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Kalaian, Sema A.; Kasim, Rafa M.; Nims, Julia K. – Journal of Technology Education, 2018
This study reports the results of a meta-analysis synthesizing the available literature on the effectiveness of various forms of small-group learning methods on the academic achievement of college students in undergraduate engineering and technology classrooms. The meta-analytic results showed that cooperative learning, collaborative learning,…
Descriptors: Engineering Education, Technology Education, Small Group Instruction, Instructional Effectiveness
Lee, Virginia Rich – International Association for Development of the Information Society, 2018
This reflection paper examines the uses and benefits of technology integration into a college course focused on teaching mathematics and provides the foundation for future research. Teacher education course work included technology that included augmentation, modification, and redefinition of learning tasks made possible through technological…
Descriptors: Technology Integration, Educational Technology, Technology Uses in Education, Teacher Education Programs
Šimandl, Václav; Dobiáš, Václav; Šerý, Michal – Journal of Information Technology Education: Innovations in Practice, 2017
Aim/Purpose: The traditional method of teaching e-safety by lecturing is not very effective. Despite learners often being equipped with the right knowledge, they reject the need to act accordingly. There is a need to improve the way digital e-safety is taught. Background: The study compares four different teaching styles, examining how each…
Descriptors: Teaching Methods, Student Attitudes, Electronic Learning, Safety
Warren, Scott; Najmi, Anjum; Beck, Dennis – Journal of Interactive Learning Research, 2019
There is evidence that video games can promote an inquiry-based and dynamic form of lifelong learning. For example, video games have been shown to support problem-solving processes, developing critical thinking skills, and foster the communication skills necessary for civic engagement. This study examined how scholarship is informed through…
Descriptors: Video Games, 21st Century Skills, Computer Literacy, Teaching Experience
Gelot, Ludwig – Journal of Peace Education, 2019
Incomplete and insufficient university programmes in the field of Peace and Conflict Resolution have led to an important gap in knowledge, skills and abilities (KSA) among peacebuilders and peacekeepers. In theory, experiential learning through problem-based learning (PBL) and simulations should be able to address this gap. This article explores…
Descriptors: Peace, Teaching Methods, Conflict Resolution, Experiential Learning
Zhao, Ke; Du, Xiangyun; Tan, Huiyu – Language, Culture and Curriculum, 2021
In light of increased cross-border movements of students to pursue their academic studies, university educators in many contexts are concerned about a lack of interactive engagement among students from different cultural backgrounds because of the use of L2 in international programmes. This study explores how students develop engagement in…
Descriptors: Learner Engagement, Second Language Learning, Second Language Instruction, Foreign Students
Freedman, Eric B. – Journal of the Learning Sciences, 2020
Background: Despite its numerous benefits, dialogic discussion seldom occurs in secondary history classrooms. To examine ways to promote it, this study compared two ninth-grade classes' productive disciplinary engagement (PDE) in a whole-class discussion on the Gulf of Tonkin incident. Methods: The two class sections were comparable academically…
Descriptors: Discussion (Teaching Technique), History Instruction, Dialogs (Language), Questioning Techniques
Goradia, Tirtha – IAFOR Journal of Education, 2018
With the rapid development in information technology and the need to acquire 21st century skills, global trends in higher education are shifting towards using digital pedagogies. In light of this, Koehler and Mishra (2009) developed the Technological Pedagogical Content Knowledge (TPACK) framework to integrate technology with teaching. The…
Descriptors: Pedagogical Content Knowledge, Technological Literacy, Teacher Competencies, Educational Technology
Kolbaek, Ditte – International Association for Development of the Information Society, 2018
Problem-based and project-organized learning (PBL) was originally developed to facilitate collaboration between physically present students; however, due to digitalization, collaboration, dialogues, and other PBL activities should take place online as well. With a theoretical point of departure from Dewey and a methodological point of departure…
Descriptors: Foreign Countries, Problem Based Learning, Student Projects, College Students
Bregger, Yasemin Alkiser – Journal of Problem Based Learning in Higher Education, 2017
This paper presents how a blended learning pedagogic model is integrated into an architectural design studio by adapting the problem-based learning process and housing issues in Istanbul Technical University (ITU), during fall 2015 and spring 2016 semesters for fourth and sixth level students. These studios collaborated with the "Introduction…
Descriptors: Blended Learning, Problem Based Learning, Integrated Activities, Architectural Education
Sasaki, Shigeru; Arai, Masayuki; Takai, Kumiko; Ogawa, Mitsuhiro; Watanabe, Hiroyoshi – International Association for Development of the Information Society, 2017
In this study, the role-playing situation and the system requirement list are adopted into project-based learning classes to develop web applications. In the classes, the third-year undergraduate project managers communicate with the client of the project rolled by teachers on the Web bulletin board. These are expected to act as scaffolds to…
Descriptors: Scaffolding (Teaching Technique), Program Administration, Problem Based Learning, Undergraduate Students
Vealey, Kyle P. – Business and Professional Communication Quarterly, 2016
This article describes the use of "problem forums" in undergraduate professional writing courses as a technique for facilitating and sustaining learning from increasingly complex, messy, and wicked problems that are characteristic of 21st-century work. Problem forums are designed to scaffold project team discussions of rhetorical,…
Descriptors: Undergraduate Students, Professional Education, Teaching Methods, Problem Based Learning
Mann, Michele J.; Pynes, D'Anna – Science and Children, 2016
In this article, Mann and Pynes describe a five-day mini-project-based learning (PBL) unit about organisms and their environments that addresses the "Next Generation Science Standards" (3-LS4-3). Third-grade students were asked how they could determine which animals live in their neighborhoods. In teacher-determined collaborative groups,…
Descriptors: Science Education, Elementary School Science, Grade 3, Animals
Rovio-Johansson, Airi – Journal of Workplace Learning, 2018
Purpose: The paper aims to examine, within the context of professional practice and learning, how designers collaboratively working in international teams experience practice-based learning and how such occasions contribute to professional development. Design/methodology/approach: The paper introduces the cooperation project between Tibro Training…
Descriptors: Foreign Countries, Comparative Education, Instructional Design, Educational Practices
Engen, Mie; Fallov, Mia Arp; Jensen, Rune Hagel Skaarup; Jensen, Julie Borup; Ravn, Ole – Journal of Problem Based Learning in Higher Education, 2018
This article presents the main findings of an applied research project, which studied student experiences of the challenges and opportunities of Problem-Based Learning (PBL) in two master programmes (MPs) at Aalborg University (AAU) characterised by diverse student groups, who bring different educational backgrounds, skills and experiences to the…
Descriptors: Masters Programs, Problem Based Learning, Foreign Countries, Educational Experience

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