Zhao, Xiaoqian; Liu, Yanan; Jiao, Lan – Journal of Creative Behavior, 2023
This study aimed to investigate the heterogeneity of creativity and the role of interpersonal relationships for creativity subgroups among primary school students. We used latent profile analysis to identify subgroups of creativity among pupils. We then used logistic regression analysis to investigate the role of teacher-student and peer…
Descriptors: Foreign Countries, Elementary School Students, Creative Thinking, Creativity
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Ghudkam, Supachai; Chatwattana, Pinanta; Piriyasurawong, Pallop – Higher Education Studies, 2023
An imagineering learning model using advance organizers with the internet of things was developed to promote creative innovation for learners in the 21st century. It is an innovation initiated by integrating classroom learning and technology that connects with the internet of things. The objectives of this research were (1) to study and synthesize…
Descriptors: Advance Organizers, Models, Imagination, Problem Solving
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Orwig, William; Diez, Ibai; Bueichekú, Elisenda; Kelly, Christopher A.; Sepulcre, Jorge; Schacter, Daniel L. – Creativity Research Journal, 2023
Studies suggest that internally oriented cognitive processes are central to creativity. Here, we distinguish between intentional and unintentional forms of mind wandering and explore their behavioral and neural correlates. We used a sample of 155 healthy adults from the mind-brain-body dataset, all of whom completed resting-state fMRI scans and…
Descriptors: Attention Control, Creativity, Brain Hemisphere Functions, Diagnostic Tests
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Emre-Akdogan, Elcin; Yazgan-Sag, Gönul – Australian Mathematics Education Journal, 2023
In this article, the authors present a task that promotes mathematical creativity. The task focuses on defining new geometric concepts, whilst providing students with creative thinking opportunities. They discuss prospective mathematics teachers' experiences while conducting a geometric definition task. Prospective mathematics teachers who…
Descriptors: Creativity, Mathematics Education, Geometric Concepts, Creative Thinking
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