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Lee Cheng; Wing Yan Jasman Pang – IEEE Transactions on Education, 2024
Contributions: This study examined the effectiveness of making activities in fostering the competency development of school-age children engaged in a making program. The findings suggest that community-based makerspaces can provide autonomous and informal learning experiences, facilitating their competence development. When integrated with formal…
Descriptors: Foreign Countries, Elementary School Students, Secondary School Students, Creative Activities
Stansberry, Susan; Thompson, Penny; Kymes, Angel – Journal of Technology and Teacher Education, 2015
An online course was created for the purposes of engaging in-service teachers in pedagogies and technologies associated with creativity, innovation, and invention; using a variety of technologies in a safe, open, and playful atmosphere to help practicing teachers develop their own creativity; and providing tools for the development of creativity…
Descriptors: Educational Technology, Masters Programs, Creativity, Teaching Methods
Fernandez-Cardenas, Juan Manuel – Thinking Skills and Creativity, 2008
This paper looks at the collaborative construction of web pages in History by a Year-4 group of children in a primary school in the UK. The aim of this paper is to find out: (a) How did children interpret their involvement in this literacy practice? (b) How the construction of web pages was interactionally accomplished? and (c) How can creativity…
Descriptors: Figurative Language, Teaching Methods, Design, History Instruction
Sevans – Teacher Magazine, 2006
The Media Lab of the Massachusetts Institute of Technology is featured. The 21-year-old center is an ongoing experiment in how electronics can shape the future, and it helped pioneer digital videography and computer multimedia capabilities, among other innovations. So it's no surprise that it is home to Lifelong Kindergarten, a high-tech…
Descriptors: Kindergarten, Internet, Creativity, Creative Activities
Goldberg, Adele; Tenenbaum, Bonnie – TOPICS in Instructional Computing, 1975
Paper introduces a new communication medium with which young children create and explore powerful computing tools, including free-hand and programmed graphics, animation, and music synthesis. (Author)
Descriptors: Communication (Thought Transfer), Computer Assisted Instruction, Computer Graphics, Computer Science
Muirhead, Brent – Educational Technology & Society, 2007
In this article, the author provides a concise discussion on creativity, defining the term, sharing theoretical background information and offering insights into promoting creativity in online university classes. Emphasis will be placed on relevant ways to integrate creativity into instructional activities across the academic disciplines. He…
Descriptors: Teaching Methods, College Instruction, Creativity, Online Courses
Peer reviewedHenniger, Michael L. – Journal of Computing in Childhood Education, 1994
Analyzes seven characteristics of childhood play and describes way in which current computer technology for young children either allows for, or detracts from, creative play experiences. Argues that refinements are necessary before the computer can approach the effectiveness of more traditional materials in stimulating creative play experiences…
Descriptors: Child Behavior, Child Development, Childrens Games, Computer Uses in Education

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