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Showing 1 to 15 of 83 results Save | Export
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Li Chen; Yuta Taniguchi; Atsushi Shimada; Masanori Yamada – SAGE Open, 2024
Despite the growing emphasis on integrating collaborative problem-solving (CPS) into science, technology, engineering, and mathematics (STEM) education, a comprehensive understanding of the critical factors that affect the effectiveness of this educational approach remains a challenge. This study aims to identify effective strategic and behavioral…
Descriptors: Secondary School Students, Cooperative Learning, Problem Solving, STEM Education
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Kuehmichel, Shannon – Communication Teacher, 2022
This original teaching idea uses an adaption of the STEM activity the Paper Tower Challenge to have students examine task and maintenance roles as well as non-functioning behaviors in small groups. While problem solving as a small group, students navigate conflict and frustration, assume various small-group roles, and then reflect on their own and…
Descriptors: Cooperative Learning, Teamwork, Group Dynamics, Student Role
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Nasir, Jauwairia; Kothiyal, Aditi; Bruno, Barbara; Dillenbourg, Pierre – International Journal of Computer-Supported Collaborative Learning, 2021
Understanding the way learners engage with learning technologies, and its relation with their learning, is crucial for motivating design of effective learning interventions. Assessing the learners' state of engagement, however, is non-trivial. Research suggests that performance is not always a good indicator of learning, especially with open-ended…
Descriptors: Profiles, Student Behavior, Cooperative Learning, Constructivism (Learning)
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Makowski, Martha B.; Lubienski, Sarah Theule – Educational Researcher, 2023
Understanding students' participation in collaborative classroom settings is important in a variety of educational contexts, with implications for teaching, research, and equity. Using data from a group-centered developmental mathematics class, this research brief illustrates novel quantitative representations of students' group participation and…
Descriptors: Student Participation, Group Activities, Visual Aids, Student Behavior
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K. Ann Renninger; Gertraud Benke; Ricardo Böheim; Julien Corven; Maria Consuelo De Dios; Maeve R. Hogan; Moe Htet Kyaw; Ana G. Michels; Marina Nakayama; Pablo E. Torres; Helena Werneck; Feven Yared – Frontline Learning Research, 2025
Collaborative problem solving (CPS) has been shown to both engage and benefit students' learning of mathematics. However, there is evidence that group work is not always easy to facilitate, in part because educators lack details about learners' engagement during group work: the processes of problem solving involved, and how these are engaged. In…
Descriptors: Cooperative Learning, Middle School Students, Problem Solving, Mathematics Education
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Wu, Sheng-Yi; Wang, Shu-Ming – Interactive Learning Environments, 2023
Efficient collaborative learning relies on productive interaction among learners. Previous studies have suggested that group gender composition might affect the group dynamics. While previous studies have generally focused on the learning performance of different gender groups, relatively little effort has been devoted to scrutinising the learning…
Descriptors: Cooperative Learning, Social Media, Grouping (Instructional Purposes), Cognitive Processes
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James Planey; Taehyun Kim; Emma Mercier; Robb Lindgren – Interactive Learning Environments, 2024
Immersive technologies have the potential to play unique roles in the collaborative problem-solving process. To advance research in these contexts, new methods of documenting group collaboration with technology are necessary. The goal of this paper is to develop and utilize a coding scheme that enables investigation of the nature of collaborative…
Descriptors: Learning Processes, Cooperative Learning, Problem Solving, Computer Simulation
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Andrea Bertoni; Andrea Maffia – International Journal of Mathematical Education in Science and Technology, 2024
While the development of creativity, or creative thinking, in mathematics is considered important by many researchers, there are several difficulties in implementing creative tasks, especially before secondary school. Within the original context of a mathematical escape game, this paper reports two episodes exemplifying the difficulties met by…
Descriptors: Game Based Learning, Learner Engagement, Mathematics Education, Creativity
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Keunjae Kim; Kyungbin Kwon – Journal of Educational Computing Research, 2024
This study presents an inclusive K-12 AI curriculum for elementary schools, focusing on six design principles to address gender disparities. The curriculum, designed by the researchers and an elementary teacher, uses tangible tools, and emphasizes collaboration in solving daily problems. The MANOVA results revealed initial gender differences in AI…
Descriptors: Artificial Intelligence, Curriculum Development, Inclusion, Elementary Secondary Education
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Chou, Yi-Shiuan; Hou, Huei-Tse; Chang, Kuo-En; Su, Chien-Lun – Interactive Learning Environments, 2023
This study proposed a cognitive-based game mechanism based on the revised Bloom's taxonomy of cognitive processing dimensions. Moreover, a mobile Chinese history educational game, Void Broken: The Qing Dynasty, was developed based on the cognitive-based game mechanism to promote learners' cognitive thinking in history learning. This empirical…
Descriptors: Cognitive Processes, Handheld Devices, Electronic Learning, Thinking Skills
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Melzner, Nadine; Greisel, Martin; Dresel, Markus; Kollar, Ingo – International Journal of Computer-Supported Collaborative Learning, 2020
Very often, university students deliberately form self-organized study groups, e.g. to study collaboratively for an upcoming exam. Yet, very little is known about what regulation problems such self-organized study groups encounter during their learning process and how they try to cope with these problems. Therefore, this study investigates how…
Descriptors: College Students, Group Activities, Cooperative Learning, Student Satisfaction
Wendy Morrow – ProQuest LLC, 2022
In the spring of 2020, many colleges and universities had to move their classes online due to COVID-19. This move to the virtual environment highlighted a growing problem in higher education, being increase failure rates for online students. This study addressed two research questions: 1) To what extent does the use of short lectures and small…
Descriptors: Community College Students, Mathematics Instruction, Problem Solving, Student Behavior
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Vujovic, Milica; Hernández-Leo, Davinia; Tassani, Simone; Spikol, Daniel – British Journal of Educational Technology, 2020
The current knowledge of the effects of the physical environment on learners' behaviour in collaborative problem-solving tasks is underexplored. This paper aims to critically examine the potential of multimodal learning analytics, using new data sets, in studying how the shapes of shared tables affect the learners' behaviour when collaborating in…
Descriptors: Educational Environment, Physical Environment, Furniture, Educational Equipment
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Kam Hong Shum; Samuel Kai Wah Chu; Cheuk Yu Yeung – Interactive Learning Environments, 2023
This study examines the use of data analytics to evaluate students' behaviours during their participation in an online collaborative learning environment called SkyApp. To visualise the learning traits of engagement, emotion and motivation, students' inputs and activity data were captured and quantified for analysis. Experiments were first carried…
Descriptors: Student Behavior, Online Courses, Cooperative Learning, Computer Software
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Ouyang, Fan; Chen, Zixuan; Cheng, Mengting; Tang, Zifan; Su, Chien-Yuan – International Journal of Educational Technology in Higher Education, 2021
Collaborative problem-solving (CPS) engages students in solving ill-structured problems, creating group knowledge, and developing self-regulation and collaboration skills. Different scaffoldings, such as minimal-guided, task-oriented, and idea-oriented, can be used to facilitate students' CPS activities, but their effects have not been…
Descriptors: Cooperative Learning, Problem Solving, Scaffolding (Teaching Technique), Metacognition
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