Publication Date
| In 2026 | 0 |
| Since 2025 | 2 |
| Since 2022 (last 5 years) | 6 |
| Since 2017 (last 10 years) | 11 |
| Since 2007 (last 20 years) | 17 |
Descriptor
| Active Learning | 21 |
| Creative Thinking | 21 |
| Creativity | 19 |
| Student Projects | 9 |
| Thinking Skills | 9 |
| Foreign Countries | 7 |
| Problem Solving | 7 |
| Student Attitudes | 6 |
| Teaching Methods | 6 |
| College Students | 5 |
| Elementary Secondary Education | 5 |
| More ▼ | |
Source
Author
Publication Type
Education Level
Location
| Taiwan | 3 |
| Turkey | 3 |
| Iran | 1 |
| Jordan | 1 |
| Kentucky | 1 |
| Kuwait | 1 |
| Malaysia | 1 |
| Nigeria | 1 |
| South Korea | 1 |
| Thailand | 1 |
| Ukraine | 1 |
| More ▼ | |
Laws, Policies, & Programs
Assessments and Surveys
| Torrance Tests of Creative… | 1 |
What Works Clearinghouse Rating
Anak Agung Gde Ekayana; Ni Nyoman Parwati; Ketut Agustini; I Gede Ratnaya – Journal of Technology and Science Education, 2025
Students must grasp creative thinking as a crucial 21st-century talent to enhance learning achievement. Empirical research indicates that pupils' creative thinking skills and learning achievements require enhancement and attention. This study examines the impact of a project-based learning framework with STEAM methodology and self-efficacy levels…
Descriptors: Student Projects, Active Learning, STEM Education, Art Education
Kobernyk, Oleksandr; Kolomiiets, Nataliia; Komar, Olha; Roienko, Liudmyla; Baidiuk, Liubov – Journal of Curriculum and Teaching, 2022
The relevance of the study is based on the discrepancy between the need for the project management program-methodical support and insufficient development in pedagogical practice. Aims. The aim of the study is to examine the effective development and implementation of the project method in the HEI from the standpoint of pedagogy as a new type of…
Descriptors: Active Learning, Student Projects, Creative Thinking, Creativity Tests
Furtasan Ali Yusuf – Journal of Pedagogical Research, 2025
The development of digital technology has driven a transformation in learning approaches in higher education to support the strengthening of 21st-century skills among students. This study aims to analyze the influence of Augmented Reality-Integrated Project-Based Learning on students' creative innovation, computational thinking, and academic…
Descriptors: Technology Uses in Education, Computer Simulation, Student Projects, Active Learning
Mary Brink – Journal on Excellence in College Teaching, 2024
This article focuses on the impact of active learning assignments on art appreciation students, considering projects involving creativity compared to those that integrated reading, close looking, and game play. The article incorporates data from exams and a worksheet where students ranked which assignments had the most impact on their learning.…
Descriptors: College Students, Art Education, Art Appreciation, Creativity
Robin H. Willemsen; Isabelle C. de Vink; Evelyn H. Kroesbergen; Ard W. Lazonder – Journal of Creative Behavior, 2024
This intervention study examined the effectiveness of instructional support tailored toward two techniques (i.e., random associations and constraint identification) to strengthen children's creative problem-solving skills within upper-elementary science education. Five inquiry-based science lessons with ample opportunity for creative…
Descriptors: Problem Solving, Elementary School Students, Intervention, Science Education
Dolapçioglu, Sevda; Gürkan, Burcu – International Journal of Curriculum and Instructional Studies, 2020
This study aims to unify the effect size of experimental studies that were carried out to determine the effect of teaching strategies, methods and techniques on creative thinking skills, and to find out whether this effect size was of significant differences for certain variables. A meta-analysis of 19 studies investigating the effect of teaching…
Descriptors: Instructional Effectiveness, Teaching Methods, Active Learning, Creativity
Yesilçinar, Sabahattin; Aykan, Ahmet – Participatory Educational Research, 2022
Being a collaborative professional development model and contributing to the collaboration and communication skills of the group members, lesson study was coined in Japan and has been applied in many countries since then, which supports and enhances the professional development of teachers or pre-service teachers. Although literature abounds in…
Descriptors: Lesson Plans, 21st Century Skills, Preservice Teachers, Preservice Teacher Education
Huang, Tien-Chi; Lin, Weijane; Yueh, Hsiu-Ping – International Journal of Science and Mathematics Education, 2019
Environmental education is intended to increase public awareness and knowledge about environmental issues and enhance individuals' problem-solving and decision-making skills by tackling problems in the real world. "Maker education," on the contrary, mostly relies on "problem-based" and "project-based learning"…
Descriptors: Environmental Education, Creative Thinking, Creativity, Problem Solving
Thompson, Taylor – Gifted Child Today, 2017
The experience that students gain through creative thinking contributes to their readiness for the 21st century. For this and other reasons, educators have always considered creative thinking as a desirable part of any curriculum. The focus of this article is on teaching creative thinking in K-12 science as a way to serve all students and,…
Descriptors: Creativity, Science Instruction, Inquiry, Active Learning
Thomas, Kelli, Ed.; Huffman, Douglas, Ed. – IGI Global, 2020
The addition of the arts to STEM education, now known as STEAM, adds a new dimension to problem-solving within those fields, offering students tools such as imagination and resourcefulness to incorporate into their designs. However, the shift from STEM to STEAM has changed what it means for students to learn within and across these disciplines.…
Descriptors: STEM Education, Art Education, Educational Change, Barriers
Lee, Seung Hwan; Hoffman, K. Douglas – Marketing Education Review, 2014
Based on the popular television show the "Iron Chef," an innovative marketing activity called the "Iron Inventor" is introduced. Using the creative problem-solving approach and active learning techniques, the Iron Inventor facilitates student learning pertaining to the step-by-step processes of creating a new product and…
Descriptors: Creative Thinking, Creativity, Problem Solving, Marketing
Imagination for Inclusion: Diverse Contexts of Educational Practice. Routledge Research in Education
Bland, Derek, Ed. – Routledge Research in Education, 2016
"Imagination for Inclusion" offers a reconsideration of the ways in which imagination engages and empowers learners across the education spectrum, from primary to adult levels and in all subject areas. Imagination as a natural, expedient, and exciting learning tool should be central to any approach to developing and implementing…
Descriptors: Imagination, Learning Processes, Educational Practices, Learning Theories
Karademir, Ersin – International Journal of Research in Education and Science, 2016
In this research, it is aimed to identify the scientific creativity of gifted students through project-based activities. In accordance with this purpose, a study has been carried out with 13 gifted students studying in third and fifth grade. In the study, students have been informed about the project development stages and they have been asked…
Descriptors: Gifted, Elementary School Students, Grade 3, Grade 5
Hutchison, Micol – Interdisciplinary Journal of Problem-based Learning, 2016
Empathy and interdisciplinarity are both concepts that are current and relevant--across professions, in research, and in academia. This paper describes a large, interdisciplinary, project-based assignment, the Empathy Project, which allows students to delve into and increase comfort and skill with interdisciplinary thinking and collaborative…
Descriptors: College Freshmen, Empathy, Problem Based Learning, Active Learning
Simonson, Michael, Ed.; Seepersaud, Deborah, Ed. – Association for Educational Communications and Technology, 2019
For the forty-second time, the Association for Educational Communications and Technology (AECT) is sponsoring the publication of these Proceedings. Papers published in this volume were presented at the annual AECT Convention in Las Vegas, Nevada. The Proceedings of AECT's Convention are published in two volumes. Volume 1 contains 37 papers dealing…
Descriptors: Educational Technology, Technology Uses in Education, Research and Development, Elementary Education
Previous Page | Next Page »
Pages: 1 | 2
Peer reviewed
Direct link
