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Catrinel Tromp – Creativity Research Journal, 2025
Integrating research from cognitive, social, organizational, and developmental psychology, the present article builds on the idea that constraints play a key role in creativity. The Mr. Plumbean approach, which refers to the willing integration of focusing constraints for creative purposes, emphasizes the role of attitude toward constraints in…
Descriptors: Creativity, Diversity, Interdisciplinary Approach, Social Behavior
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Luecha Ladachart; Visit Radchanet; Wilawan Phothong; Ladapa Ladachart – Research in Science & Technological Education, 2024
Integrating science, technology, engineering, art, and mathematics (STEAM) education has become an emphasis in many countries' K-12 curricula. Design-based learning is an instructional approach that allows students to learn STEAM in more integrated ways than the traditional method. Using design thinking as a pedagogical framework, design-based…
Descriptors: Foreign Countries, Middle School Students, Grade 8, STEM Education
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Søren Hansen; Lykke Brogaard Bertel – Journal of Problem Based Learning in Higher Education, 2023
The increasing complexity of society's sustainability issues requires new educational approaches that facilitate transversal skills and competencies suitable for the 21st century. Students must be equipped with discipline-specific expertise or technical skill; but also competencies to collaborate across disciplines in creating innovative solutions…
Descriptors: Creativity, Educational Environment, Interdisciplinary Approach, Problem Solving
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María Dolores Soto-González; Ramona Rodríguez-López – Journal of Technology and Science Education, 2025
This study presents a transdisciplinary techno-artistic experience conducted with students of the degree in Preschool Education from the University of Valencia. The experience seeks to promote the use of technologies with a contemporary approach through new creative forms such as sound-visual cartographies. The objective is to understand the…
Descriptors: Interdisciplinary Approach, Educational Technology, Preservice Teachers, Preschool Teachers
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Marianthi Kalafati; Evgenia Flogaiti; Maria Daskolia – Environmental Education Research, 2025
Creativity is key in developing students' environmental competence so that they come up with working and sustainable solutions to address environmental issues in daily life. However, these remain under-investigated in both Environmental Education (EE) and Education for Sustainable Development (ESD) research. Here, we report an action research…
Descriptors: Foreign Countries, Preschool Children, Preschool Curriculum, Preschool Education
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Draper, Jenna T.; Freeling, Benjamin S.; Connell, Sean D. – Journal of Creative Behavior, 2021
World-class science requires inspiration, so how can we spark creativity in the modern university environment? Creativity does not come automatically: in the modern age, factors from electronic devices to time pressure can stifle creative thought. Yet, to solve the major problems of the future, it will be essential to stimulate creativity in…
Descriptors: Creativity, Science Education, College Science, College Students
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Zhitian Skylor Zhang; Martina Seemann; Richard Joos; Markus Suren; Helge Fischer; Mathias Hofmann – Journal of Creative Behavior, 2025
Given the increasing emphasis on game-based approaches (GBAs) and the critical importance of cultivating creativity, there is an urgent need for a comprehensive examination of this emerging interdisciplinary field. The present study employs a scoping review methodology to provide an overview of the existing research that utilized GBAs as a means…
Descriptors: Creativity, Teaching Methods, Game Based Learning, Interdisciplinary Approach
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Alexandra Rysulová – NORDSCI, 2023
Game jams, previously unexplored in education, involve interdisciplinary teams developing game prototypes rapidly. These events promote collaboration, diverse game development experiences, and innovative design. This paper examines game jams' educational potential, highlighting their role in cultivating technical prowess and vital soft skills like…
Descriptors: Game Based Learning, Soft Skills, 21st Century Skills, Interdisciplinary Approach
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Mellor, Alexia – Journal of Geography in Higher Education, 2021
The longstanding relationship between art and geography continues to develop through a "creative re/turn" as more geographers apply creative methodologies within their research, and more artists situate their work within geography discourse. This paper presents a case study of a participatory art working session held in collaboration…
Descriptors: Climate, Art, Art Activities, Participation
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Liu, Hsing-Yuan; Wang, I-Teng; Huang, Ding-Hau; Hsu, Ding-Yang; Han, Hui-Mei – Journal of Creative Behavior, 2020
Creativity and innovation are considered important measures of core competence in Taiwan for students of all levels, including nursing students. Integrating creativity with interdisciplinary teaching modules could increase creativity for nursing students; however, this has not been empirically determined. The purpose of this study was to determine…
Descriptors: Creativity, Innovation, Nursing Students, Nursing Education
Emit Snake-Beings; Andrew Gibbons; Ricardo Sosa – Teaching and Learning Research Initiative, 2024
This study explores learner engagement with Advanced Computational Thinking (ACT) in the New Zealand digital curriculum. "Advanced" in ACT refers to an expansive, transdisciplinary, and future-looking understanding of computational thinking (CT). ACT promotes CT beyond narrow modes of problem-solving (abstraction, algorithmic thinking,…
Descriptors: Computation, Thinking Skills, Shared Resources and Services, Learner Engagement
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Harris, Anne; de Bruin, Leon R. – Journal of Educational Change, 2018
How creativity in education is applied by teachers to secondary school contexts is dependent on how the term 'creativity' is grounded, politicised, and practised. This paper reports on an international study of secondary schools in Australia, USA, Canada, and Singapore investigating how creativity is understood, negotiated, valued and manifested…
Descriptors: Foreign Countries, Secondary Education, Secondary School Students, Creativity
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Yang, Ya-Ting Carolyn; Chen, Yi-Chien; Hung, Hsiu-Ting – Computer Assisted Language Learning, 2022
The present research examined the effectiveness of digital storytelling (DST) on foreign language learners' English speaking and creative thinking. In this study, DST was realized in the form of an interdisciplinary project integrated in a partnership between an English course and a computer course, with the class time of the former devoted to the…
Descriptors: Story Telling, Teaching Methods, Interdisciplinary Approach, English (Second Language)
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Forster, Jill – International Journal for Talent Development and Creativity, 2015
This article explores the significance of creativity in our lives. It underlines the point that creativity gives satisfaction in our day by day living and in breakthroughs that change our lives. In a multitude of ways we cannot live without it. Synthesising instances of innovation in fields as diverse as medical research, haute cuisine, fragrance…
Descriptors: Creativity, Satisfaction, Problem Solving, Creative Thinking
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Wilson, Hope E.; Presley, Lucinda – Gifted and Talented International, 2019
This research investigated the potential for curricula at the intersection of the arts and the sciences to develop creative productivity of students. The purpose of this research was to develop a series of rubric assessments to evaluate the content and creative and higher order thinking on a variety of teacher-made lesson plans and student-made…
Descriptors: Creativity, Productivity, Thinking Skills, Creative Thinking
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