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Arnott, Lorna; Grogan, Deirdre; Duncan, Pauline – Contemporary Issues in Early Childhood, 2016
This article explores the use of iPads as part of a child-centred data collection approach to understand young children's creativity. Evidence is presented from a small study of three- to five-year-old children's creative play. Analysis of the children's engagement with iPad video diaries and free-to-use tablet applications was logged across two…
Descriptors: Foreign Countries, Handheld Devices, Preschool Children, Creativity
Comunian, Roberta; Faggian, Alessandra; Jewell, Sarah – Journal of Education and Work, 2015
In this article, we ask what role both digital and artistic human capital play in the creative economy by examining employment patterns of digital technology (DT) and creative arts and design (CAD) graduates. Using student micro-data collected by the Higher Education Statistical Agency (HESA) in the United Kingdom, we investigate the…
Descriptors: Foreign Countries, Human Capital, Unemployment, Design
Yee, Kevin; Hargis, Jace – Turkish Online Journal of Distance Education, 2012
Educators know that students create better projects when they are personally invested in the material. The rewards are particularly significant when students can exercise some degree of creativity in the process of developing their projects. One tried-and-true avenue for creative expression is through the use of stories or narratives. Simply…
Descriptors: Creativity, Creative Activities, Story Telling, Electronic Learning
Mokaram, Al-Ali Khaled; Al-Shabatat, Ahmad Mohammad; Fong, Fook Soon; Abdallah, Andaleeb Ahmad – International Education Studies, 2011
During the shifting of teaching and learning methods using computer technologies, much emphasis was paid on the knowledge content more than the thinking skills. Thus, this study investigated the effects of a computer application, namely, designing electronic slides on the development of creative thinking skills of a sample of undergraduate…
Descriptors: Creative Thinking, Computer Uses in Education, Undergraduate Students, Creative Activities
Walling, Donovan R. – TechTrends: Linking Research and Practice to Improve Learning, 2009
Children are innately creative, and the youngest often are the most original because they have yet to be influenced by the creativity of others. One way to think of creative expression is as a continuum. At one end is originality, or the creation of something wholly new, "original." At the other end is replication, or the re-creation of something…
Descriptors: Creativity, Writing (Composition), Discussion, Creative Activities
Kesselman, Martin – Wilson Library Bulletin, 1994
Describes tools and techniques that can be used to increase creativity in libraries. Highlights include idea files; brainstorming, in groups or as individuals; mind mapping; checklists; idea processing software; new age techniques such as brain integration and flotation tanks; and an annotated bibliography of six books on idea techniques. (LRW)
Descriptors: Annotated Bibliographies, Check Lists, Computer Software, Creative Activities
Rooney, David; McKenna, Bernard; Keenan, Thomas – Policy Futures in Education, 2006
This article addresses concerns about the role of education policy in the context of knowledge-related public policy. Specifically, it raises concerns about how the technocratic and anti-social tendencies already observed in knowledge-related policy discourse may adversely influence the intellectual and cultural life of communities. A key goal of…
Descriptors: Role of Education, Policy Analysis, Public Policy, Educational Policy

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