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Liu, Chenchen; Wan, Ping; Hwang, Gwo-Jen; Tu, Yun-Fang; Wang, Youmei – Interactive Learning Environments, 2023
For professional development programs, students' professional identity and learning perceptions and earning performances have been recognized as important educational objectives. Scholars have indicated that engaging students in social interactions facilitates their deep and diverse thinking, and hence to promoting their learning outcomes.…
Descriptors: Preservice Teachers, Professional Identity, Student Attitudes, Handheld Devices
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Yu-Cheng Lin; Huei-Tse Hou – Interactive Learning Environments, 2024
The integration of augmented reality (AR) and game-based learning could increase interaction in educational games and provide more learning guidance in higher education courses. This study developed an AR educational board game that featured cognitive scaffolding, immediate feedback, and collaborative interaction. The study also analyzed and…
Descriptors: Instructional Effectiveness, Scaffolding (Teaching Technique), Computer Simulation, Educational Technology
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Hall, Richard – Interactive Learning Environments, 2016
Neoliberalism is a global pedagogical project aimed at the dispossession of free time so that all of life becomes productive, and education is a central institutional means for its realisation. This project aims at marketising all of social life, so that life becomes predicated upon the extraction of value. In part the deployment of technologies,…
Descriptors: Neoliberalism, Correlation, Teaching Methods, Universities