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Poole, Frederick J.; Clarke-Midura, Jody – Language Learning & Technology, 2023
Research involving digital games and language learning is rapidly growing. One advantage of using digital games to support language learning is the ability to collect data on students learning in real time. In this study, we use educational data mining methods to explore the relationship between in-game data and elementary students' Chinese…
Descriptors: Computer Games, Second Language Learning, Second Language Instruction, Data Analysis
Sharma, Bibhya; Nand, Ravneil; Naseem, Mohammed; Reddy, Emmenual V. – Studies in Higher Education, 2020
The widespread use of technology has facilitated many changes in the education sector including higher education. Academic institutes are concentrating their efforts on measuring the level of student engagement and participation in online learning environments for student success. This paper analyses student log data to quantify the effectiveness…
Descriptors: Blended Learning, Learning Analytics, Electronic Learning, Grades (Scholastic)
Chen, Zhongzhou; Xu, Mengyu; Garrido, Geoffrey; Gunthrie, Matthew W. – Physical Review Physics Education Research, 2020
This study examines whether including more contextual information in data analysis could improve our ability to identify the relation between students' online learning behavior and overall performance in an introductory physics course. We created four linear regression models correlating students' pass-fail events in a sequence of online learning…
Descriptors: Correlation, Electronic Learning, Performance Factors, Learning Analytics

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